DO/EngRel/Stringdump

From Dark Omen Wiki

Jump to: navigation, search

// Generated by PE Explorer 1.99 (http://www.heaventools.com)

// File name: C:\Program Files\Dark Omen\PRG_ENG\EngRelOrig.exe

// Created  : 24.01.2009 00:19

// Type  : Strings List


004BD4E0: 'Dark Omen',0

004BDDB0: 'IsProcessorFeaturePresent',0

004BDDCC: 'KERNEL32',0

004BDDE0: 'e+000',0

004BDDE8: '(null)',0000h

004BDDF8: '(null)',0

004BDE5C: 'LC_TIME',0

004BDE64: 'LC_NUMERIC',0

004BDE70: 'LC_MONETARY',0

004BDE7C: 'LC_CTYPE',0

004BDE88: 'LC_COLLATE',0

004BDE94: 'LC_ALL',0

004BDEE0: 'runtime error ',0

004BDEF4: 'TLOSS error',0Dh,0Ah,0

004BDF04: 'SING error',0Dh,0Ah,0

004BDF14: 'DOMAIN error',0Dh,0Ah,0

004BDF24: 'R6028',0Dh,0Ah,'- unable to initialize heap',0Dh,0Ah,0

004BDF4C: 'R6027',0Dh,0Ah,'- not enough space for lowio initialization',0Dh,0Ah,0

004BDF84: 'R6026',0Dh,0Ah,'- not enough space for stdio initialization',0Dh,0Ah,0

004BDFBC: 'R6025',0Dh,0Ah,'- pure virtual function call',0Dh,0Ah,0

004BDFE4: 'R6024',0Dh,0Ah,'- not enough space for _onexit/atexit table',0Dh,0Ah,0

004BE01C: 'R6019',0Dh,0Ah,'- unable to open console device',0Dh,0Ah,0

004BE048: 'R6018',0Dh,0Ah,'- unexpected heap error',0Dh,0Ah,0

004BE06C: 'R6017',0Dh,0Ah,'- unexpected multithread lock error',0Dh,0Ah,0

004BE09C: 'R6016',0Dh,0Ah,'- not enough space for thread data',0Dh,0Ah,0

004BE0C8: 0Dh,0Ah,'abnormal program termination',0Dh,0Ah,0

004BE0EC: 'R6009',0Dh,0Ah,'- not enough space for environment',0Dh,0Ah,0

004BE118: 'R6008',0Dh,0Ah,'- not enough space for arguments',0Dh,0Ah,0

004BE144: 'R6002',0Dh,0Ah,'- floating point not loaded',0Dh,0Ah,0

004BE16C: 'Microsoft Visual C++ Runtime Library',0

004BE198: 'Runtime Error!',0Ah,0Ah,'Program: ',0

004BE1B8: '<program name unknown>',0

004BE1D0: 'united-states',0

004BE1E0: 'united-kingdom',0

004BE1F0: 'united states',0

004BE200: 'united kingdom',0

004BE214: 'turkey',0

004BE220: 'taiwan',0

004BE228: 'switzerland',0

004BE234: 'sweden',0

004BE244: 'spain',0

004BE24C: 'south-korea',0

004BE258: 'south korea',0

004BE268: 'singapore',0

004BE274: 'russia',0

004BE280: 'pr-china',0

004BE28C: 'pr china',0

004BE298: 'portugal',0

004BE2A4: 'poland',0

004BE2B8: 'norway',0

004BE2C0: 'new-zealand',0

004BE2CC: 'new zealand',0

004BE2D8: 'netherlands',0

004BE2E4: 'mexico',0

004BE2F0: 'korea',0

004BE2F8: 'japan',0

004BE300: 'italy',0

004BE30C: 'ireland',0

004BE314: 'iceland',0

004BE31C: 'hungary',0

004BE324: 'hong-kong',0

004BE330: 'hong kong',0

004BE33C: 'holland',0

004BE348: 'greece',0

004BE350: 'great britain',0

004BE364: 'germany',0

004BE370: 'france',0

004BE378: 'finland',0

004BE380: 'england',0

004BE38C: 'denmark',0

004BE39C: 'china',0

004BE3A8: 'canada',0

004BE3B4: 'britain',0

004BE3BC: 'brazil',0

004BE3C8: 'belgium',0

004BE3D8: 'austria',0

004BE3E0: 'australia',0

004BE3F0: 'america',0

004BE404: 'turkish',0

004BE410: 'swiss',0

004BE418: 'swedish',0

004BE424: 'spanish-modern',0

004BE434: 'spanish-mexican',0

004BE444: 'spanish',0

004BE44C: 'slovak',0

004BE458: 'russian',0

004BE46C: 'portuguese-brazilian',0

004BE484: 'portuguese',0

004BE490: 'polish',0

004BE49C: 'norwegian-nynorsk',0

004BE4B0: 'norwegian-bokmal',0

004BE4C4: 'norwegian',0

004BE4E0: 'korean',0

004BE4F0: 'japanese',0

004BE500: 'italian-swiss',0

004BE510: 'italian',0

004BE520: 'irish-english',0

004BE530: 'icelandic',0

004BE53C: 'hungarian',0

004BE54C: 'greek',0

004BE554: 'german-swiss',0

004BE564: 'german-austrian',0

004BE574: 'german',0

004BE580: 'french-swiss',0

004BE590: 'french-canadian',0

004BE5A0: 'french-belgian',0

004BE5B0: 'french',0

004BE5C4: 'finnish',0

004BE5E8: 'english-usa',0

004BE5F4: 'english-us',0

004BE600: 'english-uk',0

004BE60C: 'english-nz',0

004BE618: 'english-ire',0

004BE624: 'english-can',0

004BE630: 'english-aus',0

004BE63C: 'english-american',0

004BE650: 'english',0

004BE668: 'dutch-belgian',0

004BE678: 'dutch',0

004BE68C: 'danish',0

004BE698: 'czech',0

004BE6AC: 'chinese-traditional',0

004BE6C0: 'chinese-singapore',0

004BE6D4: 'chinese-simplified',0

004BE6E8: 'chinese-hongkong',0

004BE6FC: 'chinese',0

004BE70C: 'canadian',0

004BE718: 'belgian',0

004BE720: 'australian',0

004BE72C: 'american-english',0

004BE740: 'american english',0

004BE754: 'american',0

004BE7A4: 'GetLastActivePopup',0

004BE7B8: 'GetActiveWindow',0

004BE7C8: 'MessageBoxA',0

004BE7D4: 'user32.dll',0

004BE7E0: '1#QNAN',0

004BE7E8: '1#INF',0

004BE7F0: '1#IND',0

004BE7F8: '1#SNAN',0

004BE800: 'H:mm:ss',0

004BE808: 'dddd, MMMM dd, yyyy',0

004BE81C: 'M/d/yy',0

004BE82C: 'December',0

004BE838: 'November',0

004BE844: 'October',0

004BE84C: 'September',0

004BE858: 'August',0

004BE860: 'July',0

004BE868: 'June',0

004BE870: 'April',0

004BE878: 'March',0

004BE880: 'February',0

004BE88C: 'January',0

004BE8C4: 'Saturday',0

004BE8D0: 'Friday',0

004BE8D8: 'Thursday',0

004BE8E4: 'Wednesday',0

004BE8F0: 'Tuesday',0

004BE8F8: 'Monday',0

004BE900: 'Sunday',0

004BE930: 'frexp',0

004BE938: 'fmod',0

004BE940: '_hypot',0

004BE948: '_cabs',0

004BE950: 'ldexp',0

004BE958: 'modf',0

004BE960: 'fabs',0

004BE968: 'floor',0

004BE970: 'ceil',0

004BE984: 'sqrt',0

004BE98C: 'atan2',0

004BE994: 'atan',0

004BE99C: 'acos',0

004BE9A4: 'asin',0

004BE9AC: 'tanh',0

004BE9B4: 'cosh',0

004BE9BC: 'sinh',0

004BE9C4: 'log10',0

004BF128: 'j:\paulb\LiteEdit\%s.lit',0

004BF144: 'B1_01',0

004BF14C: '\darkomen\srccode\battle\*.prj',0

004BF16C: 'Load Dark Omen Battle',0

004BF184: '[1PBATTLE]\%s',0

004BF194: '[2PBATTLE]\%s',0

004BF1A4: 'DX_CleanUp done',0Ah,0

004BF1B8: 'DX_CleanUp',0

004BF1C4: 'DX_ClosedownMeshRenderSystem',0Ah,0

004BF1F8: '[2PARMY]\hu_mpnon.are',0

004BF210: '[2PARMY]\hu_allmp.aud',0

004BF228: 'END OF LIST',0

004BF234: 'Error initialising multiplayer system',0

004BF25C: '[BOOKS]\scroll.spr',0

004BF270: '[BOOKS]\textcurs.spr',0

004BF288: '[BOOKS]\hilight.spr',0

004BF29C: '[BOOKS]\bookbut.spr',0

004BF2B0: '[BOOKS]\Menubut.spr',0

004BF2C4: '[PICTURES]\Optmulti.bmp',0

004BF2DC: '[PICTURES]\locate_e.bmp',0

004BF2F4: '[PICTURES]\loadinge.bmp',0

004BF30C: 'SELECT BATTLE',0

004BF31C: '[PICTURES]\mp_host.bmp',0

004BF334: 'FIGHT',0

004BF33C: 'MESSAGES',0

004BF348: 'SELECT ARMY',0

004BF354: 'BATTLE',0

004BF35C: 'OPPONENT',0

004BF368: '[PICTURES]\mp_join.bmp',0

004BF384: 'attle selected',0

004BF398: 'No opponent connected',0

004BF3B0: 'REFRESH',0

004BF3B8: 'CREATE',0

004BF3C0: 'JOIN',0

004BF3C8: 'AVAILABLE SESSIONS',0

004BF3DC: 'PLAYERS NAME',0

004BF3EC: '[PICTURES]\mp_sess.bmp',0

004BF404: 'BACK',0

004BF40C: 'CONNECT',0

004BF414: 'CONNECTIONS',0

004BF420: '[PICTURES]\mp_conn.bmp',0

004BF438: 'SAVE',0

004BF440: 'SAVE ARMY',0

004BF44C: 'New Army',0

004BF458: '[PICTURES]\savegame.bmp',0

004BF470: 'EXIT',0

004BF478: 'EDIT',0

004BF480: 'DELETE',0

004BF488: 'ARMY EDITOR',0

004BF494: '[PICTURES]\mp_edit.bmp',0

004BF4AC: 'MAIN MENU',0

004BF4B8: 'EDIT ARMY',0

004BF4C4: 'PLAY',0

004BF4CC: 'MULTIPLAYER',0

004BF4D8: '[2PARMY]\ud_mpnon.are',0

004BF4F0: '[2PARMY]\ud_allmp.aud',0

004BF508: '[2PARMY]\gs_mpnon.are',0

004BF520: '[2PARMY]\gs_allmp.aud',0

004BF540: '[2PARMY]\Army%03d.arm',0

004BF560: 'Are you sure?',0

004BF570: 'SAVE?',0

004BF578: '%02d',0

004BF580: '[ --------- New Army --------- ]',0

004BF5A4: '[ ----- New Army - 9000gc ----- ]',0

004BF5C8: '[ ----- New Army - 7000gc ----- ]',0

004BF5EC: '[ ----- New Army - 5000gc ----- ]',0

004BF610: '[ ----- New Army - 3000gc ----- ]',0

004BF634: '%s %s',0

004BF63C: '%s%c',0

004BF644: 'A problem has occurred while loading graphical data for the multiplayer system',0

