Wartbed:Unit data/Attributes

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(New page: {|class="prettytable" style="border:2px solid black;" |+'''Suggested WARTBED unit attributes''' |-style="background-color: #aaaaaa" |colspan="3"|'''Physical attributes''' |- |'''Mov'''|| M...)
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|+'''Suggested WARTBED unit attributes'''
|+'''Suggested WARTBED unit attributes'''
|-style="background-color: #aaaaaa"
|-style="background-color: #aaaaaa"
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|colspan="3"|'''Physical attributes'''
+
|colspan="4"|'''Physical attributes'''
|-
|-
-
|'''Mov'''|| Movement || In game units per game time unit (meters/second?)
+
|Attribute || Full name || Value range || Description
|-
|-
-
|'''WSk'''|| Weapon Skill || Melee prowess
+
|'''Mov'''|| Movement || 0+ || In game units per game time unit (meters/second?)
|-
|-
-
|'''BSk'''|| Ballistic Skill || Missile accuracy
+
|'''WSk'''|| Weapon Skill || 0--100 || Melee prowess
|-
|-
-
|'''Pow'''|| Power || Strength and weight
+
|'''BSk'''|| Ballistic Skill || 0--100 || Missile accuracy
|-
|-
-
|'''Tgh'''|| Toughness ||
+
|'''Pow'''|| Power || 0--100 || Strength and weight
|-
|-
-
|'''HP'''|| Hit Points (wounds) ||
+
|'''Tgh'''|| Toughness ||0--100 ||  
|-
|-
-
|'''Ini'''|| Initiative ||
+
|'''HP'''|| Hit Points (wounds) || 1+
|-
|-
-
|'''Att'''|| Attacks ||
+
|'''Ini'''|| Initiative ||0--100 ||  
|-
|-
-
|'''Sta'''|| Stamina || Endurance
+
|'''Att'''|| Attacks || 0+ ||  
|-
|-
-
|'''Rec'''|| Recovery rate || Reduction to fatigue/time unit
+
|'''Sta'''|| Stamina || 0--100 || Endurance
|-
|-
-
|'''Fat'''|| Fatigue || Tiredness
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|'''Rec'''|| Recovery rate || 0--100 || Reduction of fatigue/time unit
 +
|-
 +
|'''Fat'''|| Fatigue || 0--100 || Tiredness
|-style="background-color: #aaaaaa"
|-style="background-color: #aaaaaa"
-
|colspan="3"|'''Psychological attributes'''
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|colspan="4"|'''Psychological attributes'''
|-
|-
-
|'''Ldr'''||Leadership || Bonus to tests
+
|'''Ldr'''||Leadership || 0--100 || Bonus to tests
|-
|-
-
|'''Tac'''||Tactics || What manoeuvres can be performed
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|'''Tac'''||Tactics || 0--100 || What manoeuvres can be performed
|-
|-
-
|'''Std'''||Steadfastness || Resistance to fear, panic, rout etc
+
|'''Std'''||Steadfastness || 0--100 || Resistance to fear, panic, rout etc
|-
|-
-
|'''Fer'''||Ferociousness || Berserking etc
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|'''Fer'''||Ferociousness || 0--100 || Berserking etc
|-
|-
-
|'''Stu'''||Stupidity || Risk of confusion etc
+
|'''Stu'''||Stupidity || 0--100 || Risk of confusion etc
|-
|-
-
|'''Mor'''||Morale ||  
+
|'''Mor'''||Morale || 0--100 ||  
|}
|}
 +
 +
All attributes range from 0 to 100, where a value of 30 for physical and 50 for psychological attributes is considered human standard, the exceptions are hit points and attacks, where one (1) is considered human standard, fatigue, which usually starts at zero (0), and movement where human standard marching speed is 1.5 m/sec (3 m/sec at double quick and 6 m/sec at charge).

Revision as of 13:17, 8 September 2008

Suggested WARTBED unit attributes
Physical attributes
Attribute Full name Value range Description
Mov Movement 0+ In game units per game time unit (meters/second?)
WSk Weapon Skill 0--100 Melee prowess
BSk Ballistic Skill 0--100 Missile accuracy
Pow Power 0--100 Strength and weight
Tgh Toughness 0--100
HP Hit Points (wounds) 1+
Ini Initiative 0--100
Att Attacks 0+
Sta Stamina 0--100 Endurance
Rec Recovery rate 0--100 Reduction of fatigue/time unit
Fat Fatigue 0--100 Tiredness
Psychological attributes
LdrLeadership 0--100 Bonus to tests
TacTactics 0--100 What manoeuvres can be performed
StdSteadfastness 0--100 Resistance to fear, panic, rout etc
FerFerociousness 0--100 Berserking etc
StuStupidity 0--100 Risk of confusion etc
MorMorale 0--100

All attributes range from 0 to 100, where a value of 30 for physical and 50 for psychological attributes is considered human standard, the exceptions are hit points and attacks, where one (1) is considered human standard, fatigue, which usually starts at zero (0), and movement where human standard marching speed is 1.5 m/sec (3 m/sec at double quick and 6 m/sec at charge).

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