DO/PRJ

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| Notes
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| "Dark Omen Battle file 1.10"
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| 32-byte file ID header
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[[Category:Battle File Format]]
[[Category:Battle File Format]]
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1. The .PRJ Battle Project File Layout
 
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1. Project file general layout
 
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Section Notes  
 
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1 “Dark·Omen·Battle·file·1.10······” 32-byte file ID header  
 
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2 “BASE”-block Map socket base and terrain block  
 
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3 “WATR”-block Water mesh block  
 
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4 “FURN”-block Meshes used (“furniture”) block  
 
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5 “INST”-block Furniture instances block  
 
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6 “TERR”-block Terrain data entries block  
 
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7 “ATTR”-block Block - Terrain attributes?  
 
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8 “EXCL”-block Block - Exclusions???  
 
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9 “MUSC”-block Block - Music?  
 
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10 “TRAC”-block Block -???  
 
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11 “EDIT”-block Block -???
 

Revision as of 19:56, 22 April 2008

Section Notes
1 "Dark Omen Battle file 1.10" 32-byte file ID header
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