Wartbed:Input

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Dark Omen input
controls.jpg

Current problem

Issue with input: WARTBED allows full configuration over input actions (mouse, keyboard, etc). This works by assigning ("mapping") an input combination to an action name, f.i. "orbit camera", which generates an WARTBED input event sent through the WARTBED event manager.

However, GUI widgets are implemented through the CEGUI middleware. Since CEGUI uses its OWN input event system it can't be reconfigured as easily as WARTBED's. To see what can be done about this I need to list the most common and useful mouse-to-widget (think unit banners in Dark Omen) interactions:

In Dark Omen

  • L-clicking selects (activates) a friendly unit
  • R-clicking attacks enemy regiment, or fires on them if the active unit is artillery. Also executes a specific selected action (magic or fire arrow).
  • D-clicking focuses camera on unit
  • Hovering displays info (in map mode)

Total War

Other games?

  • LOTR
  • CoH
  • Rome Total War series
  • Warrior Kings
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