DO/DOT
From Dark Omen Wiki
(Difference between revisions)
(Dot-Path-Viewer Alpha) |
(explanation of the dot-file-format) |
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The dot-files define where the dots on the overworld are drawn when the Grudgebringers are moving to there next mission. | The dot-files define where the dots on the overworld are drawn when the Grudgebringers are moving to there next mission. | ||
+ | It's maybe also resonsible for triggering the different conversations. | ||
Line 9: | Line 10: | ||
Note: The viewer is having lots of bugs and only the first lines are drawn correctly. It will be fixed in later versions. | Note: The viewer is having lots of bugs and only the first lines are drawn correctly. It will be fixed in later versions. | ||
- | + | {|class="wikitable" | |
- | ''' | + | |'''Section''' |
+ | | | ||
+ | |'''Notes''' | ||
+ | |- | ||
+ | |1 | ||
+ | |544F4457670000002800 | ||
+ | |10-byte Header of a DOT-File | ||
+ | |- | ||
+ | |2 | ||
+ | |00 00 (on Map 1: 06 00) | ||
+ | |Unknown | ||
+ | |- | ||
+ | |3 | ||
+ | |Number of Triggers | ||
+ | |2-Byte, defines how many conversations are triggered on the map | ||
+ | |- | ||
+ | |4 | ||
+ | |00 00 | ||
+ | |2 Empty Bytes | ||
+ | |- | ||
+ | |5 | ||
+ | |05 00 or 04 00 | ||
+ | |2-Byte, unknown use | ||
+ | |- | ||
+ | |6 | ||
+ | |X and Y-Coordinate of the lines (delimited by 00 00) | ||
+ | |2-Byte | ||
+ | |- | ||
+ | |7 | ||
+ | |Probably Mission Trigger? | ||
+ | |8-Byte, no effect on change? | ||
+ | |- | ||
+ | |8 | ||
+ | |9A 98 40 00 or AC 99 40 00 | ||
+ | |4x4 Byte, unknown use | ||
+ | |- | ||
+ | |9 | ||
+ | |Path to the file in the sourcecode | ||
+ | |Useless ;) | ||
+ | |- | ||
+ | |10 | ||
+ | |Filename of the used map | ||
+ | |Loaded from Graphics/Maps | ||
+ | |} | ||
[[Category:Modifications]] | [[Category:Modifications]] |
Revision as of 00:26, 8 May 2008
.dot files can be found in the following folder: GameData\GameFlow
The dot-files define where the dots on the overworld are drawn when the Grudgebringers are moving to there next mission.
It's maybe also resonsible for triggering the different conversations.
Alpha-Version of .dot-Path-Viewer
Note: The viewer is having lots of bugs and only the first lines are drawn correctly. It will be fixed in later versions.
Section | Notes | |
1 | 544F4457670000002800 | 10-byte Header of a DOT-File |
2 | 00 00 (on Map 1: 06 00) | Unknown |
3 | Number of Triggers | 2-Byte, defines how many conversations are triggered on the map |
4 | 00 00 | 2 Empty Bytes |
5 | 05 00 or 04 00 | 2-Byte, unknown use |
6 | X and Y-Coordinate of the lines (delimited by 00 00) | 2-Byte |
7 | Probably Mission Trigger? | 8-Byte, no effect on change? |
8 | 9A 98 40 00 or AC 99 40 00 | 4x4 Byte, unknown use |
9 | Path to the file in the sourcecode | Useless ;) |
10 | Filename of the used map | Loaded from Graphics/Maps |