Wartbed:Architecture/Client-Server
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Mikademus (Talk | contribs)
(Created page with '{{stub}} ==WARTBED Network Structure== The GM hosts a server. You have a client and connect to a server. When playing SP games you're connecting to a local server on your machin...')
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Current revision as of 13:58, 8 February 2010
WARTBED Network Structure
The GM hosts a server. You have a client and connect to a server. When playing SP games you're connecting to a local server on your machine. Lobby might come.
Game Room Options
Customised per-gameroom rules
- Disallow specific unit types or units by referring to their names, f.i.:
- disallow "artillery"
- disallow "cavalry"
- disallow "Mork's Butt Ugly Greenskin Raiders"
- Army selection/creation modes:
- Specified armies only (players can only chose from the provided armies)
- Specified factions only (players can only make armies from the whitelisted factions [which can come from different modules])
- Free Faction (players can make armies from any one faction)
- Module-only (all players must make armies from the same module)
- All-stars (players can mix units from any faction when making his army)