004BF694: '[PICTURES]\Quitmenu.bmp',0

004BF6AC: '[PICTURES]\QuitMenu.bmp',0

004BF6CC: 'Continue campaign',0

004BF6E0: 'View the Troop Roster',0

004BF6F8: 'Save or load a game',0


004BF70C: 'Replay this meeting point',0

004BF728: 'Error initialising the meeting point',0

004BF750: '[BOOKS]\textbox.spr',0

004BF764: 'Dark',0

004BF76C: 'Waaargh',0

004BF778: 'Bright',0

004BF780: 'Battle',0

004BF788: '_gnagash.m3d',0

004BF798: '_ghawk4.M3D',0

004BF7A4: '_ghawk3.M3D',0

004BF7B0: '_ghawk2.M3D',0

004BF7BC: '_ghawk1.M3D',0

004BF7C8: '_gchill.m3d',0

004BF7D4: '_gkrunch.m3d',0

004BF7E4: '_gGaze.m3d',0

004BF7F0: '_gblast.m3d',0

004BF7FC: 'cod.m3d',0

004BF804: '_gflme02.m3d',0

004BF814: '_gflme01.m3d',0

004BF824: '_ksgweed.M3D',0

004BF834: '_ksgswor.M3D',0

004BF844: '_ksgbook.M3D',0

004BF854: '_ksgbeer.M3D',0

004BF864: '_kwheel.M3D',0

004BF870: '_ksails.M3D',0

004BF87C: '_glight.M3D',0

004BF888: '_gBolt.m3d',0

004BFA48: '%s\%s\%s',0

004BFA54: '%s\%s\Texture',0

004BFA64: '[FURNITURE]',0

004BFA70: '[BOOKS]\MagicItm\M_',0

004BFA84: '[BOOKS]\MagicItm\M_ashur.bmp',0

004BFAA4: '[BOOKS]\MagicItm\M_wandjt.bmp',0

004BFAC4: '[BOOKS]\MagicItm\M_osiris.bmp',0

004BFAE4: '[BOOKS]\MagicItm\M_morkb.bmp',0

004BFB04: '[BOOKS]\MagicItm\M_defian.bmp',0

004BFB24: '[BOOKS]\MagicItm\M_wrath.bmp',0

004BFB44: '[BOOKS]\MagicItm\M_arcane.bmp',0

004BFB64: '[BOOKS]\MagicItm\M_volans.bmp',0

004BFB84: '[BOOKS]\MagicItm\M_urgok.bmp',0

004BFBA4: '[BOOKS]\MagicItm\M_streng.bmp',0

004BFBC4: '[BOOKS]\MagicItm\M_heart.bmp',0

004BFBE4: '[BOOKS]\MagicItm\M_shield.bmp',0

004BFC04: '[BOOKS]\MagicItm\M_Ptolos.bmp',0

004BFC24: '[BOOKS]\MagicItm\M_helmet.bmp',0

004BFC44: '[BOOKS]\MagicItm\M_eater.bmp',0

004BFC64: '[BOOKS]\MagicItm\M_.bmp',0

004BFC7C: '[BOOKS]\MagicItm\M_teclis.bmp',0

004BFC9C: '[BOOKS]\MagicItm\M_hell.bmp',0

004BFCB8: '[BOOKS]\MagicItm\M_fang.bmp',0

004BFCD4: '[BOOKS]\MagicItm\M_skab.bmp',0

004BFCF0: '[BOOKS]\MagicItm\M_grudge.bmp',0

004BFD10: '[BOOKS]\Troops\DP_VA.bmp',0

004BFD2C: '[BOOKS]\Troops\DP_ZO.bmp',0

004BFD48: '[BOOKS]\Troops\DP_WR.bmp',0

004BFD64: '[BOOKS]\Troops\DP_WI.bmp',0

004BFD80: '[BOOKS]\Troops\DP_UG.bmp',0

004BFD9C: '[BOOKS]\Troops\DP_UD.bmp',0

004BFDB8: '[BOOKS]\Troops\DP_SK.bmp',0

004BFDD4: '[BOOKS]\Troops\DP_SS.bmp',0

004BFDF0: '[BOOKS]\Troops\DP_SA.bmp',0

004BFE0C: '[BOOKS]\Troops\DP_SL.bmp',0

004BFE28: '[BOOKS]\Troops\DP_NE.bmp',0

004BFE44: '[BOOKS]\Troops\DP_MU.bmp',0

004BFE60: '[BOOKS]\Troops\DP_GH.bmp',0

004BFE7C: '[BOOKS]\Troops\OP_TR.bmp',0

004BFE98: '[BOOKS]\Troops\OP_OS.bmp',0

004BFEB4: '[BOOKS]\Troops\OP_RL.bmp',0

004BFED0: '[BOOKS]\Troops\OP_BT.bmp',0

004BFEEC: '[BOOKS]\Troops\OP_BU.bmp',0

004BFF08: '[BOOKS]\Troops\OP_BB.bmp',0

004BFF24: '[BOOKS]\Troops\OP_OA.bmp',0

004BFF40: '[BOOKS]\Troops\OP_NS.bmp',0

004BFF5C: '[BOOKS]\Troops\OP_GA.bmp',0

004BFF78: '[BOOKS]\Troops\OP_NG.bmp',0

004BFF94: '[BOOKS]\Troops\OP_SN.bmp',0

004BFFB0: '[BOOKS]\Troops\OP_SP.bmp',0

004BFFCC: '[BOOKS]\Troops\HP_KN.bmp',0

004BFFE8: '[BOOKS]\Troops\HP_GD.bmp',0

004C0004: '[BOOKS]\Troops\HP_EL.bmp',0

004C0020: '[BOOKS]\Troops\HP_SW.bmp',0

004C003C: '[BOOKS]\Troops\HP_ER.bmp',0

004C0058: '[BOOKS]\Troops\HP_VS.bmp',0

004C0074: '[BOOKS]\Troops\HP_DS.bmp',0

004C0090: '[BOOKS]\Troops\HP_OI.bmp',0

004C00AC: '[BOOKS]\Troops\HP_UR.bmp',0

004C00C8: '[BOOKS]\Troops\HP_UB.bmp',0

004C00E4: '[BOOKS]\Troops\HP_LU.bmp',0

004C0100: '[BOOKS]\Troops\HP_EG.bmp',0

004C011C: '[BOOKS]\Troops\HP_IL.bmp',0

004C0138: '[BOOKS]\Troops\HP_IH.bmp',0

004C0154: '[BOOKS]\Troops\HP_LF.bmp',0

004C0170: '[BOOKS]\Troops\HP_SC.bmp',0

004C018C: '[BOOKS]\Troops\HP_DF.bmp',0

004C01A8: '[BOOKS]\Troops\HP_WS.bmp',0

004C01C4: '[BOOKS]\Troops\HP_WF.bmp',0

004C01E0: '[BOOKS]\Troops\HP_GS.bmp',0

004C01FC: '[BOOKS]\Troops\HP_MB.bmp',0

004C0218: '[BOOKS]\Troops\HP_AB.bmp',0

004C0234: '[BOOKS]\Troops\HP_BG.bmp',0

004C0250: '[BOOKS]\Troops\HP_TT.bmp',0

004C026C: '[BOOKS]\Troops\T_vamp.bmp',0

004C0288: '[BOOKS]\Troops\T_Fanatc.bmp',0

004C02A4: '[BOOKS]\Troops\T_zombie.bmp',0

004C02C0: '[BOOKS]\Troops\T_wraith.bmp',0

004C02DC: '[BOOKS]\Troops\T_wight.bmp',0

004C02F8: '[BOOKS]\Troops\T_unknig.bmp',0

004C0314: '[BOOKS]\Troops\T_chario.bmp',0

004C0330: '[BOOKS]\Troops\T_SkelWr.bmp',0

004C034C: '[BOOKS]\Troops\T_skelcv.bmp',0

004C0368: '[BOOKS]\Troops\T_skelbw.bmp',0

004C0384: '[BOOKS]\Troops\T_sskull.bmp',0

004C03A0: '[BOOKS]\Troops\T_Necro.bmp',0

004C03BC: '[BOOKS]\Troops\T_Mummy.bmp',0

004C03D8: '[BOOKS]\Troops\T_ghoul.bmp',0

004C03F4: '[BOOKS]\Troops\T_Troll.bmp',0

004C0410: '[BOOKS]\Troops\T_OrcShm.bmp',0

004C042C: '[BOOKS]\Troops\T_RockLb.bmp',0

004C0448: '[BOOKS]\Troops\T_Bolt.bmp',0

004C0464: '[BOOKS]\Troops\T_Biguns.bmp',0

004C0480: '[BOOKS]\Troops\T_OrcBoy.bmp',0

004C049C: '[BOOKS]\Troops\T_Boar.bmp',0

004C04B8: '[BOOKS]\Troops\T_Arrerb.bmp',0

004C04D4: '[BOOKS]\Troops\T_NGSham.bmp',0

004C04F0: '[BOOKS]\Troops\T_NGarch.bmp',0

004C050C: '[BOOKS]\Troops\T_NGob.bmp',0

004C0528: '[BOOKS]\Troops\T_Scorpn.bmp',0

004C0544: '[BOOKS]\Troops\t_spider.bmp',0

004C0560: '[BOOKS]\Troops\T_Treemn.bmp',0

004C057C: '[BOOKS]\Troops\T_Elfarc.bmp',0

004C0598: '[BOOKS]\Troops\T_Glade.bmp',0

004C05B4: '[BOOKS]\Troops\T_OutPis.bmp',0

004C05D0: '[BOOKS]\Troops\T_Ragnar.bmp',0

004C05EC: '[BOOKS]\Troops\T_IceMag.bmp',0

004C0608: '[BOOKS]\Troops\T_ImpGrt.bmp',0

004C0624: '[BOOKS]\Troops\T_OutInf.bmp',0

004C0640: '[BOOKS]\Troops\T_Ogre.bmp',0

004C065C: '[BOOKS]\Troops\T_Mortar.bmp',0

004C0678: '[BOOKS]\Troops\T_Stmtnk.bmp',0

004C0694: '[BOOKS]\Troops\T_Flagel.bmp',0

004C06B0: '[BOOKS]\Troops\T_ImpBow.bmp',0

004C06CC: '[BOOKS]\Troops\T_ImpHal.bmp',0

004C06E8: '[BOOKS]\Troops\T_Bright.bmp',0

004C0704: '[BOOKS]\Troops\T_Carlss.bmp',0

004C0720: '[BOOKS]\Troops\.bmp',0

004C0734: '[BOOKS]\Troops\T_Cannon.bmp',0

004C0750: '[BOOKS]\Troops\T_Gruxbw.bmp',0

004C076C: '[BOOKS]\Troops\T_GruInf.bmp',0

004C0788: '[BOOKS]\Troops\T_Grucav.bmp',0

004C07A4: '[BOOKS]\Troops\T_Dwarf.bmp',0

004C07C0: '[BOOKS]\Troops\T_KRealm.bmp',0

004C07DC: '[BOOKS]\Troops\T_Grailk.bmp',0

004C07F8: '[BOOKS]\.bmp',0

004C0FF4: 'Error initialising the books',0

004C1014: '[BOOKS]\red2grey.spr',0

004C102C: '[BOOKS]\red2zero.spr',0

004C1044: '[BOOKS]\zero2red.spr',0

004C105C: '[BOOKS]\Selector.spr',0

004C1074: '[BOOKS]\spells.spr',0

004C1088: '[BOOKS]\mag_item.spr',0

004C10A0: '[BOOKS]\bars.spr',0

004C10B4: '[BOOKS]\gnumbers.spr',0

004C10CC: '[BOOKS]\numbers.spr',0

004C10E0: '[FONTS]\f_title.fnt',0

004C10F4: '[SPRITES]\Marker.spr',0

004C110C: '[BOOKS]\BigBlank.bmp',0

004C1124: '[BOOKS]\BigBlack.bmp',0

004C113C: 'A problem has occurred while loading the Troop catalog',0

004C1174: '[BOOKS]\Catbook.bmp',0

004C1188: '[BOOKS]\L4_E.bmp',0

004C119C: '[BOOKS]\L3_E.bmp',0

004C11B0: '[BOOKS]\L2_E.bmp',0

004C11C4: '[BOOKS]\L1_E.bmp',0

004C11D8: '%d/%d',0

004C11F4: '%dgc',0

004C11FC: 'Problem loading the Magical Item catalog',0

004C1228: '[BOOKS]\sold_e.bmp',0

004C123C: '[BOOKS]\MagicItm\M_Dark.bmp',0

004C1264: '[BOOKS]\MagicItm\M_Waagh.bmp',0

004C1294: '[BOOKS]\MagicItm\M_Ice.bmp',0

004C12B4: 'Magic',0

004C12BC: '[BOOKS]\MagicItm\M_Bright.bmp',0

004C12FC: 'Unit type',0

004C1354: 'Save army',0

004C1360: 'View/buy new magic items',0

004C137C: 'View/buy new units',0

004C1394: 'Buy more armour',0

004C13A4: 'Buy less armour',0

004C13B8: 'X 22',0

004C13C0: 'Buy more men',0

004C13D0: 'Buy less men',0

004C13E0: '222gc',0

004C13E8: 'Undo pending purchases',0

004C1400: 'Buy reinforcements automatically',0

004C1424: 'Current gold crowns',0

004C1438: 'Drop items here to sell',0

004C1450: 'Scroll right',0

004C1460: 'Empty magic item slot',0

004C1478: 'Scroll left',0

004C1484: 'View first page',0

004C1494: 'Exit Troop Roster',0

004C14A8: 'Next',0

004C14B0: 'Previous',0

004C14BC: '---gc',0

004C14C4: 'X %d',0

004C14CC: 'Temporary regiment',0

004C14E0: 'Regiment about to leave',0

004C14F8: 'Offset:%ld',0Ah,0

004C1504: 'End of script before ENDIF found',0

004C1528: 'End of script before ENDIF/ELSE found',0

004C1550: 'Stack Overflow',0

004C1560: 'Stack Underflow',0

004C1570: ' %X,',0

004C157C: ' ',0

004C1584: ' --> ',0


004C158C: '%X ',0

004C1598: 'PC: %X SP: %X LV: %X NestIF %X NestLoop %X NestGosub %X',0Ah,0

004C15DC: 'Unexpected end of script',0

004C15F8: 'Invalid Instruction',0

004C160C: 'death.bmp',0

004C1618: 'headi.bmp',0

004C1624: 'bitsi.bmp',0

004C1630: 'bits.bmp',0

004C163C: 'body.bmp',0

004C1648: 'head.bmp',0

004C1818: 'body',0

004C1820: '[PORTRAIT]\%s\PortBck2.m3d',0

004C183C: '[PORTRAIT]\%s\PortBack.m3d',0

004C1858: '[PORTRAIT]\%s\%d.m3d',0

004C1870: 'meshes',0

004C1878: '[PORTRAIT]\%s\%s_%s',0

004C188C: '[PORTRAIT]\%s',0

004C189C: 'textures',0

004C18A8: '[PICTURES]\%s',0

004C18B8: 'Trouble loading head %d',0

004C18D0: 'Could not open head system',0

004C18EC: 'D:\darkomen\SrcCode\Engine\C\DriveHeads.c',0

004C1918: '[SPRITES]\bigframe.spr',0

004C1930: '[SPRITES]\Panels_u.spr',0

004C1948: '[SPRITES]\Panels_o.spr',0

004C1960: '[SPRITES]\Panels.spr',0

004C1978: 'BB_Cav',0

004C1980: 'BB_Twnn',0

004C1988: 'BB_Syln',0

004C1990: 'BB_Moun',0

004C1998: 'BB_Mntn',0

004C19A0: 'BB_Mnt',0

004C19A8: 'BB_Lorn',0

004C19B0: 'BB_Lor',0

004C19B8: 'BB_Kis',0

004C19C0: 'BB_Ice',0

004C19C8: 'BB_Hel',0

004C19D0: 'BB_Empn',0

004C19D8: 'BB_Emp',0

004C19E0: 'BB_Desn',0

004C19E8: 'MB_Syln',0

004C19F0: 'MB_Twnn',0

004C19F8: 'MB_Twn',0

004C1A00: 'MB_Desn',0

004C1A08: 'MB_ParCt',0

004C1A14: 'MB_Moun',0

004C1A1C: 'MB_Mntn',0

004C1A24: 'MB_Mnt',0

004C1A2C: 'MB_Lorn',0

004C1A34: 'MB_Lor',0

004C1A3C: 'MB_Forn',0

004C1A44: 'MB_For',0

004C1A4C: 'MB_Ice',0

004C1A54: 'MB_KisCt',0

004C1A60: 'MB_Kis',0

004C1A68: 'MB_Hel',0

004C1A70: 'MB_ImpCt',0

004C1A7C: 'MB_Empn',0

004C1A84: 'MB_Emp',0

004C1BAC: 'CONTINUE GAME',0

004C1BBC: 'ABORT GAME',0

004C1BC8: 'CONTINUE CAMPAIGN',0

004C1BDC: 'ABORT CAMPAIGN',0

004C1BEC: 'Sound balance',0

004C1BFC: 'Error initialising the mini menu graphics',0

004C1C28: '[BOOKS]\Sliders.spr',0

004C1C3C: '[PICTURES]\MiniMenu.bmp',0

004C1C54: 'PLEASE WAIT',0

004C1C60: 'OPPONENT HAS PAUSED',0

004C1C74: 'QUIT TO MAIN MENU?',0

004C1C88: '[PICTURES]\AYSMenu.bmp',0

004C1CA0: 'Error reading from file ',27h,'%s',27h,' - lightsources not set up correctly',0

004C1CE4: 'Light file ',27h,'%s',27h,' has bad version - code version:%d file version%d',0

