Wartbed:GUI widgets
From Dark Omen Wiki
Computer games generally requires other widgets than normal applications. While some widgets may be based on adaptations of them, normal drop boxes etc are of little or no use.
Contents |
Specific WARTBED GUI widgets
Internal WARTBED resource name | Short description |
---|---|
DEBUG/FPS | Multicolumn listbox control for displaying immediate and average FPS and SPF. |
DEBUG/Camera | Multicolumn listbox control for displaying camera information |
WARTBED/Statusbar | Panel with timed text label at bottom or top of screen. Possibly clickable messages? |
WARTBED/Messagebar | Panel with timed text label (at bottom or top or any Y of screen?). Possibly clickable messages? |
WARTBED/Messagestack | Multiline panel with timed text messages at bottom or top of screen. Possibly clickable messages? |
WARTBED/Dropicon | Message icon dropping from above on event, stacking up at bottom until timed out or viewed |
WARTBED/Contactlist | List of all contacts by factions divided into friendly, enemy, neutral and other top-categories. |
Debug Controls
FPS window
A window containing a grid with current and average frames-per-second and seconds-per-frame.
Camera
A window containing information about camera eye and focus positions and directions, focal length, and current focus object.
Game Controls
Statusbar
A one-line panel at the screen top or bottom. Used as a base to display persistent information or messages.
Messagebar
Like a Statusbar, but displays a message for a pre-determined time, then fades. The message might be clickable, which could be used to f.i. move the camera to the place of the event etc.
Messagestack
Like a messagebar but capable of displaying several messages, the older ones being pushed down the stack.
Dropicon
Very similar to a message stack: Icons fall from above and stack up at the screen bottom until they expire or are viewed. This is the messaging system the Total War games use.
Contactlist
An adapted tree control where game entities are listed in groupings.