DO/Modding/Tools/Model Converter

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Revision as of 00:25, 5 May 2008 by Olly (Talk | contribs)
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Model Converter

Thanks to Rob the community can now create new 3d objects for Dark Omen in Blender, such as buildings etc.

http://darkomen.benjamintrenkle.de/en/downloads/mods.html

Example:-

http://darkomen.benjamintrenkle.de/en/forum/maps/great-news-new-dark-omen-map-editor-and-sprite-editor-87.0.html

Also download this:

http://download.blender.org/release/Blender2.46rc/blender-2.46-RC3-windows.zip and extract to C:\blender (or your choice)

put the file in the C:\Blender\.blender\scripts directory.

(Change the last 2 lines of the script to point to your own Dark Omen folders)

Run blender, in the menus, select File>Import>Dark Omen(.m3d)



Also Download Python:-

http://www.python.org/download/releases/2.5.2/ Download the release

Windows For x86 processors: python-2.5.2.msi


(This is a Beta version and therefore can not export)

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