004C1D2C: 'j:\paulb\LiteEdit\Sphere.m3d',0

004C1D4C: 'j:\paulb\LiteEdit\Triangle.m3d',0

004C1D6C: 'j:\paulb\LiteEdit',0

004C1D80: ', Attn',0

004C1D88: 'Point',0

004C1D90: 'TruePoint',0

004C1D9C: 'Directional',0

004C1DA8: 'NoShadow, ',0

004C1DB4: 'Shadow, ',0

004C1DC0: 'NoLight, ',0

004C1DCC: 'Light, ',0

004C1DD4: 'Light %d/%d (%c%c)- %1.1f: ',0

004C1DF0: 'Save failed',0

004C1DFC: 'Error writing to file ',27h,'%s',27h,' - changes not saved',0

004C1E2C: 'Save Ok',0

004C1E34: 'MB211E',0

004C1E3C: 'MB211D',0

004C1E44: 'MB211C',0

004C1E4C: 'MB211B',0

004C1E54: 'KZ105',0

004C1E5C: 'MB210',0

004C1E64: 'KZ104',0

004C1E6C: 'MB209',0

004C1E74: 'KZ103',0

004C1E7C: 'MB208',0

004C1E84: 'KZ102',0

004C1E8C: 'MB207',0

004C1E94: 'WH057',0

004C1E9C: 'KF040',0

004C1EA4: 'VG019',0

004C1EAC: 'MB206',0

004C1EB4: 'KF039',0

004C1EBC: 'KF038B',0

004C1EC4: 'KF038A',0

004C1ECC: 'MB205',0

004C1ED4: 'VG018C',0

004C1EDC: 'VG018B',0

004C1EE4: 'MB204',0

004C1EEC: 'VG017C',0

004C1EF4: 'VG017B',0

004C1EFC: 'KF038',0

004C1F04: 'VG016',0

004C1F0C: 'MB203',0

004C1F14: 'WH056',0

004C1F1C: 'VG015',0

004C1F24: 'MB202',0

004C1F2C: 'KF037',0

004C1F34: 'VG014',0

004C1F3C: 'WH055',0

004C1F44: 'MB201',0

004C1F4C: 'KF036',0

004C1F54: 'MB197B',0

004C1F5C: 'KZ100B',0

004C1F64: 'MB200',0

004C1F6C: 'WH054',0

004C1F74: 'MB199B',0

004C1F7C: 'MB197',0

004C1F84: 'KZ100',0

004C1F8C: 'MB199',0

004C1F94: 'KZ101',0

004C1F9C: 'MB198',0

004C1FA4: 'WH053',0

004C1FAC: 'MB196',0

004C1FB4: 'KZ099',0

004C1FBC: 'MB195',0

004C1FC4: 'MB194',0

004C1FCC: 'KZ098',0

004C1FD4: 'KZ097',0

004C1FDC: 'MB193',0

004C1FE4: 'WH052',0

004C1FEC: 'MB192',0

004C1FF4: 'SW007',0

004C1FFC: 'KZ096',0

004C2004: 'MB191',0

004C200C: 'KZ095',0

004C2014: 'KZ094',0

004C201C: 'WH051',0

004C2024: 'WH050',0

004C202C: 'KZ093',0

004C2034: 'MB190',0

004C203C: 'SW006',0

004C2044: 'MB189',0

004C204C: 'SW005',0

004C2054: 'MB188',0

004C205C: 'SW004',0

004C2064: 'MB187',0

004C206C: 'SW003',0

004C2074: 'MB186',0

004C207C: 'SW002',0

004C2084: 'KZ092',0

004C208C: 'SW001',0

004C2094: 'MB185',0

004C209C: 'KZ091',0

004C20A4: 'GA005',0

004C20AC: 'MB184B',0

004C20B4: 'KZ090B',0

004C20BC: 'MB184',0

004C20C4: 'KZ090',0

004C20CC: 'MB183',0

004C20D4: 'KZ089',0

004C20DC: 'GA004',0

004C20E4: 'MB182',0

004C20EC: 'MB181',0

004C20F4: 'H_GA001',0

004C20FC: 'KZ088',0

004C2104: 'GA003',0

004C210C: 'MB180',0

004C2114: 'OR005',0

004C211C: 'MB179',0

004C2124: 'GA002',0

004C212C: 'MB178',0

004C2134: 'GA001',0

004C213C: 'OR004',0

004C2144: 'MB177',0

004C214C: 'OR003',0

004C2154: 'MB176',0

004C215C: 'OR002',0

004C2164: 'MB175',0

004C216C: 'OR001',0

004C2174: 'EL006',0

004C217C: 'MB174',0

004C2184: 'KZ087',0

004C218C: 'MB173',0

004C2194: 'KZ086',0

004C219C: 'EL005',0

004C21A4: 'MB172',0

004C21AC: 'KZ085',0

004C21B4: 'WH049',0

004C21BC: 'MB171',0

004C21C4: 'MB170',0

004C21CC: 'H_KZ002',0

004C21D4: 'Help fight the Orcs',0

004C21E8: 'WH048',0

004C21F0: 'KZ084',0

004C21F8: 'MB169',0

004C2200: 'KZ083',0

004C2208: 'MB168',0

004C2210: 'KZ082',0

004C2218: 'MB167',0

004C2220: 'KZ081',0

004C2228: 'MB166',0

004C2230: 'EL004',0

004C2238: 'MB165',0

004C2240: 'EL003',0

004C2248: 'MB164',0

004C2250: 'H_EL001',0

004C2258: 'Continue to Moussillon',0

004C2270: 'Go to King',27h,'s Glade',0

004C2284: 'EL002',0

004C228C: 'MB163',0

004C2294: 'KZ080',0

004C229C: 'MB162',0

004C22A4: 'EL001',0

004C22AC: 'MB161',0

004C22B4: 'LL004',0

004C22BC: 'MB160',0

004C22C4: 'LL003',0

004C22CC: 'KZ079C',0

004C22D4: 'KZ079B',0

004C22DC: 'MB159',0

004C22E4: 'LL002',0

004C22EC: 'MB158',0

004C22F4: 'LL001',0

004C22FC: 'MB157',0

004C2304: 'MB156',0

004C230C: 'AB011',0

004C2314: 'KZ078',0

004C231C: 'MB155C',0

004C2324: 'MB155B',0

004C232C: 'AB010',0

004C2334: 'KF035',0

004C233C: 'MB154',0

004C2344: 'WH047',0

004C234C: 'MB153',0

004C2354: 'WH046',0

004C235C: 'MB152',0

004C2364: 'VG013C',0

004C236C: 'VG013B',0

004C2374: 'KF034',0

004C237C: 'VG012',0

004C2384: 'WH045',0

004C238C: 'KF033',0

004C2394: 'VG011',0

004C239C: 'MB151',0

004C23A4: 'KF032',0

004C23AC: 'WH044',0

004C23B4: 'KF031',0

004C23BC: 'WH043B',0

004C23C4: 'MB150',0

004C23CC: 'WH043',0

004C23D4: 'MB149',0

004C23DC: 'KZ077',0

004C23E4: 'MB148',0

004C23EC: 'KZ076B',0

004C23F4: 'KZ076',0

004C23FC: 'KZ076C',0

004C2404: 'WH042',0

004C240C: 'WH041',0

004C2414: 'WH040',0

004C241C: 'MB147',0

004C2424: 'WH039',0

004C242C: 'KZ075',0

004C2434: 'MB146',0

004C243C: 'KZ074',0

004C2444: 'MB145',0

004C244C: 'MB144',0

004C2454: 'KZ073',0

004C245C: 'MB143',0

004C2464: 'ER009',0

004C246C: 'ER008',0

004C2474: 'MB142',0

004C247C: 'ER007',0

004C2484: 'ER006',0

004C248C: 'MB141',0

004C2494: 'ER005',0

004C249C: 'MB140',0

004C24A4: 'H_ER001',0

004C24AC: 'Continue to the glacier',0

004C24C4: 'Help fight the Trolls',0

004C24DC: 'KZ072',0

004C24E4: 'ER004',0

004C24EC: 'MB139',0

004C24F4: 'ER003',0

004C24FC: 'MB138',0

004C2504: 'ER002',0

004C250C: 'MB137',0

004C2514: 'ER001',0

004C251C: 'MB136',0

004C2524: 'TK008',0

004C252C: 'MB135',0

004C2534: 'TK007',0

004C253C: 'VS005',0

004C2544: 'MB134',0

004C254C: 'TK006',0

004C2554: 'MB133',0

004C255C: 'TK005',0

004C2564: 'MB132',0

004C256C: 'TK004D',0

004C2574: 'TK004C',0

004C257C: 'TK004B',0

004C2584: 'MB131',0

004C258C: 'TK003',0

004C2594: 'MB130',0

004C259C: 'TK002',0

004C25A4: 'MB129',0

004C25AC: 'TK001',0

004C25B4: 'MB128',0

004C25BC: 'WH038',0

004C25C4: 'MB127C',0

004C25CC: 'MB127B',0

004C25D4: 'VS004',0

004C25DC: 'KZ071',0

004C25E4: 'MB126',0

004C25EC: 'KZ070',0

004C25F4: 'VS003',0

004C25FC: 'MB125',0

004C2604: 'VS002',0

004C260C: 'MB124',0

004C2614: 'VS001',0

004C261C: 'MB123',0

004C2624: 'KZ069',0

004C262C: 'MB122',0

004C2634: 'KZ068',0

004C263C: 'MB121',0

004C2644: 'KZ067',0

004C264C: 'MB120',0

004C2654: 'UR008',0

004C265C: 'MB119',0

004C2664: 'KZ066',0

004C266C: 'KZ065',0

004C2674: 'MB118',0

004C267C: 'MB117',0

004C2684: 'KZ064',0

004C268C: 'MB116',0

004C2694: 'KZ063',0

004C269C: 'MB115',0

004C26A4: 'MB114',0

004C26AC: 'H_KZ004',0

004C26B4: 'Continue to Kislev',0

004C26C8: 'Attack the camp',0

004C26D8: 'KZ062',0

004C26E0: 'MB113',0

004C26E8: 'KZ061',0

004C26F0: 'UR007',0

004C26F8: 'KZ060C',0

004C2700: 'KZ060B',0

004C2708: 'WH037',0

004C2710: 'UR006',0

004C2718: 'WH036',0

004C2720: 'UR005',0

004C2728: 'WH035',0

004C2730: 'MB112',0

004C2738: 'WH034',0

004C2740: 'UR004',0

004C2748: 'KZ059',0

004C2750: 'MB111',0

004C2758: 'UR003',0

004C2760: 'MB110',0

004C2768: 'KZ058',0

004C2770: 'WH033',0

004C2778: 'UR002',0

004C2780: 'MB109',0

004C2788: 'UR001',0

004C2790: 'MB108',0

004C2798: 'KZ057',0

004C27A0: 'MB107',0

004C27A8: 'KF030',0

004C27B0: 'KF029',0

004C27B8: 'MB106',0

004C27C0: 'WH032',0

004C27C8: 'VG010',0

004C27D0: 'MB104',0

004C27D8: 'KF028',0

004C27E0: 'VG009',0

004C27E8: 'KF027',0

004C27F0: 'MB103',0

004C27F8: 'KF026',0

004C2800: 'VG008',0

004C2808: 'WH031',0

004C2810: 'VG007',0

004C2818: 'MB102',0

004C2820: 'VG006F',0

004C2828: 'VG006E',0

004C2830: 'VG006D',0

004C2838: 'VG006C',0

004C2840: 'VG006B',0

004C2848: 'WH030',0

004C2850: 'KF025',0

004C2858: 'MB101',0

004C2860: 'KZ056',0

004C2868: 'KZ055',0

004C2870: 'MB100',0

004C2878: 'WH029',0

004C2880: 'MB099',0

004C2888: 'WH028',0

004C2890: 'MB098',0

004C2898: 'KZ054',0

004C28A0: 'KZ053',0

004C28A8: 'KZ052',0

004C28B0: 'MB097',0

004C28B8: 'WH027',0

004C28C0: 'MB096',0

004C28C8: 'KZ051',0

004C28D0: 'MB095',0

004C28D8: 'CE008',0

004C28E0: 'MB094',0

004C28E8: 'CE007',0

004C28F0: 'MB093',0

004C28F8: 'CE006',0

004C2900: 'WH026',0

004C2908: 'MB092',0

004C2910: 'WH025',0

004C2918: 'MB091',0

004C2920: 'WH024',0

004C2928: 'MB090',0

004C2930: 'WH023',0

004C2938: 'MB089',0

004C2940: 'KZ050',0

004C2948: 'MB088B',0

004C2950: 'MB084',0

004C2958: 'LU010',0

004C2960: 'WH021',0

004C2968: 'WH020',0

004C2970: 'MB086',0

004C2978: 'WH019',0

004C2980: 'H_KZ003',0

004C2988: 'Keep the Mortar',0

004C2998: 'Keep the Cannon',0

004C29A8: 'MB088',0

004C29B0: 'WH022',0

004C29B8: 'MB087',0

004C29C0: 'WH021B',0

004C29C8: 'MB085',0

004C29D0: 'WH017',0

004C29D8: 'KZ049',0

004C29E0: 'WH016',0

004C29E8: 'MB083',0

004C29F0: 'WH015',0

004C29F8: 'MB082',0

004C2A00: 'MB081',0

004C2A08: 'LU009',0

004C2A10: 'KZ048',0

004C2A18: 'MB080',0

004C2A20: 'KZ047',0

004C2A28: 'MB079',0

004C2A30: 'KZ046',0

004C2A38: 'MB078',0

004C2A40: 'KZ045',0

004C2A48: 'MB077',0

004C2A50: 'LU008',0

004C2A58: 'KZ044',0

004C2A60: 'MB076',0

004C2A68: 'LU007',0

004C2A70: 'MB075',0

004C2A78: 'KZ043',0

004C2A80: 'LU006',0

004C2A88: 'MB074',0

004C2A90: 'LU005',0

004C2A98: 'MB073',0

004C2AA0: 'LU004',0

004C2AA8: 'KZ042',0

004C2AB0: 'LU003',0

004C2AB8: 'KZ041',0

004C2AC0: 'LU002',0

004C2AC8: 'MB072',0

004C2AD0: 'LU001',0

004C2AD8: 'MB071',0

004C2AE0: 'KZ040',0

004C2AE8: 'EG003',0

004C2AF0: 'MB070',0

004C2AF8: 'KZ039',0

004C2B00: 'EG002',0

004C2B08: 'MB069',0

004C2B10: 'EG001',0

004C2B18: 'KZ038',0

004C2B20: 'MB068',0

004C2B28: 'KZ037',0

004C2B30: 'MB067',0

004C2B38: 'WH014',0

004C2B40: 'KZ036',0

004C2B48: 'MB066',0

004C2B50: 'KZ035',0

004C2B58: 'MB065',0

004C2B60: 'KZ034',0

004C2B68: 'KF024',0

004C2B70: 'MB064',0

004C2B78: 'WH013C',0

004C2B80: 'WH013B',0

004C2B88: 'VG005',0

004C2B90: 'KF023',0

004C2B98: 'MB063',0

004C2BA0: 'KF022C',0

004C2BA8: 'KF022B',0

004C2BB0: 'VG004C',0

004C2BB8: 'VG004B',0

004C2BC0: 'KF021',0

004C2BC8: 'VG003D',0

004C2BD0: 'VG003C',0

004C2BD8: 'VG003B',0

004C2BE0: 'KF020',0

004C2BE8: 'VG002',0

004C2BF0: 'KF019D',0

004C2BF8: 'KF019C',0

004C2C00: 'KF019B',0

004C2C08: 'VG001D',0

004C2C10: 'VG001C',0

004C2C18: 'VG001B',0

004C2C20: 'KF018',0

004C2C28: 'MB062',0

004C2C30: 'WH012D',0

004C2C38: 'WH012C',0

004C2C40: 'WH012B',0

004C2C48: 'KF017',0

004C2C50: 'MB061',0

004C2C58: 'KF016',0

004C2C60: 'MB060',0

004C2C68: 'KF015',0

004C2C70: 'MB059',0

004C2C78: 'KF014',0

004C2C80: 'KF013',0

004C2C88: 'MB058',0

004C2C90: 'KF012',0

004C2C98: 'MB057',0

004C2CA0: 'KF011C',0

004C2CA8: 'KF011B',0

004C2CB0: 'MB056',0

004C2CB8: 'KF010',0

004C2CC0: 'MB055',0

004C2CC8: 'AB009',0

004C2CD0: 'AB008',0

004C2CD8: 'MB054',0

004C2CE0: 'KZ033',0

004C2CE8: 'MB053',0

004C2CF0: 'AB007',0

004C2CF8: 'AB006',0

004C2D00: 'MB052',0

004C2D08: 'AB005',0

004C2D10: 'MB051',0

004C2D18: 'H_AB001',0

004C2D20: 'Return to Altdorf',0

004C2D34: 'Help fight the Undead',0

004C2D4C: 'AB004D',0

004C2D54: 'AB004C',0

004C2D5C: 'AB004B',0

004C2D64: 'KZ032',0

004C2D6C: 'AB003',0

004C2D74: 'KZ031',0

004C2D7C: 'AB002',0

004C2D84: 'MB050',0

004C2D8C: 'AB001',0

004C2D94: 'KZ029',0

004C2D9C: 'KZ028',0

004C2DA4: 'KZ030',0

004C2DAC: 'KZ027',0

004C2DB4: 'KZ026',0

004C2DBC: 'MB049',0

004C2DC4: 'KZ025',0

004C2DCC: 'KZ024',0

004C2DD4: 'MB047',0

004C2DDC: 'KZ023',0

004C2DE4: 'MB048',0

004C2DEC: 'MB046',0

004C2DF4: 'KZ022',0

004C2DFC: 'MB045',0

004C2E04: 'KZ021',0

004C2E0C: 'MY009',0

004C2E14: 'MB044',0

004C2E1C: 'KZ020',0

004C2E24: 'MB043',0

004C2E2C: 'MY008',0

004C2E34: 'KZ019',0

004C2E3C: 'MB042',0

004C2E44: 'KZ018',0

004C2E4C: 'MB041',0

004C2E54: 'MY007',0

004C2E5C: 'MB040',0

004C2E64: 'MY006',0

004C2E6C: 'KZ017',0

004C2E74: 'MB039',0

004C2E7C: 'CE005',0

004C2E84: 'MB038',0

004C2E8C: 'CE004',0

004C2E94: 'MY005',0

004C2E9C: 'MB037',0

004C2EA4: 'MY004',0

004C2EAC: 'KZ016',0

004C2EB4: 'MY003',0

004C2EBC: 'MB036',0

004C2EC4: 'KZ015',0

004C2ECC: 'KZ014',0

004C2ED4: 'MB035',0

004C2EDC: 'H_KZ001',0

004C2EE4: 'Continue to Helmgart',0

004C2EFC: 'Stay and fight',0

004C2F0C: 'WH011',0

004C2F14: 'KZ013',0

004C2F1C: 'MB034',0

004C2F24: 'VC001',0

004C2F2C: '[PICTURES]\m_note1.bmp',0

004C2F44: 'MY002',0

004C2F4C: 'MB033',0

004C2F54: 'MY001',0

004C2F5C: 'WH010',0

004C2F64: 'MB032',0

004C2F6C: 'WH009',0

004C2F74: 'KZ012',0

004C2F7C: 'MB031',0

004C2F84: 'WH008',0

004C2F8C: 'MB030',0

004C2F94: 'CE003',0

004C2F9C: 'KZ011',0

004C2FA4: '[PICTURES]\m_note.bmp',0

004C2FBC: 'MB029',0

004C2FC4: 'KZ010',0

004C2FCC: 'WH007',0

004C2FD4: 'MB028',0

004C2FDC: 'CE002',0

004C2FE4: 'MB027',0

004C2FEC: 'CE001',0

004C2FF4: 'KF009',0

004C2FFC: 'KF008',0

004C3004: 'MB026',0

004C300C: 'SC009',0

004C3014: 'KF007',0

004C301C: 'KF006',0

004C3024: 'MB025',0

004C302C: 'KF005',0

004C3034: 'MB024',0

