DO/SFX
From Dark Omen Wiki
< DO
List of all used sound effects
Sound effects used in Dark Omen maps | ||
---|---|---|
Dec | description | Filename |
1 | ||
2 | ||
3 | ||
9 | ||
10 | ||
12 | ||
18 |
These are all sound effects placed on the original Dark Omen maps:
b1_01.prj 27: 1 28: 2 29: 3 30: 2 31: 3 b1_02.prj 38: 3 b1_03.prj 61: 2 62: 9 63: 9 b1_04.prj 54: 3 55: 3 b1_05.prj 34: 9 35: 9 b1_06.prj 14: 18 b1_07.prj 14: 18 b1_08.prj 16: 1 17: 18 18: 18 b2_01.prj 35: 3 36: 3 b2_02.prj 27: 9 28: 9 29: 9 30: 9 b2_04.prj 42: 3 43: 3 b2_05.prj 30: 3 b2_07.prj 35: 9 36: 9 b2_08.prj 6: 10 7: 10 8: 10 b3_01.prj 48: 2 49: 2 50: 9 51: 9 52: 9 b3_02.prj 25: 3 26: 3 27: 3 b3_06.prj 42: 18 43: 18 b3_07.prj 52: 18 53: 18 b3_08.prj 13: 18 14: 18 b3_09.prj 8: 18 9: 18 b4_01.prj 8: 18 9: 18 b4_02.prj 40: 12 45: 2 46: 2 47: 3 48: 3 b4_03.prj 54: 3 55: 3 b4_05.prj 41: 2 42: 9 43: 9 44: 9 b4_06.prj 25: 3 26: 3 27: 3 b4_08.prj 27: 3 28: 3 29: 3 30: 3 b4_09.prj 29: 9 30: 9 b4_10.prj 34: 9 35: 9 36: 9 b5_01.prj 1: 18 2: 18 3: 18 b5_01b.prj 1: 18 2: 18 3: 18 spare9.prj 30: 3
Olden Texte
Preliminary Findings of SFX on B1_01
are
SFX 2 = Water Noise
SFX 3 = BirdSong
SFX 12 = Steam Tank Chug
Used but not Detectable, always assigned to an INST with no Model
SFX 9
SFX 10
SFX 11
SFX 18
(could be more Birdsong, so further testing required)
More to follow.....