DO/PRJ

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[[Category:Battle File Format]]
[[Category:Battle File Format]]
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1. The .PRJ Battle Project File Layout
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1. Project file general layout
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Section Notes  
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1 “Dark·Omen·Battle·file·1.10······” 32-byte file ID header  
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2 “BASE”-block Map socket base and terrain block  
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3 “WATR”-block Water mesh block  
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4 “FURN”-block Meshes used (“furniture”) block  
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5 “INST”-block Furniture instances block  
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6 “TERR”-block Terrain data entries block  
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7 “ATTR”-block Block - Terrain attributes?  
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8 “EXCL”-block Block - Exclusions???  
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9 “MUSC”-block Block - Music?  
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10 “TRAC”-block Block -???  
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11 “EDIT”-block Block -???

Revision as of 19:52, 22 April 2008


1. The .PRJ Battle Project File Layout 1. Project file general layout

Section Notes 1 “Dark·Omen·Battle·file·1.10······” 32-byte file ID header 2 “BASE”-block Map socket base and terrain block 3 “WATR”-block Water mesh block 4 “FURN”-block Meshes used (“furniture”) block 5 “INST”-block Furniture instances block 6 “TERR”-block Terrain data entries block 7 “ATTR”-block Block - Terrain attributes? 8 “EXCL”-block Block - Exclusions??? 9 “MUSC”-block Block - Music? 10 “TRAC”-block Block -??? 11 “EDIT”-block Block -???

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