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From Dark Omen Wiki
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- 17:15, 4 June 2012 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression) (top)
- 17:11, 4 June 2012 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression)
- 17:20, 14 April 2012 (hist) (diff) m DO/Updated Sprite Format (→Sprite File Header)
- 18:38, 22 January 2011 (hist) (diff) DO/Ultimate Multiplayer Connection Fixes (Undo revision 3134 by Roland82603 (Talk))
- 22:39, 28 February 2010 (hist) (diff) DO/LIT/List
- 19:55, 24 February 2010 (hist) (diff) Talk:DO/CTL/OpCodes (→CTL is a stack machine?) (top)
- 19:43, 17 February 2010 (hist) (diff) Wartbed:Architecture/Scripting (→Community Comments)
- 11:17, 17 February 2010 (hist) (diff) Wartbed:Architecture/Scripting
- 16:49, 2 January 2010 (hist) (diff) m DO/CTL/OpCodes
- 16:30, 2 January 2010 (hist) (diff) m DO/CTL/OpCodes
- 14:15, 2 January 2010 (hist) (diff) DO/CTL/OpCodes
- 21:14, 14 December 2009 (hist) (diff) DO/CTL
- 00:05, 7 December 2009 (hist) (diff) DO/Heads.db (→Head Structure)
- 20:50, 6 December 2009 (hist) (diff) Talk:DO/Heads.db (top)
- 20:49, 6 December 2009 (hist) (diff) N Talk:DO/Heads.db (Created page with 'here's an 010 editor template: byte HEADCOUNT; enum <byte> FLAGS {NO_DEATH=32, NO_INJ=16, NO_BITS=1}; struct { char ID[2]; FLAGS flags; char unknown1[2]; stru...')
- 20:43, 6 December 2009 (hist) (diff) DO/Heads.db
- 20:41, 6 December 2009 (hist) (diff) DO/Heads.db
- 20:38, 6 December 2009 (hist) (diff) DO/Heads.db (→Head Structure)
- 20:37, 6 December 2009 (hist) (diff) DO/Heads.db (→Flags)
- 20:36, 6 December 2009 (hist) (diff) DO/Heads.db
- 20:30, 6 December 2009 (hist) (diff) N DO/Heads.db (Created page with '=HEADS.DB= Heads.db seems to be a simple format that defines the portraits that appear in battle / in cutscenes. == Header == The file's header consists of 1 byte, the number ...')
- 19:07, 16 May 2009 (hist) (diff) m DO/ARM (→Regiment data)
- 19:06, 16 May 2009 (hist) (diff) DO/ARM (→Regiment data)
- 19:02, 16 May 2009 (hist) (diff) m DO/List of Multiplayer UUIDs (top)
- 19:02, 16 May 2009 (hist) (diff) DO/List of Multiplayer UUIDs
- 19:00, 16 May 2009 (hist) (diff) DO/List of Multiplayer UUIDs
- 18:58, 16 May 2009 (hist) (diff) N DO/List of Multiplayer UUIDs (Created page with '<DIV style="float:left;"> '''Undead''' :{|class="wikitable" !Unit !! Unit ID |- |Vampire || 0 |- |Ghouls || 1 |- |Mummies || 2 |- |Necromancer || 3 |- |Screaming Skull Catapult |...')
- 18:42, 25 February 2009 (hist) (diff) DO/Modding (→Data Formats)
- 00:19, 30 January 2009 (hist) (diff) m DO/BTB (→Tabulations of Contents of Atoms)
- 19:53, 28 January 2009 (hist) (diff) DO/Modding/Tools/Model Converter (→Description)
- 19:50, 28 January 2009 (hist) (diff) DO/BTB (→Tabulations of Contents of Atoms)
- 19:50, 28 January 2009 (hist) (diff) DO/BTB (→Tabulations of Contents of Atoms)
- 19:41, 28 January 2009 (hist) (diff) DO/Modding (→Tools)
- 19:40, 28 January 2009 (hist) (diff) DO/Modding (→Tools)
- 19:40, 28 January 2009 (hist) (diff) DO/Modding (→Overview)
- 19:36, 28 January 2009 (hist) (diff) DO/List of UUIDs
- 21:11, 26 January 2009 (hist) (diff) DO/List of UUIDs
- 20:58, 26 January 2009 (hist) (diff) DO/List of UUIDs (Undo revision 1576 by Rob (Talk))
- 20:58, 26 January 2009 (hist) (diff) DO/List of UUIDs
- 20:42, 26 January 2009 (hist) (diff) DO/List of UUIDs
- 20:40, 26 January 2009 (hist) (diff) N DO/List of UUIDs (Initial Printout of UUIDs)
- 17:30, 23 January 2009 (hist) (diff) DO/CTL
- 17:34, 21 January 2009 (hist) (diff) DO/CTL (→Dump of the Script Commands)
- 19:50, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression: - Incorrect assumption :()
- 19:44, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression)
- 19:40, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→1. Frame Type)
- 19:34, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→1. Frame Type)
- 16:53, 13 January 2009 (hist) (diff) m DO/Updated Sprite Format (→Overall Structure)
- 00:21, 5 January 2009 (hist) (diff) DO/BTB (→Tabulation of Data Items)
- 14:01, 1 January 2009 (hist) (diff) DO/BTB (→Questions)
- 13:54, 1 January 2009 (hist) (diff) DO/BTB (→Objectives Chunk)
- 13:53, 1 January 2009 (hist) (diff) DO/BTB (→Objectives Chunk)
- 13:51, 1 January 2009 (hist) (diff) DO/BTB (→Objectives Chunk)
- 13:50, 1 January 2009 (hist) (diff) DO/BTB (→Objectives Chunk)
- 13:47, 1 January 2009 (hist) (diff) DO/BTB (→Objectives Chunk)
- 13:47, 1 January 2009 (hist) (diff) DO/BTB (→Objectives Chunk)
- 13:40, 1 January 2009 (hist) (diff) DO/BTB (Unknown Chunk is Objectives)