004C303C: 'WH006',0

004C3044: 'SC008',0

004C304C: 'MB023',0

004C3054: 'WH005',0

004C305C: 'MB022',0

004C3064: 'WH004',0

004C306C: 'MB021',0

004C3074: 'WH003C',0

004C307C: 'WH003B',0

004C3084: 'MB020',0

004C308C: 'WH002',0

004C3094: 'MB019',0

004C309C: 'WH001',0

004C30A4: 'MB018',0

004C30AC: 'KZ009',0

004C30B4: 'MB017',0

004C30BC: 'MB016',0

004C30C4: 'SC007',0

004C30CC: 'KZ008',0

004C30D4: 'MB015',0

004C30DC: 'KZ007',0

004C30E4: 'LF002',0

004C30EC: 'MB013',0

004C30F4: 'LF001',0

004C30FC: 'KZ006',0

004C3104: 'MB012',0

004C310C: 'KZ005',0

004C3114: 'SC006',0

004C311C: 'MB011',0

004C3124: 'KZ004',0

004C312C: 'MB010',0

004C3134: 'MB009',0

004C313C: 'SC005',0

004C3144: 'MB008',0

004C314C: 'SC004',0

004C3154: 'KF004',0

004C315C: 'MB007',0

004C3164: 'KF003',0

004C316C: 'SC003',0

004C3174: 'MB006',0

004C317C: 'SC002',0

004C3184: 'KF002',0

004C318C: 'MB005',0

004C3194: 'SC001',0

004C319C: 'KF001',0

004C31A4: 'MB004',0

004C31AC: 'KZ003',0

004C31B4: 'MB003',0

004C31BC: 'KZ002',0

004C31C4: 'MB002',0

004C31CC: 'KZ001',0

004C31D4: 'MB001',0

004C31DC: '[MOVIES]\Victory.tgq',0

004C31F4: 'B5_01B',0

004C31FC: 'B5_01',0

004C3204: 'The Black Pyramid',0

004C3218: '[PICTURES]\m_desn.bmp',0

004C3230: 'Altdorf 8',0

004C323C: '[MOVIES]\March.tgq',0

004C3250: 'Altdorf 7',0

004C325C: '[PICTURES]\m_moucn.bmp',0

004C3274: 'Moussillon 3',0

004C3284: 'B4_10',0

004C328C: 'Moussillon 2',0

004C329C: '[MOVIES]\Mouss.tgq',0

004C32B0: '[PICTURES]\m_moun.bmp',0

004C32C8: 'Moussillon 1',0

004C32D8: 'B4_09',0

004C32E0: 'North Bretonnia 3',0

004C32F4: 'North Bretonnia 2',0

004C3308: 'North Bretonnia 1',0

004C331C: 'B4_03',0

004C3324: 'Bretonnia 5',0

004C3330: 'Bretonnia 4',0

004C333C: 'Bretonnia 3',0

004C3348: 'B4_02',0

004C3350: 'Bretonnia 2',0

004C335C: 'Bretonnia 1',0

004C3368: 'B4_08',0

004C3370: '[PICTURES]\m_lorc.bmp',0

004C3388: 'Loren 8',0

004C3390: 'B4_06',0

004C3398: 'Loren 7',0

004C33A0: 'Loren 6',0


004C33A8: '[PICTURES]\m_lor.bmp',0

004C33C0: 'Loren 5',0

004C33C8: 'Loren 4',0

004C33D0: 'B4_05',0

004C33D8: 'Loren 3',0

004C33E0: '[PICTURES]\m_lorn.bmp',0

004C33F8: 'Loren 2',0

004C3400: 'Loren 1',0

004C3408: '[PICTURES]\m_parcrt.bmp',0

004C3420: 'Parravon',0

004C342C: 'B4_01',0

004C3434: 'Axebite Pass 6',0

004C3444: 'Axebite Pass 5',0

004C3454: '[PICTURES]\m_mnt.bmp',0

004C346C: 'Axebite Pass 4',0

004C347C: '[GAMEFLOW]\ch4_all.dot',0

004C3494: '[MAPS]\m4_eng.bmp',0

004C34A8: 'Altdorf 6',0

004C34B4: '[PICTURES]\m_icec.bmp',0

004C34CC: 'Northern Wastes 5',0

004C34E0: 'B3_09',0

004C34E8: 'Northern Wastes 4',0

004C34FC: '[MOVIES]\Hand.tgq',0

004C3510: 'Northern Wastes 3',0

004C3524: 'B3_08',0

004C352C: 'Northern Wastes 2',0

004C3540: '[PICTURES]\m_ice.bmp',0

004C3558: 'Northern Wastes 1',0

004C356C: '[PICTURES]\m_kisc.bmp',0

004C3584: 'Troll Country 4',0

004C3594: 'B3_07',0

004C359C: 'Troll Country 3',0

004C35AC: 'Troll Country 2',0

004C35BC: 'Troll Country 1',0

004C35CC: '[PICTURES]\m_kiscrt.bmp',0

004C35E4: 'Kislev 4',0

004C35F0: 'B3_06',0

004C35F8: 'Kislev 3',0

004C3604: '[PICTURES]\m_kis.bmp',0

004C361C: 'Kislev 2',0

004C3628: 'Kislev 1',0

004C3634: '[PICTURES]\m_forcn.bmp',0

004C364C: '[PICTURES]\m_forc.bmp',0

004C3664: 'Great Forest 13',0

004C3674: 'B3_02',0

004C367C: 'Great Forest 12',0

004C368C: '[PICTURES]\m_for.bmp',0

004C36A4: 'Great Forest 11',0

004C36B4: 'B3_01',0

004C36BC: 'Great Forest 10',0

004C36CC: 'Great Forest 9',0

004C36DC: 'Great Forest 8',0

004C36EC: '[GAMEFLOW]\ch3_all.dot',0

004C3704: '[MAPS]\m3_eng.bmp',0

004C3718: 'Altdorf 5',0

004C3724: '[PICTURES]\m_sylcn.bmp',0

004C373C: 'Drakenhof Castle 3',0

004C3750: 'B2_08',0

004C3758: 'Drakenhof Castle 2',0

004C376C: '[MOVIES]\jewel.tgq',0

004C3780: 'Drakenhof Castle 1',0

004C3794: 'B2_07',0

004C379C: 'Sylvania 2',0

004C37A8: '[PICTURES]\m_syln.bmp',0

004C37C0: 'Sylvania 1',0

004C37CC: 'Blighted Towers 3',0

004C37E0: 'B2_05',0

004C37E8: 'Blighted Towers 2',0

004C37FC: 'Blighted Towers 1',0

004C3810: 'Great Forest 7',0

004C3820: 'B2_04',0

004C3828: 'Great Forest 6',0

004C3838: 'Great Forest 5',0

004C3848: 'B2_02',0

004C3850: 'Great Forest 4',0

004C3860: '[PICTURES]\m_forn.bmp',0

004C3878: 'Great Forest 3',0

004C3888: 'Kemperbad 1',0

004C3894: 'B2_01',0

004C389C: 'Great Forest 2',0

004C38AC: 'Great Forest 1',0

004C38BC: '[GAMEFLOW]\ch2_all.dot',0

004C38D4: '[MAPS]\m2_eng.bmp',0

004C38E8: 'Altdorf 4',0

004C38F4: '[MOVIES]\Liber.tgq',0

004C3908: 'Altdorf 3',0

004C3914: '[PICTURES]\m_mntcn.bmp',0

004C392C: 'Axebite Pass 3',0

004C393C: 'B1_08',0

004C3944: 'Axebite Pass 2',0

004C3954: '[PICTURES]\m_mntn.bmp',0

004C396C: 'Axebite Pass 1',0

004C397C: '[PICTURES]\m_helc.bmp',0

004C3994: 'Helmgart 3',0

004C39A0: 'B1_06',0

004C39A8: 'B1_07',0

004C39B0: 'Helmgart 2',0

004C39BC: '[PICTURES]\m_hel.bmp',0

004C39D4: 'Helmgart 1',0

004C39E0: 'Bogenhafen 3',0

004C39F0: 'B1_05',0

004C39F8: 'Bogenhafen 2',0

004C3A08: 'Bogenhafen 1',0

004C3A18: 'Brigands Attack 3',0

004C3A2C: 'B1_04',0

004C3A34: 'Brigands Attack 2',0

004C3A48: 'Brigands Attack 1',0

004C3A5C: 'Altdorf 2',0

004C3A68: '[PICTURES]\m_twnn.bmp',0

004C3A80: 'Grissburg 3',0

004C3A8C: 'B1_03',0

004C3A94: 'Grissburg 2',0

004C3AA0: '[PICTURES]\m_empn.bmp',0

004C3AB8: 'Grissburg 1',0

004C3AC4: '[PICTURES]\m_twn.bmp',0

004C3ADC: 'Teufelbad',0

004C3AE8: 'B1_02',0

004C3AF0: 'Border Princes 2',0

004C3B04: '[PICTURES]\m_emp.bmp',0

004C3B1C: 'Border Princes 1',0

004C3B30: '[PICTURES]\m_impcrt.bmp',0

004C3B48: 'Altdorf 1',0

004C3B54: '[GAMEFLOW]\ch1_all.dot',0

004C3B6C: '[MAPS]\Towns.spr',0

004C3B80: '[MAPS]\m1_eng.bmp',0

004C3B94: 'eerie9.fsm',0

004C3BA0: '[PICTURES]\m_empc.bmp',0

004C3BB8: 'Trading Post 2',0

004C3BC8: 'Trading Post 1',0

004C3BD8: '[MOVIES]\Info_eng.tgq',0

004C3BF0: '[MOVIES]\credits.tgq',0

004C3C08: 'Spare9',0

004C3C10: 'eerie11.fsm',0

004CCD98: 0Ah,'Linked list failed',0Ah,0Ah,0

004CCDB0: 0Ah,'Malloc from ',27h,'new',27h,' command failed',0Ah,0Ah,0

004CCDD4: 0Ah,'Attempted MfreeSize of NULL pointer failed in ',27h,'%s',27h,' at line %d',0Ah,0Ah,0

004CCE18: 0Ah,'Attempted MfreeSize of %d bytes failed in ',27h,'%s',27h,' at line %d',0Ah,0Ah,0

004CCE58: 0Ah,'Attempted Malloc of %d bytes failed in ',27h,'%s',27h,' at line %d',0Ah,0Ah,0

004CCE94: 0Ah,'** error writing file',0Ah,0

004CCEAC: 0Ah,'** error reading file',0Ah,0

004CCEC4: 0Ah,'** error writing ',27h,'%s',27h,0Ah,0

004CCEDC: 0Ah,'** error reading ',27h,'%s',27h,0Ah,0

004CCEF4: 0Ah,'** no files to process 8-(',0Ah,0

004CCF14: 0Ah,'** ',27h,'%s',27h,' already exists, command cancelled',0Ah,0

004CCF40: 0Ah,'** please supply an output filename',0Ah,0

004CCF68: 0Ah,'** -i<filename>, please supply a filename',0Ah,0

004CCF94: 0Ah,'** Cannot open ',27h,'%s',27h,' for output',0Ah,0

004CCFB8: 0Ah,'** Cannot open ',27h,'%s',27h,' for input',0Ah,0

004CCFD8: 'D:\darkomen\SrcCode\Engine\C\grabbin.c',0

004CD000: 0Ah,'File has older version than code',0Ah,0Ah,0

004CD024: 0Ah,'File has newer version than code',0Ah,0Ah,0

004CD048: 0Ah,'Wrong file type',0Ah,0Ah,0

004CD05C: 'DebugMessages',0

004CD06C: 'RenderArea',0

004CD078: 'EnableMusic',0

004CD084: 'EnableSound',0

004CD090: 'TextureFilter',0

004CD0A0: 'FullScreen',0

004CD0AC: 'RequestBattle',0

004CD0BC: 'MapGrab',0

004CD0C4: 'LightEdit',0

004CD0D0: 'DisplayOverlays',0

004CD0E0: 'RenderPortrait',0

004CD0F0: 'RenderSprites',0

004CD100: 'RenderBattlefield',0

004CD114: 'RenderParticles',0

004CD124: 'GouraudShading',0

004CD134: 'Prelighting',0

004CD140: 'PerspectiveCorrection',0

004CD308: '%s\Options\3DDebug',0


004CD31C: 'InformationNum',0

004CD32C: 'HardwareParticleQuality',0

004CD344: 'HardwareSoundQuality',0

004CD35C: 'MMXParticaleQuality',0

004CD370: 'MMXSoundQuality',0

004CD380: 'SoftwareParticleQuality',0

004CD398: 'SoftwareSoundQuality',0

004CD3B0: 'SFXVolume',0

004CD3BC: 'MusicVolume',0

004CD3C8: 'ToolTips',0

004CD3D4: 'MMXSelected',0

004CD3E0: 'SoftwareSelected',0

004CD3F4: 'HardwareSelected',0

004CD408: 'Selected',0

004CD590: 'Sound quality - High quality',0

004CD5B0: 'Sound quality - Low quality',0

004CD5CC: 'Sound quality',0


004CD5DC: 'Colour cursors - On',0

004CD5F0: 'Colour cursors - Off',0

004CD608: 'Colour cursors',0

004CD618: 'Particle effects - High quality',0

004CD638: 'Particle effects - Medium quality',0

004CD65C: 'Particle effects - Low quality',0

004CD67C: 'Particle effects',0

004CD690: 'Perspective correction - On',0

004CD6AC: 'Perspective correction - Off',0

004CD6CC: 'Perspective correction',0

004CD6E4: 'Lighting - On',0

004CD6F4: 'Lighting - Off',0

004CD704: 'Lighting',0

004CD710: 'Texture filtering - On',0

004CD728: 'Texture filtering - Off',0

004CD740: 'Texture filtering',0

004CD754: 'Sprite filtering - On',0

004CD76C: 'Sprite filtering - Off',0

004CD784: 'Sprite filtering',0

004CD798: 'High resolution',0

004CD7A8: 'Medium resolution',0

004CD7BC: 'Low resolution',0

004CD7CC: 'Pixel resolution',0

004CD7E0: 'Pop-up help - On',0

004CD7F4: 'Pop-up help - Off',0

004CD808: 'Pop-up help',0

004CD814: 'Hardware rendering',0

004CD828: 'Software rendering',0

004CD83C: 'Rendering device',0

004CD850: 'OPTIONS',0

004CD858: 'Error initialising the options menu',0

004CD87C: '[BOOKS]\opbutton.spr',0

004CD894: '[PICTURES]\Options.bmp',0

004CD8AC: '%s\Options\Options',0

004CD8C0: 'Reload indicator',0

004CD8D4: 'Winds of magic',0

004CD8E4: 'Available magic points',0

004CD8FC: 'Hero gauge',0

004CD914: 'Currently selected unit',0

004CD92C: 'End battle',0

004CD938: 'Start battle',0

004CD948: '[SPRITES]\magm_und.spr',0

004CD960: '[SPRITES]\magm_orc.spr',0

004CD978: '[SPRITES]\magm_ice.spr',0

004CD990: '[SPRITES]\magm_bri.spr',0

004CD9A8: '[SPRITES]\magm_itm.spr',0

004CD9C0: 'Charge the unit',0

004CD9D0: 'Toggle magic panel',0

004CD9FC: 'Rout the unit',0

004CDA0C: 'Target projectile weapons',0

004CDA28: 'Stop the unit',0

004CDBE4: 'KNOB',0

004CDD00: 'FLAPS',0

004CE788: '[SPRITES]\Button_u.spr',0

004CE7A0: '[SPRITES]\Button_o.spr',0

004CE7B8: '[SPRITES]\Buttons.spr',0

004CE7D0: '[SPRITES]\Sparkl_u.spr',0

004CE7E8: '[SPRITES]\Sparkl_o.spr',0

004CE800: '[SPRITES]\Sparkle.spr',0

004CE818: 'No. of magic points required',0

004CE838: 'Ready to cast indicator',0

004CE850: '[SPRITES]\Dials_u2.spr',0

004CE868: '[SPRITES]\Dials_o2.spr',0

004CE880: '[SPRITES]\Dials2.spr',0

004CE8E0: '[CURSORS]\Hand4.cur',0

004CE8F4: '[CURSORS]\Sell.ani',0

004CE908: '[CURSORS]\Hand.cur',0

004CE91C: '[CURSORS]\Bin.cur',0

004CE930: '[CURSORS]\Dispel.ani',0

004CE948: '[CURSORS]\Horn.ani',0

004CE95C: '[CURSORS]\Arrow1.ani',0

004CE974: '[CURSORS]\Staff3.ani',0

004CE98C: '[CURSORS]\Arrow3.ani',0

004CE9A4: '[CURSORS]\Hand3.cur',0

004CE9B8: '[CURSORS]\hand2.cur',0

004CE9CC: '[CURSORS]\Hglass.cur',0

004CE9E4: '[CURSORS]\Arrow2.ani',0

004CE9FC: '[CURSORS]\Staff2.ani',0

004CEA14: '[CURSORS]\Rotate.ani',0

004CEA2C: '[CURSORS]\sword.ani',0

004CEA40: '[CURSORS]\Move.ani',0

004CEA54: '[CURSORS]\Staff.ani',0

004CEA68: '[CURSORS]\Arrow.ani',0

004CEA7C: '[CURSORS]\Select.cur',0

004CEA94: '[CURSORS]\Point.cur',0

004CEB44: '.bmp',0

004D0A18: 'HBGRAILK',0

004D1780: 'r in the dot file',0

004D17A4: 'ng the travel map',0

004D1828: 'Error initialising the debriefing screen',0

004D1854: '[BOOKS]\Grave.spr',0

004D1870: ' defeated!',0

004D187C: '[SPRITES]\ribbon_d.spr',0

004D1894: '[PICTURES]\seal_d.bmp',0

004D18AC: '[PICTURES]\scroll_d.bmp',0

004D18C4: 'You are victorious!',0

004D18D8: '[SPRITES]\ribbon_v.spr',0

004D18F0: '[PICTURES]\seal_v.bmp',0

004D1908: '[PICTURES]\scroll_v.bmp',0

004D1920: 'Tip #%d',0

004D1928: '[BOOKS]\tipscrol.bmp',0

004D1944: 'Experience',0

004D1950: 'Dead',0

004D1958: 'Kills',0

004D1960: 'You captured %d gold coins.',0

004D197C: 'You earned %d gold coins.',0

004D1998: '[SPRITES]\ribbon_e.spr',0

004D19B0: '[PICTURES]\seal_e.bmp',0

004D19C8: '[PICTURES]\scroll_e.bmp',0

004D19E0: 'You are dead!',0

004D19F0: 'Missing files in multiplayer debrief',0

004D1A18: 'Opponent',27h,'s Army - %s',0

004D1A30: 'Your Army - %s',0

004D1BAC: 'B5_01b',0

004D1CC0: 'fp=%d',0Ah,0

004D1CD0: 'Return to previous screen',0

004D1CEC: 'The CD-ROM is required for this selection. Ensure the CD-ROM is present and highlight the drive letter of your CD-ROM drive.',0

