Ref:Middleware
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'''Middleware''' is third party (as opposed to "in-house", that is home-developed) piece of software intended to be used in ("the middle of") a system being developed to address a specific need. Examples are graphics, input, networking etc. Modern systems generally contain several middleware layers/sections. | '''Middleware''' is third party (as opposed to "in-house", that is home-developed) piece of software intended to be used in ("the middle of") a system being developed to address a specific need. Examples are graphics, input, networking etc. Modern systems generally contain several middleware layers/sections. | ||
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+ | [[Category:Game development terminology]] |
Current revision as of 14:00, 20 December 2009
Middleware is third party (as opposed to "in-house", that is home-developed) piece of software intended to be used in ("the middle of") a system being developed to address a specific need. Examples are graphics, input, networking etc. Modern systems generally contain several middleware layers/sections.