- 17:39, 31 December 2008 (hist) (diff) DO/BTB (→Game Objects Chunk)
- 16:48, 31 December 2008 (hist) (diff) DO/BTB (→Game Objects Chunk)
- 16:46, 31 December 2008 (hist) (diff) DO/BTB (→Game Objects Chunk)
- 16:41, 31 December 2008 (hist) (diff) DO/BTB (→Game Objects Chunk)
- 16:37, 31 December 2008 (hist) (diff) DO/BTB (→Obstacles Chunk)
- 16:34, 31 December 2008 (hist) (diff) DO/BTB (→Obstacles Chunk)
- 13:23, 28 December 2008 (hist) (diff) DO/BTB (→Obstacles Chunk)
- 18:21, 29 November 2008 (hist) (diff) DO/Sprites
- 21:26, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→'INST')
- 21:26, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→'INST')
- 21:24, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→'INST')
- 21:24, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Block Formats)
- 20:58, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→'FURN')
- 20:55, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Block Formats)
- 20:49, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Overall Structure)
- 20:48, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→PRJ File format)
- 20:47, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→'BASE')
- 20:45, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Header)
- 20:45, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Header)
- 20:44, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Overall Structure)
- 20:44, 17 November 2008 (hist) (diff) DO/New PRJ Notes (→Overall Structure)
- 20:40, 17 November 2008 (hist) (diff) N DO/New PRJ Notes (New page: =PRJ File format= The PRJ file format represents the world data (as opposed to the mission-specific data) for a Dark Omen battle. ==Overall Structure== The Overall structure of a PRJ Fi...)
- 20:20, 17 November 2008 (hist) (diff) DO/PRJ
- 18:09, 15 October 2008 (hist) (diff) DO/Modding/Tools/Model Converter
- 18:08, 15 October 2008 (hist) (diff) DO/Modding/Tools/Model Converter
- 09:43, 20 July 2008 (hist) (diff) DO/Updated Sprite Format (→Important Notes)
- 09:40, 20 July 2008 (hist) (diff) DO/Updated Sprite Format
- 18:05, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Headers)
- 18:04, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Headers)
- 18:04, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Headers)
- 17:57, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 17:34, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 17:25, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→3. Offset Into the Frame Data)
- 17:23, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Sprite File Header)
- 17:22, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 17:17, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 17:13, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Overall Structure)
- 17:10, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 17:08, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Overall Structure)
- 17:08, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Overall Structure)
- 17:07, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Overall Structure)
- 17:06, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Overall Structure)
- 17:03, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 17:02, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 17:00, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 16:59, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 16:41, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 16:38, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 16:34, 19 July 2008 (hist) (diff) DO/Updated Sprite Format (→Frame Header)
- 16:32, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 16:32, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 16:20, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 16:18, 19 July 2008 (hist) (diff) DO/Updated Sprite Format
- 16:09, 19 July 2008 (hist) (diff) N DO/Updated Sprite Format (New page: =Overall Structure= FILE HEADER (32 bytes) FRAME HEADERS x Number of frames (32 bytes each) PALETTE ENTRIES x Number of colors in palette (4 bytes each) FRAME DATA x Number of frames (...)
- 16:06, 19 July 2008 (hist) (diff) DO/Sprite Format
- 16:45, 4 June 2008 (hist) (diff) DO/Modding
- 16:45, 4 June 2008 (hist) (diff) DO/Modding
- 19:13, 29 May 2008 (hist) (diff) m DO/LIT
- 23:06, 28 May 2008 (hist) (diff) N DO/LIT (New page: The LIT file seems to contain information about the lighting of the map. A quick attempt at breaking this file down follows: struct Header { int version; (=1) int numberOfLi...)
- 23:03, 28 May 2008 (hist) (diff) DO/Modding
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