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- 17:18, 31 January 2009 (hist) (diff) N Dark Omen:ARM (Dark Omen:ARM moved to DO/ARM) (top)
- 17:18, 31 January 2009 (hist) (diff) m DO/ARM (Dark Omen:ARM moved to DO/ARM)
- 17:18, 31 January 2009 (hist) (diff) DO/ARM (New page: .ARM (army) files contains a list of regiments, their status, and some army data and statistics. The same format is used for multiplayer armies, single player mission enemy armies and save...)
- 01:28, 30 January 2009 (hist) (diff) N Talk:DO/SFX (New page: This is the Output text from the TextEditor, to List all SFX and GFX used on the maps. It will still be worth testing all 256 values, incase there are any unused ones but this may show ...) (top)
- 01:26, 30 January 2009 (hist) (diff) N Talk:DO/Sprite Format (New page: Rob added a lot of new insight into the SPR format. Could the article be updated with this?) (top)
- 01:25, 30 January 2009 (hist) (diff) N Talk:DO/The .PRJ Battle Project File Layout (New page: '''Mikademus Replies:-''' "Yes, I have used that source code. However, a Dark Omen battle is defined in the .PRJ files. They consist of 11 sections, of which his source only covers four...) (top)
- 01:19, 30 January 2009 (hist) (diff) N Talk:DO/Magic Items (New page: In my opinion it doesn't make any sense to add something after 0x3E. They are always just random Binary Read after the items in the exe file. 0x3F (SingleSunguine) crashes in the German Ve...) (top)
- 01:18, 30 January 2009 (hist) (diff) N DO/LIT/List (New page: b1_01.prj 0: pos = [-4.04,11.00,-9.93]; data1 = 38; data2 = 0; colour = (256,256,256) 1: pos = [27.57,60.00,22.21]; data1 = 33; data2 = 34; colour = (1280,1280,1280) 2: pos = [-6.41,35....)
- 01:17, 30 January 2009 (hist) (diff) N Talk:DO/Updated Sprite Format (New page: Rob, are there any frames compressed with method 1 or 2? When I wrote the first version I only encountered non-compressed sprites, iirc. Mikademus 21:22, 19 July 2008 (U...) (top)
- 01:16, 30 January 2009 (hist) (diff) N Talk:DO/Particle Effects (New page: ==Structure== Please help cleaning up page. --Mikademus ==IRC and IM Discussion Excerpts== ''' Mikademus:-''' Cool indeed! It will be good to have a list of effects for the upcoming edi...) (top)
- 01:14, 30 January 2009 (hist) (diff) N Talk:DO/ARM (New page: Original ARM file into, taken from DOC111. It is older than Smurf and Mikademus' DOC project, though. ***EDITING IN DARKOMEN*** What's in the file : Edi...)
- 01:02, 30 January 2009 (hist) (diff) Talk:CTL (Redirecting to Talk:DO/CTL) (top)
- 01:02, 30 January 2009 (hist) (diff) Talk:Map Viewer (Redirecting to Talk:DO/Map Viewer) (top)
- 01:01, 30 January 2009 (hist) (diff) Talk:ARM (Redirecting to Talk:DO/ARM) (top)
- 01:01, 30 January 2009 (hist) (diff) Talk:ARM/Regiment attributes (Redirecting to Talk:DO/ARM/Regiment attributes) (top)
- 00:59, 30 January 2009 (hist) (diff) Talk:ARM/Regiment attributes (Redirecting to DO/Talk:ARM/Regiment attributes)
- 00:59, 30 January 2009 (hist) (diff) Talk:ARM (Redirecting to DO/Talk:ARM)
- 00:58, 30 January 2009 (hist) (diff) Wh32Edit (Redirecting to DO/Wh32Edit)
- 00:58, 30 January 2009 (hist) (diff) WH2EDIT (Redirecting to DO/WH2EDIT)
- 00:58, 30 January 2009 (hist) (diff) Updated Sprite Format (Redirecting to DO/Updated Sprite Format) (top)
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