DO/PRJ
From Dark Omen Wiki
1. The .PRJ Battle Project File Layout 1. Project file general layout
Section Notes 1 “Dark·Omen·Battle·file·1.10······” 32-byte file ID header 2 “BASE”-block Map socket base and terrain block 3 “WATR”-block Water mesh block 4 “FURN”-block Meshes used (“furniture”) block 5 “INST”-block Furniture instances block 6 “TERR”-block Terrain data entries block 7 “ATTR”-block Block - Terrain attributes? 8 “EXCL”-block Block - Exclusions??? 9 “MUSC”-block Block - Music? 10 “TRAC”-block Block -??? 11 “EDIT”-block Block -???