DO/Creating New Maps

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We are now at the Stage of combining all the BTB knowledge into the new Map Viewer, to create a Map Editor.

However, to create or Mod Maps, the following files must be considered.



BTB - To move the line of sight / projectile obstacles around and boundaries, set up starting positions and map properties

Lanscape mesh - for rendering

PRJ - PRJ for furniture, heightmap and map square attributes

SHD - We know the format of, but not the function. Looks like some kind of lightmap or something

LIT - for the Lighting



Additional Files that may not require altering.

CTL - We can hope that we don't have to touch for multiplayer

ARM we should be able to use the original ones

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