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[http://www.thousandparsec.net/tp/ Thousand Parsecs] is a FOSS project under development for creating ''Master of Orion''-styled turn-based strategy/4X galactic conquest games. It has several front-ends including an [http://www.ogre3d.com OGRE]-based 3D client. | [http://www.thousandparsec.net/tp/ Thousand Parsecs] is a FOSS project under development for creating ''Master of Orion''-styled turn-based strategy/4X galactic conquest games. It has several front-ends including an [http://www.ogre3d.com OGRE]-based 3D client. | ||
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+ | [http://glest.org/en/index.php Glest] is a relatively mature FOSS real-time strategy game as well as an engine to make RTS games. | ||
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+ | [http://www.wesnoth.org/ The Battle forWesnoth] is another mature FOSS game, but aims not to be an engine but a single complete fantasy turn-based strategy game in the style of the Warlords titles. |
Revision as of 22:33, 18 November 2008
Related or similar projects
Thousand Parsecs is a FOSS project under development for creating Master of Orion-styled turn-based strategy/4X galactic conquest games. It has several front-ends including an OGRE-based 3D client.
Glest is a relatively mature FOSS real-time strategy game as well as an engine to make RTS games.
The Battle forWesnoth is another mature FOSS game, but aims not to be an engine but a single complete fantasy turn-based strategy game in the style of the Warlords titles.