The Warhammer Attributes
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Current revision as of 00:13, 2 February 2009
Physical attributes | |||
Attribute | Full name | Description | |
M | Movement Allowance | This represents the speed at which a regiment can manoeuvre, and is also used as a basis for
calculating their charge distance. | |
Ws | Weapon Skill | This defines how skilled a warrior is with his weapons, or how vicious a monster is. The higher
the value the more likely the fighter is to hit a hand-to-hand combat opponent. | |
Bs | Ballistic Skill | This defines how skilled a warrior is with ranged weapons such as bows or crossbows, or how
accurate a ranged war machine such as a cannon is. | |
S | Strength | This shows how strong a creature is, and therefore how hard it can hit. Strength is used to
determine how easily a creature can hurt an opponent it has struck. The strength of the weapon is also taken into account. | |
T | Toughness | This is a measure of a creature's or a machine's ability to resist damage when hit. The higher the value, the lower the chance of landed blows actually inflicting wounds. | |
W | Wounds | This shows how much damage a creature or machine can take before it dies or falls unconscious (or in the case of machines, before it is ruined). | |
I | Initiative | This indicates how fast a creature can react. In close combat this is used to determine the order in
which creatures strike. | |
A | Attacks | This defines how often a creature attacks during close combat. A creature with more than one attack can potentially strike more than one enemy creature in the same round. | |
Ld | Leadership | This shows how brave and solid a creature is. A creature with a high leadership is less likely to
flee from close combat (rout), and is more likely to rally if they do rout. Also, all regiments with a leader use his Leadership in any tests. |
Warhammer 40K adheres to this set too, but units there lack the Movement attribute and has a Sv (armour saving throw) as part of the set (in fantasy battle armour saving throw is contingent on which armour you equip the unity with).