Wartbed:Framework

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(Created page with '{{stub}} ''Stub page the may be updated as I go along. Does not in anyway represent the current state of the WARTBED code base''. Reference for WARTBED development framework ==...')
(Namespaces)
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::'''ogre'''    { <span style="color:green">all things OGRE are encapsulated here</span> }
::'''ogre'''    { <span style="color:green">all things OGRE are encapsulated here</span> }
::'''input'''  { <span style="color:green">all input-related aspects are collected here</span> }
::'''input'''  { <span style="color:green">all input-related aspects are collected here</span> }
 +
::'''camera'''  { <span style="color:green">enums for controlling a WARTBED Camera object</span> }
:
:
:''Modules''
:''Modules''

Revision as of 15:30, 3 March 2009

Stub page the may be updated as I go along. Does not in anyway represent the current state of the WARTBED code base.

Reference for WARTBED development framework

Namespaces

wb { main WARTBED namespace }
{
WARTBED-common namespaces
ogre { all things OGRE are encapsulated here }
input { all input-related aspects are collected here }
camera { enums for controlling a WARTBED Camera object }
Modules
darkomen {} { Code specific to handle Warhammer: Dark Omen }
}

Classes

namespace wb
Symbol #include Description
CameraEx wb_Kernel.h Versatile camera abstraction that is designed for automate movement, focusing, swiveling, circling and orbiting operations.
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