004D1D6C: 'CD-ROM MISSING?',0

004D1D7C: '[BANNERS]\cd\hilight.spr',0

004D1D98: '[BANNERS]\cd\Menubut.spr',0

004D1DB4: '[BANNERS]\cd\bookbut.spr',0

004D1DD0: '[BANNERS]\cd\cdrom.bmp',0

004D1DE8: 'outputrate',0


004D1DF4: 'channels',0

004D1E00: 'status',0

004D1E78: '[%1d] %s',0

004D1E84: '%s\Options\Sound',0

004D1E98: '[SFX]\',0

004D1EA0: '[SOUND]\mountain.h',0

004D1EB4: '[SOUND]\cavern.h',0

004D1EC8: '[SOUND]\night.h',0

004D1ED8: '[SOUND]\firework.h',0

004D1EEC: '[SOUND]\twitter.h',0

004D1F00: '[SOUND]\watafall.h',0

004D1F14: '[SOUND]\stream.h',0

004D1F28: '[SOUND]\glue.h',0

004D1F38: '[SOUND]\meet.h',0

004D1F48: '[SOUND]\batund.h',0

004D1F5C: '[SOUND]\batwargh.h',0

004D1F70: '[SOUND]\batall.h',0

004D1F84: '[SOUND]\batgen.h',0

004D1F98: '[SOUND]\intaface.h',0

004D1FAC: '[SSCRIPT]\',0

004D1FB8: '[MUSIC]\',0

004D1FC4: '.mad',0

004D1FCC: '[SPEECH]\',0

004D1FD8: 'WHMTG_ReplayDotList',0

004D1FEC: 'WHMTG_ResetDotList',0

004D2000: 'WHMTG_AddBitmap',0

004D2010: 'WHMTG_SetResult',0

004D2020: 'WHMTG_ContinuePrompt',0

004D2038: 'WHMTG_FinishDots',0

004D204C: 'WHMTG_WaitForDots',0

004D2060: 'WHMTG_PlayDots',0

004D2070: 'WHMTG_LoadDots',0

004D2080: 'WHMTG_PlaySampleNoWait',0

004D2098: 'WHMTG_PlaySample',0

004D20AC: 'WHMTG_Wait',0

004D20B8: 'WHMTG_HideHead',0

004D20C8: 'WHMTG_ChooseOption',0

004D20DC: 'WHMTG_AddOption',0

004D20EC: 'WHMTG_Narrate',0

004D20FC: 'WHMTG_SpeakNoWait',0

004D2110: 'WHMTG_Speak',0

004D211C: 'WHMTG_ShowHead',0

004D212C: 'WHMTG_LoadHeads',0

004D213C: 'WHMTG_PlayAnim',0

004D214C: 'WHMTG_StopAnim',0

004D215C: 'WHMTG_StartAnimAsync',0

004D2174: 'WHMTG_SetBackground',0

004D2188: 'WHMTG_SetMusic',0

004D2198: 'WHMTG_StopMusic',0

004D21A8: 'WHMTG_PlayMusic',0

004D21B8: 'WHMTG_StopAllSFX',0

004D21CC: 'WHMTG_StopSFX',0

004D21DC: 'WHMTG_PlaySFX',0

004D21EC: 'WHMTG_ChooseInit',0

004D2200: 'WHMTG_SpotAnim',0

004D2210: 'WHMTG_Voice',0

004D221C: 'WH_SetObjective',0

004D222C: 'WH_CheckObjective',0

004D2240: 'WHMTG_RemoveBitmap',0

004D2254: 'WHMTG_DisplayBitmap',0

004D2268: 'WH_RemoveMagic',0

004D2278: 'WH_AddMagic',0

004D2284: 'WH_SetDeafultSaveName',0

004D229C: 'WH_ShowMouse',0

004D22AC: 'WH_HideMouse',0

004D22BC: 'WH_Pause',0

004D22C8: 'WH_Delay',0

004D22D4: 'WH_Picture',0

004D22E0: 'WH_SaveGame',0

004D22EC: 'WH_Debrief',0

004D22F8: 'WH_InitDebrief',0

004D2308: 'WH_MeetingWait',0

004D2318: 'WH_Book',0

004D2320: 'WH_UnitIsGoingClear',0

004D2334: 'WH_UnitIsGoingSet',0

004D2348: 'WH_TemporyUnitClear',0

004D235C: 'WH_TemporyUnitSet',0

004D2370: 'WH_IncludeUnit',0

004D2380: 'WH_ExcludeUnit',0

004D2390: 'WH_UnForceUnit',0

004D23A0: 'WH_ForceUnit',0

004D23B0: 'WH_ClearVariables',0

004D23C4: 'WH_DisableAutosave',0

004D23D8: 'WH_GameOver',0

004D23E4: 'WH_AddCash',0

004D23F0: 'WH_ReadVariable',0

004D2400: 'WH_SetVariable',0

004D2410: 'WH_ReadUnitVar',0

004D2420: 'WH_SetUnitVar',0

004D2430: 'WH_WriteTextToFile',0

004D2444: 'WH_RemoveUnit',0

004D2454: 'WH_AddUnit',0

004D2460: 'WH_GetUnitHireStatus',0

004D2478: 'WH_GetUnitStatus',0

004D248C: 'WH_Battle',0

004D2498: 'WH_Deploy',0

004D24A4: 'WH_TravelMap',0

004D24B4: 'WH_MeetingPoint',0

004D24C4: 'WH_Narration',0

004D24D4: 'WH_PlayMovie',0

004D24E4: 'WH_Test',0

004D24EC: 'WH_END',0

004D24F4: 'WH_BREAK',0

004D2500: 'WH_UNTIL',0

004D250C: 'WH_REPEAT',0

004D2518: 'WH_LOOP',0

004D2520: 'WH_SETLV',0

004D252C: 'WH_POPLV',0

004D2538: 'WH_PUSHLV',0

004D2544: 'WH_DO',0

004D254C: 'WH_RETURN',0

004D2558: 'WH_GOSUB',0

004D2564: 'WH_ELSE',0

004D256C: 'WH_ENDIF',0

004D2578: 'WH_IF',0

004D2580: 'WH_GOTO',0

004D25A0: '[SPRITES]\m_empbi1.spr',0

004D55C8: 'Bad test code in IF statement',0

004D55E8: 'Too many nested IF',27h,'s',0

004D5600: 'ENDIF without IF',0

004D5614: 'ELSE without IF',0

004D5624: 'RETURN without GOSUB',0

004D563C: 'Bad test code in UNTIL statement',0

004D5660: 'UNTIL without REPEAT',0

004D5678: 'LOOP without DO',0

004D5688: 'Zombie Town',0

004D5B98: '.prj',0

004D5BA4: 'ATTLE]\',0

004D5BAC: '[2PBATTLE]\battles.eng',0

004D5BDC: 'heads.db',0

004D5BFC: '[1PARMY]\plyr_all.arm',0

004D5C14: '[SAVE]\DarkOmen.%03d',0

004D5C2C: '[SAVE]\%s',0

004D5C38: '[SAVE]\DarkOmen.*',0

004D5C4C: 'LOAD',0

004D5C54: 'LOAD GAME',0

004D5C60: 'Error initialising the load game screen',0

004D5C88: '[PICTURES]\loadgame.bmp',0

004D5CA8: ' Slot ---]',0

004D5CB4: '[SAVE]\Test.$!$',0

004D5CC4: 'SAVE GAME',0

004D5CD0: '%s - %dgc',0

004D5CDC: '[PICTURES]\Savegame.bmp',0

004D5DEC: 'D:\darkomen\SrcCode\Engine\C\SFXPalettes.c',0

004D5E18: 'logmulti',0

004D5E24: 'logsingle',0

004D5EC8: 'IP %s',0

004D5ED0: '** ERROR ** Wanted to execute frame %06d again!',0Ah,'(Pretending it didn',27h,'t happen :> )',0

004D5F24: '** AI Started on Frame %06d **',0Ah,0

004D5F44: '[Not A Debug Build - Panic!]',0

004D5F64: '[MuBattlefieldChangeCB] Uninstalled Battle %s',0Ah,0

004D5F94: '[MuPlayerEnterLeave]*************** Resetting Server **************',0Ah,0

004D5FDC: 'Player has left',0

004D5FEC: 'Session Closing!! Ignoring Exiting Player ',0Ah,0

004D6018: '%s: Player has joined',0

004D6030: '[ARMYTMP]\',0

004D603C: '%s\Options\Multi',0

004D6050: 'Single Player',0

004D6060: '[ARMYTMP]\sdefault.plh',0

004D6078: '[ARMYTMP]\sdefault.plg',0

004D6090: '[ARMYTMP]\mdefault.plg',0

004D60A8: '[Mu_WM_USER_NEWSTATE] Unknown state!',0Ah,0

004D60D0: '[ARMYTMP]\player%d.arm',0

004D60E8: '[ClientSyncTimeout] Expired hTim. Not waited on anymore',0Ah,0

004D6124: '[ClientSyncTimeout] Failed partial sync on %d',0Ah,0

004D6154: '[ClientSyncTimeout] Failed full sync on %d',0Ah,0

004D6180: '[ClientXfrTimeout] File Send Timed Out',0Ah,0

004D61A8: '[SETUP]Starting Sync-up',0Ah,0

004D61C4: '[SETUP]Army File Send - FAILED!!',0Ah,0

004D61E8: '[SETUP]Waiting for ok to setup battle',0Ah,0

004D6210: '[SETUP]Army File Sent OK',0Ah,0

004D622C: '[SETUP]Starting game on execution frame %06d (Actually %06d)',0Ah,0

004D626C: '[SETUP]Ok. Now wait for other player',0Ah,0

004D6294: '[SETUP]Setting Up Battle',0Ah,0

004D62B0: '[SETUP]Sending Army',0Ah,0

004D62C8: 'player%d.arm',0

004D62D8: '[ClientSyncGame] Full Sync! (From Player %d)',0Ah,0

004D6308: 'The Enemy awaits you on the battlefield...',0

004D6334: '[ClientSyncGame] Partial Sync! (From Player %d)',0Ah,0

004D6368: '[ClientSyncGame] Failed Sync!',0Ah,0

004D6388: '[ErrorHandler] Fatal Error (%d): %s',0Ah,0

004D63B0: '[LogdumpHandler]*************** Resetting Server **************',0Ah,0

004D63F8: '[PICTURES]\MapBord.bmp',0

004D6410: 'D:\darkomen\SrcCode\Engine\C\BattleMap.c',0

004D643C: 'map.bmp',0

004D6444: '%s.bmp',0

004D644C: 'Loading map resource %s',0

004D6464: '[MAPS]\maps.pbd',0

004D6474: 'Exit without saving?',0

004D648C: '%d gc',0

004D6890: '%s #%d',0

004D6898: 'Fuck',0

004D68A0: 'Undead',0

004D68AC: 'nskin',0

004D68B4: 'Allied',0

004D68BC: '[2PARMY]\%s',0

004D68C8: '[2PARMY]\*.arm',0

004D68E4: 'MaxArmy.ARM',0

004D68F0: '%s.ARM',0

004D68F8: 'logfile',0

004D6900: '[MOVIES]\eng.tgq',0

004D6914: '[MOVIES]\Dead.tgq',0

004D6928: '[MOVIES]\intro.tgq',0

004D6B28: 'Lobbied (Join Session)',0

004D6B40: 'Lobbied (Create Session)',0

004D6B5C: 'Error loading fonts',0

004D6B70: '[FONTS]\f_mess_f.fnt',0

004D6B88: '[FONTS]\f_mess_e.fnt',0

004D6BA0: '[SPRITES]\tooltips.spr',0

004D6BB8: '[FONTS]\f_tool.fnt',0

004D6BCC: '[FONTS]\f_booksr.fnt',0

004D6BE4: '[FONTS]\f_booksw.fnt',0

004D6BFC: '[FONTS]\f_bookbd.fnt',0

004D6C14: '[FONTS]\f_books.fnt',0

004D6C28: '[FONTS]\f_help.fnt',0

004D6C3C: '[FONTS]\f_mensmr.fnt',0

004D6C54: '[FONTS]\f_mensm.fnt',0

004D6C68: '[FONTS]\f_menbgr.fnt',0

004D6C80: '[FONTS]\f_menbg.fnt',0

004D6C94: 0Ah,'Time taken for initialisation :%u ms',0Ah,0Ah,0

004D6CBC: 'A problem has occurred while initialising the sound system',0

004D6CF8: '%s\Options\GameSettings',0

004D6D10: 'Battle Ended!',0Ah,0

004D6D20: '%s\%s',0

004D6D28: '[1PBATTLE]\spare9\spare9mr.arm',0

004D6D48: 'PLAYER HAS QUIT...',0

004D6D5C: 'Game Termination Error',0

004D6F40: '[SPRITES]\%s.spr',0

004D6F54: 'D:\darkomen\SrcCode\Engine\C\DriveSprite.c',0

004D6F80: '[BANNERS]\%s.spr',0

004D6FA8: 'FUDGEISLUSH',0

004D7368: 'QUIT',0

004D7370: 'TUTORIAL',0

004D737C: 'LOAD CAMPAIGN',0

004D738C: 'NEW CAMPAIGN',0

004D739C: 'Error initialising the main menu',0

004D73C0: '[PICTURES]\MainMenu.bmp',0

004D73D8: 'Dispel %s',0

004D73E4: 'Deselect %s',0

004D73F0: 'Drop %s',0

004D73F8: 'Cast %s',0

004D7400: 'Place %s',0

004D740C: 'Pick up %s',0

004D7418: 'Target %s',0

004D7424: 'Fire at %s',0

004D7430: 'Cast at %s',0

004D743C: 'Engage %s',0

004D7448: 'Select %s',0

004D7454: 'Due North',0

004D7460: 'Invalid position',0

004D7474: 'Cannot pick up unit',0

004D7488: 'Cannot pick up item',0

004D749C: 'Pick up item',0

004D74AC: 'Move here',0

004D74B8: 'Turn unit',0

004D74C4: 'Fire here',0

004D74D0: 'Invalid target',0

004D74E0: 'Cast here',0

004D74EC: 'Your opponent is ready for combat.',0

004D758C: 'Dwarfs hate all Greenskins. Engage Greenskin regiments with Dwarfs wherever possible, except for Night Goblins.',0

004D75FC: 'Charging a fast regiment close to Night Goblins can release the Fanatics and allow your regiment to escape to safety.',0

004D7674: 'Use combinations of spells to inflict maximum damage. For example, cast Snow Blizzard followed by Flamestorm.',0

004D76E4: 'When sending a regiment to engage an enemy magic user in melee, cast Dispel Magic on the regiment first.',0

004D7750: 'Night Goblins hate Dwarfs. Try to engage Night Goblins with other regiments if possible.',0

004D77AC: 'Enemy Wizards can be difficult to defeat with magic, so try hitting them with artillery or missile fire instead.',0

004D7820: 'Treemen are particularly vulnerable to flame attacks, so keep them away from fire!',0

004D7874: 'You can cast up to 3 instances of some spells at once. Click on the spell the required number of times before casting.',0

004D78EC: 'If your wizard has a transportation spell, transport behind your enemy, cast at them, and transport back to safety.',0

004D7960: 'Treemen hate all Greenskins. You should engage Greenskin regiments with Treemen wherever possible.',0

004D79C4: 'Mummies are particularly vulnerable to flame attacks. Hit them with Bright magic and fiery magic items.',0

004D7A2C: 'Target and destroy enemy magic users quickly, before they inflict too much damage on your army.',0

004D7B04: 'Trolls can regenerate wounds, unless caused by fire, making them hard to kill. They are also quite resistant to magic.',0

004D7B7C: 'Your regiments become more skilled and can carry an extra magic item each time they gain an experience level.',0

004D7BEC: 'Some Undead will collapse and die if made to flee. Break them by charging them in the rear with powerful regiments.',0

004D7C60: 'Mounted enemy regiments should be engaged by your own Cavalry to even the odds.',0

004D7CB0: 'Cavalry regiments can be held back as a quick response force. Charging the enemy from the rear can be highly effective.',0

004D7D28: 'All Goblin regiments fear Wood Elves. You should engage Goblin regiments with Wood Elves wherever possible.',0

004D7D94: 'Use ballistic regiments which fire in an arc (mortar, archers etc) to fire over obstacles.',0

004D7DF0: 'Gain the advantage in melee by charging enemy regiments in the flanks or rear.',0

004D7E40: 'Giant Spiders have a 360 degree field of vision. This makes it difficult to surprise them by charging them in the rear.',0

004D7EB8: 'Wraiths can only be harmed by spells and magic items. In melee, ensure your regiment has a magic sword!',0

004D7F20: 'When being pursued by a faster enemy, drop a magic item. The enemy may stop to pick it up, while you escape!',0

004D7F90: 'If one of your regiments is fleeing, drop any magic items they are carrying so others can use them.',0

004D7FF4: 'The Steam Tank cannot be engaged in melee and will simply run over any enemies who get in its way. ',0

004D8058: 'Magic items may be hidden in buildings or other structures. Attack the structure with magic or artillery fire. Look out for clues!',0

004D8134: 'Look out for enemies with magic items, and kill them all! They will drop the item, allowing you to pick it up yourself!',0

004D81AC: 'You can sell armour and magic items by dragging the armour or item onto the bag of gold in the Troop Roster.',0

004D821C: 'The Steam Tank is very tough and can be used to draw enemy arrow fire with little chance of damage.',0

004D8280: 'Protect your wizards and artillery crews from attack by enemy missile fire and ground troops.',0

004D82E0: 'Use caution when advancing past obstacles such as buildings and trees, as enemy regiments may be hiding behind them.',0

004D8358: 'Hold the SHIFT key to display the turn-to-face cursor, making the operation easier.',0

004D83AC: 'Find out the status of regiments by looking at the colour of the small arrow under their banner.',0

004D8410: 'Soften up enemy regiments with missile fire and magic before engaging them in melee.',0

004D8468: 'You can drop magic items during battle by holding the ALT key and clicking the item in the magic panel.',0

004D84D0: 'Buying extra armour for a regiment makes them tougher, but more expensive to reinforce in the future.',0

004D8538: 'Retreating a regiment to lead the enemy into an ambush is an old but effective tactic.',0

004D8590: 'You can deploy a maximum of 10 regiments in a battle. If your army is larger, choose those most suitable for the battle.',0

004D860C: 'Launch surprise attacks by hiding your regiments behind buildings and trees and charging out as the enemy passes by.',0

004D8684: 'Use the F5 key to toggle the order in which the banners are drawn. This makes it easier to select the required one.',0

004D876C: 'Crossbows have more power and range than other bows, but they take longer to reload and only the front rank can fire.',0

004D87E4: 'If you lose a battle you can still continue your campaign. This may be the best option, unless you have suffered heavy losses.',0

004D8864: 'Use the map to find out the size and threat rating of enemy and friendly regiments.',0

004D88B8: 'When deploying ballistic regiments, move the fire cursor around the battlefield to check they can fire where you want.',0

004D89EC: 'When regiments are not busy, face them in different directions. This will help you spot any potential sneak attack.',0

004D8A60: 'Keep your losses to a minimum. If your regiments suffer continual heavy casualties, it may be best to try the battle again.',0

004D8ADC: 'Make sure your regiments are placed where they can see as much as possible, while remaining hidden from the enemy.',0

004D8B50: 'Survey the battlefield before and during deployment. As you place your regiments, more enemies may be revealed.',0

004D8DBC: 'Objective Z - False - NODISPLAY',0

004D8DDC: 'Objective Z - True - NODISPLAY',0

004D8DFC: 'Objective Y - Fail',0

004D8E10: 'Objective Y - Completed',0

004D8E28: 'Objective X - Fail',0

004D8E3C: 'Objective X - Completed',0

004D8E54: 'Objective W - Fail',0

004D8E68: 'Objective W - Completed',0

004D8E80: 'Objective V - Fail',0

004D8E94: 'Objective V - Completed',0

004D8EAC: 'Objective U - Fail',0

004D8EC0: 'Objective U - Completed',0

004D8ED8: 'Objective T - Fail',0

004D8EEC: 'Objective T - Completed',0

004D8F04: 'Objective S - Fail',0

004D8F18: 'Objective S - Completed',0

004D8F30: 'Objective R - Fail',0

004D8F44: 'Objective R - Completed',0

004D8F5C: 'Objective Q - Fail',0

004D8F70: 'Objective Q - Completed',0

004D8F88: 'Objective P - Fail',0

004D8F9C: 'Objective P - Completed',0

004D8FB4: 'Objective O - Fail',0

004D8FC8: 'Objective O - Completed',0

004D8FE0: 'Objective N - Fail',0

004D8FF4: 'Objective N - Completed',0

004D900C: 'Objective M - Fail',0

004D9020: 'Objective M - Completed',0

004D9038: 'Objective L - Fail',0

004D904C: 'Objective L - Completed',0

004D9064: 'Objective K - Fail',0

004D9078: 'Objective K - Completed',0

004D9090: 'The gold is safe from the Goblins.',0

004D90B4: 'The Goblins made off with the gold.',0

004D90D8: 'The Black Grail survives.',0

004D90F4: 'The Black Grail is destroyed.',0

004D9114: 'The Hand of Nagash survives.',0

004D9134: 'The Hand of Nagash is destroyed.',0

004D9158: 'Objective G - False - NODISPLAY',0

004D9178: 'Objective G - True - NODISPLAY',0

004D9198: 'Objective F - False - NODISPLAY',0

004D91B8: 'Objective F - True - NODISPLAY',0

004D91D8: 'Count Carstein retains possession of the Jewel.',0

004D9208: 'Count Carstein is destroyed, as are his plans for the Jewel.',0

004D9248: 'Objective D - False - NODISPLAY',0

004D9268: 'Objective D - True - NODISPLAY',0

004D9288: 'Objective C - False - NODISPLAY',0

004D92A8: 'Objective C - True - NODISPLAY',0


004D92C8: 'Objective B - False - NODISPLAY',0

004D92E8: 'Objective B - True - NODISPLAY',0

004D9308: 'Objective A - False - NODISPLAY',0

004D9328: 'Objective A - True - NODISPLAY',0

004D9348: 'MPAlliedArmy10',0

004D9358: 'MPAlliedArmy9',0

004D9368: 'MPAlliedArmy8',0

004D9378: 'MPAlliedArmy7',0

004D9388: 'MPAlliedArmy6',0

004D9398: 'MPAlliedArmy5',0

004D93A8: 'MPAlliedArmy4',0

004D93B8: 'Kurtz',27h,'s Redhammers',0

004D93CC: 'Defenders Of The Realm',0

004D93E4: 'Warriors Of Sigmar',0

004D93F8: 'MPUndeadArmy10',0

004D9408: 'MPUndeadArmy9',0

004D9418: 'MPUndeadArmy8',0

004D9428: 'MPUndeadArmy7',0

004D9438: 'MPUndeadArmy6',0

004D9448: 'MPUndeadArmy5',0

004D9458: 'MPUndeadArmy4',0

004D9468: 'Company Of Woe',0

004D9478: 'Brotherhood Of The Shroud',0

004D9494: 'The Dark Legion',0

004D94A4: 'MPGreenArmy10',0

004D94B4: 'MPGreenArmy9',0

004D94C4: 'MPGreenArmy8',0

004D94D4: 'MPGreenArmy7',0

004D94E4: 'MPGreenArmy6',0

004D94F4: 'MPGreenArmy5',0

004D9504: 'MPGreenArmy4',0

004D9514: 'The Gutrippas',0

004D9524: 'Waaagh! Urgat',0

004D9534: 'Gnashrak',27h,'s Boyz',0

004D9544: 'voidarmyname',0

004D9554: 'The Dread King succeeds in repelling your attack. All life is set to be swept aside as his forces head for the Empire and beyond.',0

