Wartbed:Architecture/Client-Server

From Dark Omen Wiki

< Wartbed:Architecture(Difference between revisions)
Jump to: navigation, search

Mikademus (Talk | contribs)
(Created page with '{{stub}} ==WARTBED Network Structure== The GM hosts a server. You have a client and connect to a server. When playing SP games you're connecting to a local server on your machin...')
Newer edit →

Current revision as of 13:58, 8 February 2010


WARTBED Network Structure

The GM hosts a server. You have a client and connect to a server. When playing SP games you're connecting to a local server on your machine. Lobby might come.

Game Room Options

Customised per-gameroom rules

  • Disallow specific unit types or units by referring to their names, f.i.:
    • disallow "artillery"
    • disallow "cavalry"
    • disallow "Mork's Butt Ugly Greenskin Raiders"
  • Army selection/creation modes:
    • Specified armies only (players can only chose from the provided armies)
    • Specified factions only (players can only make armies from the whitelisted factions [which can come from different modules])
    • Free Faction (players can make armies from any one faction)
    • Module-only (all players must make armies from the same module)
    • All-stars (players can mix units from any faction when making his army)
Personal tools
communication