DO/Modding/Tools/Model Converter

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http://forum.dark-omen.org/maps/great-news-new-dark-omen-map-editor-and-sprite-editor-t87.0.html
http://forum.dark-omen.org/maps/great-news-new-dark-omen-map-editor-and-sprite-editor-t87.0.html
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http://forum.dark-omen.org/3d-scenery-models-b51.0/
Also Download Python:-
Also Download Python:-

Current revision as of 13:55, 12 February 2011

Contents

Description

With the Model Converter you can import and export Dark Omen .m3d Files into Blender, such as buildings etc.

Download

Here you can Download the Model Converter. To use it, you need Blender.

Installation

After download the Model Converter and Blender you have to extract/install Blender. Copy the Model Converter to the Blender Install directory\.blender\scripts. Open m3d_common.py (e.g. with your Text-Editor) and change defaultPath to your own Dark Omen Folder. Also Install QuickTime so the Textures can be displayed properly, instead of being all pink.

Run Blender and Select File => Import => Dark Omen(.m3d), or File => Export => Dark Omen(.m3d)


http://forum.dark-omen.org/maps/great-news-new-dark-omen-map-editor-and-sprite-editor-t87.0.html

http://forum.dark-omen.org/3d-scenery-models-b51.0/

Also Download Python:-

http://www.python.org/download/releases/2.5.2/ Download the release

Windows For x86 processors: python-2.5.2.msi

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