004D95D8: 'The Dread King has been conquered and his army collapses in the wake of his destruction.',0

004D9634: 'The Undead forces were unable to withstand your onslaught.',0

004D9670: 'The Undead fail to stop your progress towards Moussillon.',0

004D96AC: 'The Undead forces resisted your attack.',0

004D96D4: 'The Undead forces were repelled.',0

004D96F8: 'The Undead are free to befoul the woodland.',0

004D9724: 'The woodland is cleared of the loathsome Undead.',0

004D9758: 'The Undead continue with their attempts to enter the forest.',0

004D9798: 'The Undead',27h,'s attempt to enter the forest is foiled.',0

004D97CC: 'The farm falls to the Greenskin raiders.',0

004D97F8: 'The Greenskin raiders were repelled.',0

004D9820: 'The Undead brigade were undeterred by your onslaught.',0

004D9858: 'The Undead brigade is laid to rest once more.',0

004D9888: 'The Undead army resisted your assault.',0

004D98B0: 'Axebite Pass is clear of Undead.',0

004D98D4: 'The Undead army were unable to withstand your attack.',0

004D990C: 'The Undead assault was a success.',0

004D9930: 'Once again the Undead fail to stop your progress.',0

004D9964: 'The Trolls continue to cause havoc in the area.',0

004D9994: 'The Trolls have been vanquished.',0

004D99B8: 'The Undead attack was a success.',0

004D99DC: 'The Undead army failed to halt your march to Kislev.',0

004D9A14: 'The Orcs resisted your attack on their camp.',0

004D9A44: 'The Orc camp is destroyed and the booty is yours.',0

004D9A78: 'The Greenskins were undeterred by your attack.',0

004D9AA8: 'The Greenskin threat was repelled.',0

004D9ACC: 'The Undead army repelled your attack.',0

004D9AF4: 'The Undead army is driven from the tunnels.',0

004D9B20: 'The Undead horde resisted your assault.',0

004D9B48: 'The stench of the Undead is wiped from the land.',0

004D9B7C: 'Blighted Towers remains in the hands of the Greenskins.',0

004D9BB4: 'Blighted Towers is held by the Empire once more.',0

004D9BE8: 'The Orc raiders were successful in their attack.',0

004D9C1C: 'The Orc attackers were repelled.',0

004D9C40: 'The Greenskins',27h,' attack was a success.',0

004D9C68: 'The Greenskins',27h,' attack was foiled.',0

004D9C8C: 'The Undead ambush was successful.',0

004D9CB0: 'The Undead ambush failed to destroy your army.',0

004D9CE0: 'The Undead hold the main route to Karak Norn.',0

004D9D10: 'The route to Karak Norn is clear of Undead.',0

004D9D3C: 'The Undead army retains control of Helmgart.',0

004D9D6C: 'Helmgart is once more in the hands of the Empire.',0

004D9DA0: 'Helmgart is in the hands of the Undead.',0

004D9DC8: 'Helmgart',27h,'s attackers failed to take the tower.',0

004D9DF8: 'The victory belongs to the Undead army.',0

004D9E20: 'The Undead force is no more and the Countess is safe.',0

004D9E58: 'To brigands',27h,' assault was successful.',0

004D9E80: 'The brigands were repelled.',0

004D9E9C: 'Grissburg falls to its cadaverous invaders.',0

004D9EC8: 'The Undead threat is returned to the grave.',0

004D9EF4: 'The Orcs were undeterred by your ambush.',0

004D9F20: 'The Orcs failed to evade your ambush.',0

004D9F48: 'The trading post lies undefended.',0

004D9F6C: 'The trading post',27h,'s attackers were repelled.',0

004D9F98: 'Dispel Magic creates an aura of anti-magic around the chosen friendly regiment, and any offensive magic entering this

zone of protection may be neutralized. It may also be cast on a regiment which is currently engulfed by magic. Dispel is more

effective when more magic is channeled into it, but its potency is reduced after each attempt to dispel.',0

004DA0F8: 'The mage uses the power of the void to transport him across the battlefield, to any point he desires. This can take the

mage into close combat with the usual advantages, but not into any areas that are normally inaccessible.',0

004DA1DC: 'This medium ranged spell allows the mage to drain energy from living creatures. All those close to the nominated target

feel the very life force sucked out of them as the spell takes effect. The life that is stolen is absorbed into the mage',27h,'s

soul, healing wounds and revitalizing. Only magical armour will offer any resistance.',0

004DA328: 'The mage conjures a swirling cloud of darkness that moves across the field, annihilating everything in its path. Strong

characters have a better chance of surviving the attack, and only those with magical armour can expect any defense against this

spell.',0

004DA428: 'This whirling torrent of magical energy materialises over the enemy target, releasing swirling blades into the regiment

and causing severe wounding. The effectiveness of the spell is lessened when targeted at more skilled fighters, as they defend

themselves more effectively from the assault.',0

004DA550: 'A bolt of Dark magic strikes a single target within a short distance. Weaker targets are killed by the attack but

before expiring suffer violent seizures, haphazardly striking those in the near vicinity. Armour provides no defence against this

spell.',0

004DA64C: 'A powerful blast of Dark energy rushes towards the target, causing severe wounding. The spell is also exceedingly

effective against larger targets, but will not travel very far before it fades.',0

004DA710: 'The necromancer',27h,'s power raises the bodies of the dead up from the belly of the earth. A regiment of Zombies rises

from the ground to fight on behalf of their master. This spell can only sustain one group of Zombies at any one time so it must be

cancelled or dispelled, or the Zombie regiment killed, before the spell may be cast again.',0

004DA860: 'A beam of magic shoots from the mage',27h,'s eyes, corroding and withering any target in its path. Armour offers no

protection against this short ranged but highly effective attack, it merely crumbles away.',0

004DA92C: 'The shaman can inspire to greater efforts any friendly regiment within a long range, for a short period of time. The

target of the magic becomes tougher and stronger, giving it a considerable advantage in melee.',0

004DAA00: 'This spell protects the chosen Orc or Goblin regiment from all magic for a short period of time. Mork Save Uz not only

dispels any spells currently cast on the regiment but also renders the target unaffected by all magic, including friendly magic,

for the duration of the spell.',0

004DAB18: 'Gork imbues the shaman with astounding powers in melee. For a short period of time, vaporous fists swirl through the

fray, lashing out repeatedly with astonishing accuracy and strength and causing severe casualties in the enemy ranks.',0

004DAC04: 'The shaman',27h,'s wailing for divine intervention is answered as the enormous foot of Gork stamps down on the target

unit. Gork is not always precise about where he treads, but when on target the result is devastating.',0


004DACDC: 'The shaman sends out a searing beam of energy, delivering a mighty mental blow to anything in its path and causing

massive internal wounding. The range of the shaman',27h,'s power is good, and the spell is effective against all targets who are

caught in its path.',0

004DADE0: 'The shaman sends a bolt of energy flying towards the target. The first target hit by the blast will suffer the

unfortunate consequence of their head exploding in a shower of bone and blood. Tougher creatures can withstand this mental

assault, but armour offers no protection whatsoever.',0

004DAF00: 'The mage is surrounded in a shimmering cloak of ice and snow which may lessen the impact of normal weapons. A blow from

a magical weapon will be deflected as normal but will also destroy the shield, thus rendering the mage open to further attacks.',0

004DAFF8: 'A furious blizzard stirs up around a nearby enemy target, stopping them in their tracks. The troops are temporarily

immobilized by the strong winds and biting cold, rendering them unable to move, fight, shoot or cast magic.',0

004DB0D8: 'A flock of crystalline hawks appears in the sky above the heads of a nearby enemy unit, unnerving them with their

unearthly shrieking. Such a spectacle may cause the target unit to run in fear from the battlefield.',0


004DB1B0: 'This spell creates a frozen shield that protects the chosen friendly regiment from missile fire. The enemy',27h,'s

chances of penetrating the shield are greatly reduced and the shield remains effective for a short time unless dispelled or

cancelled by the caster. The shield offers no protection from melee attacks and is automatically dispelled if the subject enters

hand-to-hand combat.',0

004DB330: 'A freezing wind heads towards the target freezing those it reaches. The spell',27h,'s range is unpredictable and varies

greatly, however it is unhindered by obstacles and armour cannot protect those who are trapped in its wake.',0

004DB410: 'Sharp icicles spring from the mage',27h,'s hand in the direction of the target, causing multiple wounds as they pierce

and impale their targets. This ranged attack is shorter than most, but is still highly effective as the deadly needles of ice

cause their victims to freeze and shatter.',0

004DB52C: 'This spell sends forth an icy beam, subjecting anything in its path to a violent and freezing assault against which

armour affords no protection. The spell has a medium range.',0

004DB5DC: 'While in melee a freezing mist engulfs the mage and anyone in close proximity to him, turning their bodies into frozen

blocks of ice. The spell',27h,'s lack of range is compensated by its effectiveness, as limbs freeze and shatter causing horrific

and often mortal wounds.',0


004DB6E8: 'The mage is lifted up on ethereal fiery wings and is transported to another part of the battlefield. This can take the

mage into close combat with the usual advantages, but not into any areas that are normally inaccessible.',0

004DB7C8: 'Twisting bands of energy entwine the enemy unit, entangling them and rendering them unable to move, fight, shoot or

cast magic. The spell remains in effect for a short time unless dispelled or cancelled by the casting mage.',0

004DB8A8: 'A fierce column of fire erupts from the ground spewing forth flame and ash. All troops who are caught in the blast are

burned and attempt to back away from the flames. The spell stays in effect for a short time unless dispelled or cancelled by the

casting mage. Only one Flamestorm can be in effect at any one time.',0

004DB9E4: 'This powerful spell creates a flaming meteor, suspended in the air high above the heads of the enemy troops. The meteor

crashes to the ground, delivering an awesome blast to anything onto which it falls. The mere sight of the flames descending from

the sky is often enough to make the enemy flee in fear.',0

004DBB18: 'A phantasmal flaming skull flies from the mage',27h,'s hands and travels a short distance until the spell expires or

hits a solid object. The disembodied head causes a good amount of damage to any target it passes through, and its unearthly

laughter can cause units to flee in fear.',0


004DBC30: 'A powerful attack, Blast launches a lethal volley of burning energy at the target. The range is of a medium distance,

but the flames deal a lethal blow to all but the hardiest of targets.',0

004DBCEC: 'Magical flaming swords materialize around the mage and will attack enemy units on behalf of their invoker. The swords

fly towards any nearby enemies, each dealing a powerful blow before returning once more to the caster',27h,'s side. The spell

lasts for a short while before the swords fade away.',0


004DBE10: 'A fiery ball of energy blasts forth from the mage',27h,'s hands and hurtles towards its target, wounding any troops in


the blast area. The spell has a medium range and armour offers no protection from the searing blast. By channeling more magic into

the spell, the mage can produce multiple fireballs.',0

004DBF38: 'This enchanted book contains mysterious secrets allowing a Wizard to increase his repertoire of spells by one, up to a

maximum of five spells. The Book Of Ashur may only be carried by Wizards.',0

004DBFFC: 'This powerful wand channels the energy of the winds of magic, providing the bearer with extra magical powers. Any spell

in the bearer',27h,'s repertoire can be cast for one less magic point than it would normally cost, to a minimum of one point. The

Wand Of Jet may only be carried by Wizards.',0

004DC11C: 'The Staff Of Osiris contains magic which can unleash a powerful energy bolt. It may be cast once per magic phase,

sending a blast of pure energy towards the target. Any troop in the blast',27h,'s path is hit with great force. The Staff may only

be carried by Wizards.',0

004DC224: 'This banner is infused with the power of the Waaagh and has the ability to negate hostile spells which are cast at the

bearer',27h,'s regiment. Additionally, any enemy Wizard who comes into contact with the regiment will explode, dying immediately.

This banner may only be carried by Orc and Goblin armies.',0


004DC354: 'This powerful banner infuses the bearer',27h,'s regiment with extra courage, making them braver and more determined. A

regiment bearing this banner will never break from hand-to-hand combat and is immune to fear.',0

004DC424: 'This hallowed banner has been infused with power and can lash the enemy with bolts of pure energy. It may be cast once

per magic cycle, unleashing up to six mighty lightning bolts upon enemy troops within range.',0

004DC4F8: 'The banner of Arcane Warding is inscribed with sigils to twist magic aside and deflect it in unpredictable paths. When

a hostile spell is cast against a regiment bearing this banner the spell is likely to be either negated or deflected towards the

closest enemy regiment.',0

004DC608: 'This enchanted horn has the power to panic enemies and calm friendly troops with a single blast. When sounded, all

enemy regiments within earshot may flee and all fleeing friendly regiments within range will rally themselves.',0

004DC6EC: 'When drunk, this magic potion increases the strength of the bearer',27h,'s regiment for a short period of time,

allowing them to inflict far more damage on enemy troops in melee. The potion can only be used once.',0

004DC7BC: 'This pendant is enchanted with a life-sensing force which, when the bearer is slain, causes the Heart to explode. Any

troop caught in the blast is hit with potentially huge force and if wounded suffers terrible damage.',0

004DC898: 'The Enchanted Shield provides the bearer',27h,'s regiment with an extra level of armour, or provides a basic level of

armour if the regiment has none. This item can only be utilised by troops who are normally able to use a shield.',0

004DC97C: 'The Shield of Ptolos is magically inscribed with a myriad of distracting patterns and designs. The patterns magically

distract arrows and bolts, sending them spinning off course. The bearer',27h,'s regiment will be protected against missiles from

bows, crossbows, war engines and so on. Additionally, the shield provides the bearer',27h,'s regiment with a basic level of armour

if they have none. This item can only be utilised by troops who are normally able to use a shield.',0

004DCB50: 'This magic helmet protects the bearer',27h,'s regiment from the effects of fire or flame attacks. The magical powers

are so effective that almost all such attacks will be ineffective.',0

004DCC04: 'The Spelleater Shield is inscribed with symbols which have the power to absorb enemy magic. Whenever the bearer',27h,'s

regiment is the target of an enemy spell the shield has a good chance of absorbing the magic and channeling its power to any

friendly mages. The shield can also negate the effects of enemy magic items. Additionally, the shield provides the bearer',27h,'s

regiment with a basic level of armour if they have none. This item can only be utilised by troops who are normally able to use a

shield.',0

004DCDF8: 'Magic item no longer used.',0

004DCE14: 'This mighty sword channels the energy of Celestial magic through its blade. In hand-to-hand combat a successful strike

wounds the enemy automatically, regardless of any armour he may be wearing. When the wielder is in melee it may be cast once per

magic cycle, summoning multiple lightning bolts from the sky which strike the enemy regiment.',0

004DCF6C: 'This sword is enchanted with the energy of Bright magic. Its magical power may be cast once per magic cycle when the

wielder is in melee, unleashing a fiery blast which wounds any troops in the vicinity.',0

004DD038: 'Forged by a great Dwarf runesmith as a gift to the Empire, this sword has powerful Dwarf runes carved upon its blade.

The sword strikes with such force it penetrates all armour, and any undead troops hit by the sword suffer twice the normal damage.

