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- 17:15, 4 June 2012 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression) (top)
- 17:11, 4 June 2012 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression)
- 17:20, 14 April 2012 (hist) (diff) m DO/Updated Sprite Format (→Sprite File Header)
- 18:38, 22 January 2011 (hist) (diff) DO/Ultimate Multiplayer Connection Fixes (Undo revision 3134 by Roland82603 (Talk))
- 22:39, 28 February 2010 (hist) (diff) DO/LIT/List
- 19:55, 24 February 2010 (hist) (diff) Talk:DO/CTL/OpCodes (→CTL is a stack machine?) (top)
- 19:43, 17 February 2010 (hist) (diff) Wartbed:Architecture/Scripting (→Community Comments)
- 11:17, 17 February 2010 (hist) (diff) Wartbed:Architecture/Scripting
- 16:49, 2 January 2010 (hist) (diff) m DO/CTL/OpCodes
- 16:30, 2 January 2010 (hist) (diff) m DO/CTL/OpCodes
- 14:15, 2 January 2010 (hist) (diff) DO/CTL/OpCodes
- 21:14, 14 December 2009 (hist) (diff) DO/CTL
- 00:05, 7 December 2009 (hist) (diff) DO/Heads.db (→Head Structure)
- 20:50, 6 December 2009 (hist) (diff) Talk:DO/Heads.db (top)
- 20:49, 6 December 2009 (hist) (diff) N Talk:DO/Heads.db (Created page with 'here's an 010 editor template: byte HEADCOUNT; enum <byte> FLAGS {NO_DEATH=32, NO_INJ=16, NO_BITS=1}; struct { char ID[2]; FLAGS flags; char unknown1[2]; stru...')
- 20:43, 6 December 2009 (hist) (diff) DO/Heads.db
- 20:41, 6 December 2009 (hist) (diff) DO/Heads.db
- 20:38, 6 December 2009 (hist) (diff) DO/Heads.db (→Head Structure)
- 20:37, 6 December 2009 (hist) (diff) DO/Heads.db (→Flags)
- 20:36, 6 December 2009 (hist) (diff) DO/Heads.db
- 20:30, 6 December 2009 (hist) (diff) N DO/Heads.db (Created page with '=HEADS.DB= Heads.db seems to be a simple format that defines the portraits that appear in battle / in cutscenes. == Header == The file's header consists of 1 byte, the number ...')
- 19:07, 16 May 2009 (hist) (diff) m DO/ARM (→Regiment data)
- 19:06, 16 May 2009 (hist) (diff) DO/ARM (→Regiment data)
- 19:02, 16 May 2009 (hist) (diff) m DO/List of Multiplayer UUIDs (top)
- 19:02, 16 May 2009 (hist) (diff) DO/List of Multiplayer UUIDs
- 19:00, 16 May 2009 (hist) (diff) DO/List of Multiplayer UUIDs
- 18:58, 16 May 2009 (hist) (diff) N DO/List of Multiplayer UUIDs (Created page with '<DIV style="float:left;"> '''Undead''' :{|class="wikitable" !Unit !! Unit ID |- |Vampire || 0 |- |Ghouls || 1 |- |Mummies || 2 |- |Necromancer || 3 |- |Screaming Skull Catapult |...')
- 18:42, 25 February 2009 (hist) (diff) DO/Modding (→Data Formats)
- 00:19, 30 January 2009 (hist) (diff) m DO/BTB (→Tabulations of Contents of Atoms)
- 19:53, 28 January 2009 (hist) (diff) DO/Modding/Tools/Model Converter (→Description)
- 19:50, 28 January 2009 (hist) (diff) DO/BTB (→Tabulations of Contents of Atoms)
- 19:50, 28 January 2009 (hist) (diff) DO/BTB (→Tabulations of Contents of Atoms)
- 19:41, 28 January 2009 (hist) (diff) DO/Modding (→Tools)
- 19:40, 28 January 2009 (hist) (diff) DO/Modding (→Tools)
- 19:40, 28 January 2009 (hist) (diff) DO/Modding (→Overview)
- 19:36, 28 January 2009 (hist) (diff) DO/List of UUIDs
- 21:11, 26 January 2009 (hist) (diff) DO/List of UUIDs
- 20:58, 26 January 2009 (hist) (diff) DO/List of UUIDs (Undo revision 1576 by Rob (Talk))
- 20:58, 26 January 2009 (hist) (diff) DO/List of UUIDs
- 20:42, 26 January 2009 (hist) (diff) DO/List of UUIDs
- 20:40, 26 January 2009 (hist) (diff) N DO/List of UUIDs (Initial Printout of UUIDs)
- 17:30, 23 January 2009 (hist) (diff) DO/CTL
- 17:34, 21 January 2009 (hist) (diff) DO/CTL (→Dump of the Script Commands)
- 19:50, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression: - Incorrect assumption :()
- 19:44, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→2. Frame Compression)
- 19:40, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→1. Frame Type)
- 19:34, 13 January 2009 (hist) (diff) DO/Updated Sprite Format (→1. Frame Type)
- 16:53, 13 January 2009 (hist) (diff) m DO/Updated Sprite Format (→Overall Structure)
- 00:21, 5 January 2009 (hist) (diff) DO/BTB (→Tabulation of Data Items)
- 14:01, 1 January 2009 (hist) (diff) DO/BTB (→Questions)
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