Wartbed:Framework
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Revision as of 21:24, 8 March 2009
Stub page the may be updated as I go along. Does not in anyway represent the current state of the WARTBED code base.
Reference for WARTBED development framework
Namespaces
- wb { main WARTBED namespace }
- {
- WARTBED-common namespaces
- ogre { all things OGRE are encapsulated here }
- input { all input-related aspects are collected here }
- camera { enums for controlling a WARTBED Camera object }
- Modules
- darkomen { Code specific to handle Warhammer: Dark Omen }
- }
Classes
namespace ::
Symbol | #include | Description |
---|---|---|
Wartbed | Wartbed.h | Framework initialisation object. When created will boot OGRE and initialise all basic facilities. |
namespace wb
Symbol | #include | Description |
---|---|---|
Camera | wb_Kernel.h | Versatile camera abstraction that is designed for automate movement, focusing, swiveling, circling and orbiting operations. |