This sword may only be used by Human armies.',0

004DD160: 'This unholy sword holds terrifying evil spirits within its blade. In hand-to-hand combat the sword may be cast once per

Magic Cycle, sending forth a demonic wave of spirits to strike fear into the hearts of the enemy. This sword may only be used by

Undead armies.',0


004DD268: 'This mighty sword has runes inscribed along the blade by a Bright magic Wizard Lord. In hand-to-hand combat the wielder

strikes more accurately and ferociously against his enemies. In addition a fireball may be cast from the sword once per Magic

Cycle.',0


004DD368: 'Not Used.',0

004DD374: 'SingleSanguine',0

004DD384: 'Cash300',0

004DD38C: 'Cash250',0

004DD394: 'Cash200',0

004DD39C: 'Cash150',0

004DD3A4: 'Cash100',0

004DD3AC: 'Cash050',0

004DD3B4: 'Dispel Magic',0

004DD3C4: 'Witch Flight',0

004DD3D4: 'Soul Drain',0

004DD3E0: 'Arnizipal',27h,'s Black Horror',0

004DD3FC: 'Blade Wind',0

004DD408: 'Death Spasm',0

004DD414: 'Doombolt',0

004DD420: 'Raise the Dead',0

004DD430: 'Gaze of Nagash',0

004DD440: 'Ere We Go',0

004DD44C: 'Mork Save Uz',0

004DD45C: 'Fists of Gork',0

004DD46C: 'Da Krunch',0

004DD478: 'Gaze of Mork',0

004DD488: 'Brain Bursta',0

004DD498: 'Crystal Cloak',0

004DD4A8: 'Snow Blizzard',0

004DD4B8: 'Hawks of Miska',0

004DD4C8: 'Shield of Cold',0

004DD4D8: 'Wind of Cold',0

004DD4E8: 'Ice Shards',0

004DD4F4: 'Chill Blast',0

004DD500: 'Death Frost',0

004DD50C: 'Wings of Fire',0

004DD51C: 'Crimson Bands',0

004DD52C: 'Flamestorm',0

004DD538: 'Conflagration of Doom',0

004DD550: 'The Burning Head',0

004DD564: 'Blast',0

004DD56C: 'Sanguine Sword',0

004DD57C: 'Fireball',0

004DD588: 'Dark Book',0

004DD594: 'Waaagh Book',0

004DD5A0: 'Ice Book',0

004DD5AC: 'Bright Book',0

004DD5B8: 'Book of Ashur',0

004DD5C8: 'Wand of Jet',0

004DD5D4: 'Staff of Osiris',0

004DD5E4: 'Mork',27h,'s War Banner',0

004DD5F8: 'Banner of Defiance',0

004DD60C: 'Banner of Wrath',0

004DD61C: 'Banner of Arcane Warding',0

004DD638: 'Ring of Volans',0

004DD648: 'Horn of Urgok',0

004DD658: 'Potion of Strength',0

004DD66C: 'Heart of Woe',0

004DD67C: 'Enchanted Shield',0

004DD690: 'Shield of Ptolos',0

004DD6A4: 'Dragonhelm',0

004DD6B0: 'Spelleater Shield',0

004DD6C4: 'Lighning Bolt',0

004DD6D4: 'Stormsword',0

004DD6E0: 'Hellfire Sword',0

004DD6F0: 'Runefang',0

004DD6FC: 'Sword Skabskrath',0

004DD710: 'Grudgebringer Sword',0

004DD724: 'Not used.',0

004DD730: 'These troops are highly trained and experienced warriors who ride into battle on mighty warhorses. They are proficient

fighters and give an excellent rapid response capability to any mercenary army.',0

004DD7F8: 'These massive creatures stand twice as tall as a man and are far more strongly built. Although not particularly

intelligent, they are strong and tough and fight ferociously. Due to their large and threatening appearance Ogres provoke fear.',0

004DD8E8: 'Like all warriors of the Empire these bowmen are skilled in their art. They are armed with standard bows which have a

medium range. Although they wield their bows with skill they are not particularly effective in hand-to-hand combat. Only the front

two ranks of archers may fire.',0

004DDA00: 'Like all warriors of the Empire these troops are skilled in their art. They are armed with powerful crossbows which

have a long range but require line of sight to their target. Although they wield their crossbows with skill they are not

particularly effective in hand-to-hand combat. Only the front rank of crossbowmen may fire.',0

004DDB4C: 'Halberdiers, like all the Empire',27h,'s infantry, are highly trained and proficient fighters. The halberds they wield

are heavy weapons which hit with great force. Halberdiers are skilled in combat, but because their weapons must be wielded with

both hands they are limited in the amount of armour they can utilise.',0

004DDC84: 'These warriors, like all swordsmen of the Empire, are highly trained and proficient fighters. They are skilled in

combat and provide a solid infantry core for any mercenary army.',0

004DDD38: 'These young nobles are fairly inexperienced and have yet to win their positions as Knights of the Empire. In combat

their skills are average but they carry pistols which, although only having a very short range, are powerful enough to penetrate

most armour. The pistols require line of sight to their target.',0

004DDE70: 'Vampires are human in appearance, but their blood is tainted with supernatural energy. They move swiftly and are very

tough, being able to sustain many wounds before they die. A Vampire',27h,'s skill in combat is excellent and they are relentless

fighters, making them formidable opponents. In addition they have the powers of Dark and Necromantic Magic at their disposal.',0

004DDFE0: 'Night Goblin Archers are armed with short bows. Their skill as archers is average, but their bows only have a short

range. Night Goblins hate Dwarfs and are unlikely to flee when fighting them. However, they fear Elves and are therefore at a

disadvantage when facing Elf regiments. This regiment conceals Night Goblin Fanatics, gibbering lunatics who become immensely

strong and fearless after drinking intoxicating fungus beer. Hidden within the regiment, they are pushed out when close to the

enemy. The Fanatics spin wildly through any troops they contact and cannot be engaged in hand-to-hand combat. They eventually

collapse from exhaustion or collide with an obstacle.',0

004DE284: 'Typically smaller than Orcs, Goblins look rather thin and scrawny compared to their larger relatives. Night Goblins

hate Dwarfs and are unlikely to flee when fighting them. However, they fear Elves and are therefore at a disadvantage when facing

Elf regiments. This regiment conceals Night Goblin Fanatics, gibbering lunatics who become immensely strong and fearless after

drinking intoxicating fungus beer. Hidden within the regiment, they are pushed out when close to the enemy. The Fanatics spin

wildly through any troops they contact and cannot be engaged in hand-to-hand combat. They eventually collapse from exhaustion or

collide with an obstacle.',0


004DE514: 'Unit is not active. (Trader)',0

004DE534: 'Unit is not active. (Peasant)',0

004DE554: 'Unit is not active. (Villager)',0

004DE574: 'Unit is not active. (Vamp Lord)',0

004DE594: 'Unit is not active. (NG Fanatic)',0

004DE5B8: 'Unit is not active. (Traders)',0

004DE5D8: 'Unit is not active. (Peasants)',0

004DE5F8: 'Unit is not active. (Townsfolk)',0

004DE618: 'Unit is not active. (Villagers)',0

004DE638: 'Zombies are fresh corpses brought back to life by foul necromancy. Their skill in combat is poor and if forced to flee

from hand-to-hand combat the magical bond which sustains them is destroyed and they collapse lifelessly to the ground. Zombies are

unnatural creatures which cause fear and are immune to this type of psychology themselves.',0

004DE790: 'These terrible and powerful creatures are the remains of Necromancers who were physically consumed by the evil magic

they practised. Their bodies are insubstantial and can only be harmed by magic weapons or spells, which makes them very hard to

kill, and they are not slowed by difficult terrain. Wraiths are supernatural creatures which cause fear and are immune to this

type of psychology themselves.',0

004DE924: 'Wights are the decayed remains of evil lords, wearing ancient battle gear and re-animated by the power of necromancy.

They are armed with magical Wight Blades which can inflict many wounds with a single blow. If forced to flee from hand-to-hand

combat the magical bond which sustains them is destroyed and they crumble to dust. Wights are supernatural creatures which cause

fear and are immune to this type of psychology themselves.',0

004DEAD8: 'This regiment consists of the re-animated remains of Bretonnian Grail Knights and their horses. They are extremely

powerful warriors and fight relentlessly. The horses are not slowed by difficult terrain and the regiment will never flee from

hand-to-hand combat. These warriors are supernatural creatures which cause fear and are immune to this type of psychology

themselves.',0

004DEC50: 'These horrifying contraptions are constructed from bone and sinew and are pulled by Skeleton steeds. They inflict

tremendous damage when charging enemy troops and will never flee from hand-to-hand combat. Undead Chariots are evil and unnatural

machines which cause fear and are immune to this type of psychology themselves.',0

004DED94: 'Skeletons are the aging remains of fallen warriors, re-animated by the power of necromancy. A regiment of Skeletons

will never flee from hand-to-hand combat. Skeletons are supernatural creatures which cause fear and are immune to this type of

psychology themselves.',0

004DEEA0: 'Skeleton Horsemen are the aging remains of brave riders and their horses, re-animated by the power of necromancy. The

re-animated horses are not slowed by difficult terrain and a regiment of Skeleton Horsemen will never flee from hand-to-hand

combat. Skeletons are supernatural creatures which cause fear and are immune to this type of psychology themselves.',0

004DF008: 'Skeleton Archers are armed with standard bows. Their skill as archers is relatively poor, but they are equally as good

hand-to-hand fighters as Skeleton Warriors and will never flee from hand-to-hand combat. Skeletons are supernatural creatures

which cause fear and are immune to this type of psychology themselves. Only the front two ranks of archers may fire.',0

004DF174: 'This machine hurls maniacally screaming skulls high into the air, sending them crashing down into enemy ranks. It has

an extremely long range and can shoot over obstacles and terrain as the missile is fired in an arc, but it is progressively more

inaccurate the further it fires. The shot from a Screaming Skull Catapult causes fear in the target regiment and its crew are

immune to this type of psychology themselves. Armour is useless against hits from a Screaming Skull Catapult.',0

004DF358: 'These Wizards are evil men who use the power of evil magic to extend their own lives for centuries. They are extremely

dangerous, being strong fighters as well as having the powers of Dark and Necromantic Magic at their disposal.',0


004DF440: 'These ancient dead come from the desert lands of Araby in the south. They are slow-moving but tough and are powerful

fighters. Their greatest weakness is fire; a Mummy hit by flames suffers additional damage due to the flammable chemicals used

during their embalming. Mummies are supernatural creatures which cause fear and are immune to this type of psychology

themselves.',0


004DF5B8: 'Ghouls are inhuman creatures who live in places of the dead feeding on corpses. They are tough but very cowardly and

will flee if beaten in combat. Ghouls are foul and unnatural creatures which cause fear in the enemy.',0


004DF694: 'Large and repulsive, Trolls are extremely strong and fight with great ferocity. Their bodies possess a natural


resistance to magic and their flesh has the unusual ability to regrow almost instantly when wounded. A Troll can sustain a great

deal of damage before it is unable to regenerate. However, if burned they cannot regenerate so fire is their greatest enemy. Due to their hideous appearance Trolls cause fear.',0


004DF834: 'These Orc Wizards are slightly tougher than ordinary Orc Boyz and have the powers of Waaagh magic at their disposal.

They can wreak havoc amongst their enemies with their powerful and destructive spells.',0

004DF900: 'This enormous catapult hurls large boulders high into the air, sending them crashing down into enemy ranks. Its

enormously long range is equalled only by Imperial Cannons and it can shoot over obstacles and terrain as the missile is fired in

an arc, but it is progressively more inaccurate the further it fires. Armour is useless against hits from a Rock Lobber.',0

004DFA6C: 'This huge crossbow fires spear-sized missiles which can tear through several ranks of an enemy regiment, but is

progressively more inaccurate the further it fires. It has an extremely long range but requires line of sight to its target as the

missile is fired in a straight trajectory. Armour is useless against hits from a Bolt Thrower.',0

004DFBC0: 'Bigger and more powerful than ordinary Orc Boyz, Big',27h,'uns are very strong and mean and by far the best mob of Orcs

in the army. They are more skilled in combat and their size gives them greater overall strength than their smaller counterparts.',0

004DFCB4: 'These Orcs are the smallest of their kind, yet are still as tall as a man and substantially broader. Single-minded when it comes to battle, Orc Boyz normally form the core of any Orc army.',0

004DFD74: 'More skilled than normal Orcs, these powerful troops ride into battle on fierce war boars. As large as a horse, the

boars are thick-skinned, difficult to injure and fight viciously. Their pointed tusks and sharp teeth inflict extra damage when

charging enemy troops.',0

004DFE80: 'Orc Arrer Boyz are armed with standard bows. Their skill as archers is average and their bows have a medium range.

Arrer Boyz are just as skilled in hand-to-hand combat as other Boyz. Only the front two ranks of Arrer Boyz may fire.',0

004DFF6C: 'These Goblin Wizards are slightly tougher than ordinary Night Goblins and have the powers of Waaagh magic at their

disposal. Night Goblins hate Dwarfs and are unlikely to flee when fighting them. However, they fear Elves and are therefore at a

disadvantage when facing Elf regiments.',0

004E0088: 'Night Goblin Archers are armed with short bows. Their skill as archers is average, but their bows only have a short

range. Night Goblins hate Dwarfs and are unlikely to flee when fighting them. However, they fear Elves and are therefore at a

disadvantage when facing Elf regiments. Only the front two ranks of archers may fire.',0


004E01D0: 'Typically smaller than Orcs, Goblins look rather thin and scrawny compared to their larger relatives. Night Goblins

hate Dwarfs and are unlikely to flee when fighting them. However, they fear Elves and are therefore at a disadvantage when facing

Elf regiments.',0


004E02D8: 'These huge and ferocious creatures breed in the dank underground passageways deep below the earth. The combined force


of their two pincers allows them to fight with great strength. Due to their horrific nature Giant Scorpions cause fear.',0


004E03C8: 'These huge and horrific monsters are worshipped by Night Goblins. They are not slowed by difficult terrain and have 360


degree vision, making them excellent at spotting hidden enemies. Due to their ferocious appearance Gigantic Spiders cause fear.',0


004E04C0: 'These extremely large creatures are incredibly strong and tough, fighting with great skill and ferocity. However, their

dry woody skin suffers great damage if burned, so fire is their greatest enemy. They are not slowed by difficult terrain and hate


Orcs and Goblins, so are unlikely to flee when fighting them. Due to their huge and frightening appearance, Treemen provoke fear.

Treemen cannot wear armour.',0


004E0658: 'These tall, agile warriors are armed with powerful longbows. Their skill as archers is excellent and their bows have a


very long range. They are quick on their feet, are not slowed by difficult terrain and are equally as good hand-to-hand fighters


as other Elves. These troops will only wear light armour in battle as heavier varieties are too restrictive. Wood Elves are feared

by Goblins, giving them the advantage when facing them in combat. Only the front two ranks of archers may fire.',0

004E0844: 'These tall, agile warriors live in the forests of Loren. They are quick on their feet, are not slowed by difficult

terrain and are skilled in combat. Wood Elves are feared by Goblins, giving them the advantage when facing them in combat. Elves

will only wear light armour in battle as heavier varieties are too restrictive.',0

004E0988: 'These young mercenaries are fairly inexperienced, but make an exceptional rapid response force. Under the guidance of

their disillusioned leader they have abandoned the Empire to fight outside the law. In combat their skills are average but they


carry pistols, which only have a very short range yet are powerful enough to penetrate most armour. The pistols require line of

sight to their target.',0

004E0B18: 'These warriors originate from the cold and inhospitable lands of Norsca where they fight under the command of Eric

Ragnar, their leader and a personal friend of Bernhardt. They ride into battle on mighty warhorses and are skilled in combat.',0


004E0C0C: 'Ice Magic is a native form of Magic practised in the northern regions of Kislev. An Ice Mage is able to control magical

energy to produce deadly spells of ice and cold. Although extremely powerful in battle, Wizards do not fare well in hand-to-hand

combat. A Wizard may never wear armour.',0

004E0D30: 'Imperial Greatswords, like all swordsmen of the Empire, are highly trained and proficient fighters. The swords they

wield are so large they must be swung with both hands and therefore strike with great force. Due to this fact these troops are

limited in the amount of armour they can utilise.',0

004E0E58: 'These highly trained warriors were once swordsmen of the Empire. However, under the influence of their leader Jurgen

Muntz, they have abandoned the Empire to fight outside the law for greater material gain.',0


004E0F28: 'These massive creatures stand twice as tall as a man and are far more strongly built. Although they are not

particularly intelligent, they are strong and tough and fight ferociously. They are notoriously indiscriminate about who they

fight for, as long as they are rewarded. Due to their large and threatening appearance Ogres provoke fear.',0

004E1080: 'This machine fires explosive shells high into the air, sending them crashing into enemy ranks. It has an extremely long

range and can shoot over obstacles and terrain as the shell is fired in an arc, but it is progressively more inaccurate the

further it fires. Armour provides no protection against hits from a Mortar.',0

004E11C0: 'This machine is in effect a mobile cannon and is very heavily armoured. In battle it cannot be engaged in hand-to-hand

combat as it would simply run over any troops in its path. The cannon, which has a very long range but is progressively more

inaccurate the further it fires, launches heavy cannonballs which can tear through an enemy regiment with ease. Armour provides no

protection against hits from cannonballs.',0

004E1364: 'Flagellants are men who have been driven over the edge of sanity by some personal disaster or catastrophe, causing them

to travel the Empire preaching their nightmare visions of doom. Their madness gives them superhuman strength and resilience and

they fight with outstanding fury. Flagellants wear only tattered robes and will not wear armour.',0

004E14C0: 'Unit is no longer active.',0

004E14DC: 'Like all warriors of the Empire these bowmen are highly trained in their art. They are armed with standard bows which

have a medium range. Although they wield their bows with skill they are not particularly effective in hand-to-hand combat. Only

the front two ranks of archers may fire.',0


004E15FC: 'These fighters, like all the Empire',27h,'s infantry, are highly trained and proficient fighters. They are skilled in

combat and the halberds they wield are heavy weapons which hit with great force. These weapons must be wielded with both hands, so

these troops are limited in the amount of armour they can utilise.',0


004E1734: 'Having spent years studying his art at the Bright College in Altdorf, a Bright Wizard is able to control magical energy

to produce spells of flame and heat. Although extremely powerful in battle, Wizards do not fare well in hand-to-hand combat. A

Wizard may never wear armour.',0


004E184C: 'These warriors form part of the militia commanded by the Border Prince and former mercenary Sven Carlsson, a personal

friend of Bernhardt. They ride into battle on mighty warhorses and are proficient in combat.',0


004E1920: 'This unit is no longer active.',0

004E1940: 'This machine fires heavy cannonballs which can tear through enemy regiments and light buildings with ease, but is

progressively more inaccurate the further it fires. Its enormously long range is only equalled by Orc Rock Lobbers, but it

requires line of sight to its target as the cannonball is fired in a very shallow arc. Armour is useless against hits from a

cannon.',0


004E1AB4: 'As part of the respected Grudgebringer mercenary army these troops are skilled in their art and loyal to their

Commander. They are armed with powerful crossbows, which have a long range but require line of sight to their target. Although


they wield their crossbows with considerable skill, they are not particularly effective in hand-to-hand combat. Only the front

rank of crossbowmen may fire.',0


004E1C40: 'These warriors are highly experienced and proficient fighters led by Sergeant Gunther Schepke, Bernhardt',27h,'s second

in command. As part of the respected mercenary army known as the Grudgebringers they are completely loyal to their Commander.',0


004E1D30: 'Taking their name from their Commander',27h,'s powerful sword ',27h,'Grudgebringer',27h,' these mercenaries form the

core of the army known as the Grudgebringers. They are skilled in combat and ride into battle on mighty warhorses.',0


