DO/Creating New Maps
From Dark Omen Wiki
We are now at the Stage of combining all the BTB knowledge into the new Map Viewer, to create a Map Editor.
However, to create or Mod Maps, the following files must be considered.
BTB - To move the line of sight / projectile obstacles around and boundaries, set up starting positions and map properties
Lanscape mesh - for rendering
PRJ - PRJ for furniture, heightmap and map square attributes
SHD - We know the format of, but not the function. Looks like some kind of lightmap or something
LIT - for the Lighting
Additional Files that may not require altering.
CTL - We can hope that we don't have to touch for multiplayer
ARM we should be able to use the original ones