004E1E08: 'Determined and confident, Dwarfs are immensely strong and resilient although slow on their feet. They will flee in only


the most desperate circumstances and their hatred for Orcs and Goblins makes them even less likely to rout when fighting them.',0


004E1F00: 'These Knights belong to the most numerous of the Bretonnian orders of chivalry. They ride into battle on powerful

Bretonnian warhorses and are highly skilled in combat.',0


004E1FAC: 'Having sipped from the grail itself, these Knights are the most powerful of all the Knights of Bretonnia. Their skill

in combat is extraordinary and they fight determinedly. Grail Knights know no fear and are immune to such types of psychology.',0

004E20A4: 'Not Used - NULL',0

004E20B4: 'Training Dummies',0


004E20C8: 'Vampire',0

004E20D0: 'Ogres',0

004E20D8: 'Mercenary Crossbowmen',0

004E20F0: 'Pistoliers',0

004E20FC: 'Mercenary Cavalry',0

004E2110: 'Imperial Halberdiers',0

004E2128: 'Mercenary Swordsmen',0

004E213C: 'Night Goblin Archers With Fanatics',0

004E2160: 'Night Goblins With Fanatics',0

004E217C: 'UNUSED - Trader',0

004E218C: 'UNUSED - Peasant',0

004E21A0: 'UNUSED - Villager',0

004E21B4: 'Vampire Lord',0

004E21C4: 'Night Goblin Fanatic',0

004E21DC: 'UNUSED - Traders',0

004E21F0: 'UNUSED - Peasants',0

004E2204: 'UNUSED - Townsfolk',0

004E2218: 'UNUSED - Villagers',0

004E222C: 'Zombies',0

004E2234: 'Wraiths',0

004E223C: 'Wights',0

004E2244: 'Black Grail',0

004E2250: 'Undead Chariot',0

004E2260: 'Skeleton Warriors',0

004E2274: 'Skeleton Horsemen',0

004E2288: 'Skeleton Archers',0

004E229C: 'Screaming Skull Catapult',0

004E22B8: 'Necromancer',0

004E22C4: 'Mummies',0

004E22CC: 'UNUSED - Vampire Countess',0

004E22E8: 'Mannfred von Carstein',0

004E2300: 'Hand Of Nagash',0

004E2310: 'Ghouls',0

004E2318: 'Dread King',0

004E2324: 'Troll',0

004E232C: 'Orc Shaman',0

004E2338: 'Orc Rock Lobber',0

004E2348: 'Orc Bolt Thrower',0

004E235C: 'Orc Big',27h,'uns',0

004E2368: 'Orc Boyz',0

004E2374: 'Orc Boar Boyz',0

004E2384: 'Orc Arrer Boyz',0

004E2394: 'Night Goblin Shaman',0

004E23A8: 'Night Goblin Archers',0

004E23C0: 'Night Goblins',0

004E23D0: 'Giant Scorpion',0

004E23E0: 'Gigantic Spider',0

004E23F0: 'Brigand Archers',0

004E2400: 'Brigand Swordsmen',0

004E2414: 'Treeman',0

004E241C: 'Wood Elf Archers',0

004E2430: 'Wood Elf Glade Guards',0

004E2448: 'UNUSED - Reiksguard Knights',0

004E2464: 'Outlaw Pistoliers',0

004E2478: 'Ragnar',27h,'s Wolves',0

004E2488: 'Ice Mage',0

004E2494: 'Imperial Greatswords',0

004E24AC: 'Outlaw Infantry',0

004E24BC: 'Mercenary Ogres',0

004E24CC: 'Imperial Mortar',0

004E24DC: 'Imperial Steam Tank',0

004E24F0: 'UNUSED - Kemperbad Militia',0

004E250C: 'Flagellants',0

004E2518: 'Imperial Bowmen',0

004E2528: 'Helmgart Bowmen',0

004E2538: 'Countess',27h,' Guard',0

004E2548: 'Bright Wizard',0

004E2558: 'Carlsson',27h,'s Cavalry',0

004E256C: 'UNUSED - Talabheim Cannon',0

004E2588: 'Imperial Cannon',0

004E2598: 'Grudgebringer Cannon',0

004E25B0: 'Grudgebringer Crossbows',0

004E25C8: 'Grudgebringer Infantry',0

004E25E0: 'Grudgebringer Cavalry',0

004E25F8: 'Dwarf Warriors',0

004E2608: 'Knights Of The Realm',0

004E2620: 'Grail Knights',0

004E2630: 'Not Used',0

004E2E38: '[PARTICLES]\Magic.plb',0

004E2E50: '%s%s',0

004E2E58: '%s.lit',0

004E2E60: '%s.shd',0

004E2E68: '.m3x',0

004E2E70: 'Error reading ',27h,'%s',27h,', premature end of file',0Ah,0

004E2E9C: 'File ',27h,'%s',27h,'has file length of <= 0',0Ah,0

004E2EC0: '%s\texture',0

004E2ECC: 'texture',0

004E2ED4: '%s\ltexture',0

004E2EE0: 'ltexture',0

004E2EEC: 'D:\darkomen\SrcCode\Engine\C\Project.c',0

004E2F14: 'Could not find ',27h,'%s',27h,0Ah,0

004E2F2C: '%s.prj',0

004E2F34: 'Deploy troops automatically',0

004E302C: 'PISS',0

004E3260: '[SPRITES]\Deploy_u.spr',0

004E3278: '[SPRITES]\Deploy_o.spr',0

004E3290: '[SPRITES]\Deploy.spr',0

004E32A8: 'NoUploadsDuringScene',0

004E32C0: 'AlignToTile',0

004E32CC: 'SingleScene',0

004E32D8: 'DontLockPrimary',0

004E32E8: 'No3DfxFixes',0

004E32F4: 'PatchColourKey',0

004E3304: 'EnableMMX',0

004E3310: 'novideoplayhw',0

004E3320: 'NoPVRFixes',0

004E332C: 'Force3DSupport',0

004E333C: 'EnableS3',0

004E3348: 'patchpermedia2',0

004E3358: 'patchverite1000',0

004E3368: 'patchpermedia1',0

004E3378: 'patchrage2',0

004E3384: 'NoRGBA4444',0

  1. 004E3390: 'NoRGBA1555',0

004E339C: 'NoRGB16',0

004E33A4: 'No8Bit',0

004E33AC: 'No4Bit',0

004E33B4: 'nopassthru',0

004E3604: 'An error has occurred with the current Dark Omen installation, please re-install.',0

004E3658: 'ID_ICONAPP',0

004E3664: '%s\Patch\Advanced',0

004E3678: 'Only one instance of Dark Omen allowed!!',0Ah,0

004E36A4: 0Ah,'failed to unpack RNC file',0Ah,0

004E3800: 'Spline %d @ %x',0

004E3810: '[PORTRAIT]\%s\%s',0

004E3824: 'script',0

004E382C: '[PORTRAIT]\%s\%d.%s',0

004E3848: 'QUIT GAME?',0

004E3854: 'Error initialising the quit menu',0

004E3878: 'E:\darkomen\srccode\WinShell\WSMaterl.cpp',0

004E38A8: 'E:\darkomen\srccode\WinShell\WSButton.cpp',0

004E38D4: 'E:\darkomen\srccode\WinShell\WSMesh.cpp',0

004E38FC: 'DX_DropTextureFormatDepth - Couldn',27h,'t drop %dx%d %d Textures from %dx%d %dBpp, no smaller texture formats available',0

004E3970: 'DX_DropTextureFormatDepth - Dropping %dx%d %dBpp Textures from %dx%d %dBpp to %dx%d %dBpp',0

004E39CC: 'DX_DropTextureFormatSize - Scaling %dx%d %dBpp Textures from %dx%d %dBpp to %dx%d %dBpp',0

004E3A24: 'E:\darkomen\srccode\WinShell\WSTextur.cpp',0

004E3A50: '%dx%dx%d%c%c%c',0

004E3A64: 'Failed to load ',27h,'%s',27h,0

004E3A8C: 'DX_EnumTextureFormatsFunc: Found %dbpp True Colour (%d-%d-%d)%s ignoring',0

004E3AD8: ' with Alpha,',0

004E3AE8: 'DX_EnumTextureFormatsFunc: Found %dbpp True Colour (%d-%d-%d), storing',0

004E3B30: 'Could not set screen mode %dx%dx%d',0

004E3B54: 'Dark Omen has failed due to an incompatible DirectX version or out-of-date display drivers',0

004E3BB0: 'Dark Omen has failed due to out-of-date display drivers',0

004E3C24: 'E:\darkomen\srccode\WinShell\WSViewPt.cpp',0

004E3C50: 'E:\darkomen\srccode\WinShell\WSScene.cpp',0

004E3C7C: 'DX_PerformColourKeyTest failed - assuming colour key',0

004E3CB4: '%s - assuming colour key',0

004E3CD0: 'DX_PerformColourKeyTest: Unlock backbuffer failed',0

004E3D04: 'DX_PerformColourKeyTest: NULL surface returned by Lock on backbuffer',0

004E3D4C: 'DX_PerformColourKeyTest: Lock backbuffer failed',0

004E3D7C: 'DX_PerformColourKeyTest: EndScene failed',0

004E3DA8: 'DX_PerformColourKeyTest: Device->Execute(Buffer) failed',0

004E3DE0: 'DX_PerformColourKeyTest: BeginScene failed',0

004E3E0C: 'DX_PerformColourKeyTest: SetExecuteData failed',0

004E3E3C: 'DX_PerformColourKeyTest: Unlock execute buffer failed',0

004E3E74: 'DX_PerformColourKeyTest: Lock Execute Buffer failed',0

004E3EA8: 'DX_PerformColourKeyTest: CreateExecuteBuffer failed',0

004E3EDC: 'DX_PerformColourKeyTest: Blt clear device surface failed',0

004E3F18: 'DX_PerformColourKeyTest: Set Viewport background failed',0

004E3F50: 'DX_PerformColourKeyTest: Get Material Handle failed',0

004E3F84: 'DX_PerformColourKeyTest: SetMaterial failed',0

004E3FB0: 'DX_PerformColourKeyTest: CreateMaterial failed',0

004E3FE0: 'DX_PerformColourKeyTest: GetHandle on texture failed',0

004E4018: 'DX_PerformColourKeyTest: QueryInterface from texture failed',0

004E4054: 'DX_PerformColourKeyTest: Blt clear texture failed',0

004E4088: 'DX_PerformColourKeyTest: Error setting palette',0

004E40B8: 'DX_PerformColourKeyTest: Error creating palette',0

004E40E8: 'DX_PerformColourKeyTest: Create texture surface failed',0

004E4120: 'DX_PerformColourKeyTest: SetViewport failed',0

004E414C: 'DX_PerformColourKeyTest: AddViewport failed',0

004E4178: 'DX_PerformColourKeyTest: CreateViewport failed',0

004E41A8: 'DX_PerformColourKeyTest: EnumTextureFormats found no textures',0

004E41E8: 'DX_PerformColourKeyTest: EnumTextureFormats failed',0

004E421C: 'DX_PerformColourKeyTest: QueryInterface for IMDevice failed',0

004E4258: 'DX_PerformColourKeyTest: Create IM2Device failed',0

004E428C: 'DX_PerformColourKeyTest: Blt clear z-buffer failed',0

004E42C0: 'DX_PerformColourKeyTest: Attach zbuffer to device surface failed',0

004E4304: 'DX_PerformColourKeyTest: Create zbuffer surface failed',0

004E433C: 'DX_PerformColourKeyTest: Create device surface failed',0

004E4374: 'DX_PerformColourKeyTest: BadParams',0

004E439C: 'DX_DropSpriteCacheSize - Scaling %dx%d %dBpp Sprites from %dx%d %dBpp to %dx%d %dBpp',0

004E43F4: 'E:\darkomen\srccode\WinShell\WSSprite.cpp',0

004E4420: 'Could not load particle library ',27h,'%s',27h,0

004E4448: 'E:\darkomen\srccode\WinShell\WSPartcl.cpp',0

004E4478: 'E:\darkomen\srccode\WinShell\WSIO.cpp',0

004E44A0: 'WHDO',0

004E44A8: 'Couldn',27h,'t load sprite type ',27h,'%s',27h,0

004E44C8: 'Error closing ',27h,'%s',27h,0Ah,0

004E44DC: 'Light%d_Para',0

004E44EC: 'Light%d_Dirn',0

004E44FC: 'Light%d_Spot',0

004E450C: 'Light%d_Poin',0

004E451C: 'E:\darkomen\srccode\WinShell\WSHeirarchy.cpp',0

004E4550: 'E:\darkomen\srccode\WinShell\WSPreLit.cpp',0

004E457C: 'E:\darkomen\srccode\WinShell\WSPalett.cpp',0

004E45B4: 'E:\darkomen\srccode\WinShell\WSObj.cpp',0

004E45DC: 'ObjCreate',0

004E45E8: 'Gradient #%03d',0

004E45F8: 'ImgCache #%03d',0

004E4608: 'IconType #%03d',0

004E4618: 'ObjLink #%03d',0

004E4628: 'ButtonType #%03d',0

004E463C: 'PartclEmitter #%03d',0

004E4650: 'CacheControl #%03d',0

004E4664: 'Cache #%05d',0

004E4670: 'SprtCacheCntl #%03d',0

004E4684: 'SpriteCache #%05d',0

004E4698: '3DSpriteType #%05d',0

004E46AC: '3DSprite #%05d',0

004E46BC: 'PalWrap #%05d',0

004E46CC: 'Palette #%05d',0

004E46DC: 'ExeBuf #%05d',0

004E46EC: '3DViewport #%05d',0

004E4700: '3DCamera #%05d',0

004E4710: '3DFrame #%05d',0

004E4720: 'RenderState #%05d',0

004E4734: '3DMaterial #%05d',0

004E4748: '3DMeshInst #%05d',0

004E475C: '3DMeshType #%05d',0

004E4770: '3DTexture #%05d',0

004E4780: 'Light #%05d',0

004E478C: 'RMSpriteInst #%05d',0

004E47A0: 'RMSpriteType #%05d',0

004E47B4: 'RMMeshInst #%05d',0

004E47C8: 'RMMeshType #%05d',0

004E47DC: 'Camera #%05d',0

004E47EC: 'Scene #%05d',0

004E47F8: 'Frame #%05d',0

004E4804: 'Viewport #%05d',0

004E4814: 'Device #%05d',0

004E4824: 'AnyObject #%05d',0

004E4834: 'Create Name Failed',0

004E4848: 'BROKEN',0

004E4850: 'ObjLnk',0

004E4858: 'BtnTyp',0

004E4860: 'IPtcEm',0

004E4868: 'ISpCnt',0

004E4870: 'ISpCch',0

004E4878: 'ISpTyp',0

004E4880: 'ISpIns',0

004E4888: 'IPalWp',0

004E4890: 'IPalet',0

004E4898: 'IExeBf',0

004E48A0: 'IViewP',0

004E48A8: 'ILight',0

004E48B0: 'ICamra',0

004E48B8: 'IFrame',0

004E48C0: 'IMatrl',0

004E48C8: 'IMsIns',0

004E48D0: 'IMsTyp',0

004E48D8: 'ITxIns',0

004E48E0: 'ITxTyp',0

004E48E8: 'RLight',0

004E48F0: 'RSpIns',0

004E48F8: 'RSpTyp',0

004E4900: 'RMsIns',0

004E4908: 'RMsTyp',0

004E4910: 'RCamer',0

004E4918: 'RScene',0

004E4920: 'RFrame',0

004E4928: 'RViewP',0

004E4930: 'Device',0

004E4938: 'AnyObj',0

004E4940: '????~%s',0

004E4948: '%s-%s',0

004E4950: '%s-??????',0

004E495C: 'E:\darkomen\srccode\WinShell\WSExeBuf.cpp',0

004E4988: 'E:\darkomen\srccode\WinShell\WSDevice.cpp',0

004E49B4: 'E:\darkomen\srccode\WinShell\WSCache.cpp',0

004E4F5C: '%s.BTB',0

004E4F64: '[ARMYTMP]\replay',0

004E4F78: '%s.CTL',0

004E4F80: 'FurnType %d',0

004E59AC: 'Cave Squig',0

004E59B8: 'Giant Wolf',0

004E59C4: 'War Boar',0

004E59D0: 'Warhorse',0

004E59DC: 'None',0

004E67EC: '$',0000h

004E6884: 'UnNamed Boundary',0

004E6898: 'G_UNATTA',0

004E68A4: 'G_BEATEM',0

004E68B0: 'G_HADIT',0

004E68B8: 'G_NEXT',0

004E68C0: 'G_OVERER',0

004E68CC: 'G_MAGICS',0

004E68D8: 'G_SPELLW',0

004E68E4: 'G_IMOFF',0

004E68EC: 'G_KILLX3',0

004E68F8: 'G_LOSTEM',0

004E6904: 'G_TGGOT',0

004E690C: 'G_TGGONE',0

004E6918: 'G_ORANGE',0

004E6924: 'G_UNFIRE',0

004E6930: 'G_STOP',0

004E6938: 'G_GOTEM',0

004E6940: 'G_FORMUP',0

004E694C: 'G_GOTIT',0

004E6954: 'G_USELES',0

004E6960: 'G_GETLST',0

004E696C: 'G_ENUFF',0

004E6974: 'G_SEENEM',0

004E6980: 'G_FIRE',0

004E6988: 'G_WATCH',0

004E6990: 'G_KILLAL',0

004E699C: 'G_STEADY',0

004E69A8: 'G_ORRID',0

004E69B0: 'G_LEGGIT',0

004E69BC: 'G_CUTDN',0

004E69C4: 'G_CHARGE',0

004E69D0: 'U_UNATTA',0

004E69DC: 'U_VICTOR',0

004E69E8: 'U_CURSES',0

004E69F4: 'U_NMDEST',0

004E6A00: 'U_ASSIST',0

004E6A0C: 'U_THREAT',0

004E6A18: 'U_SPELLV',0

004E6A24: 'U_FLEE',0

004E6A2C: 'U_BLOOD',0

004E6A34: 'U_NMLOST',0

004E6A40: 'U_AIM',0

004E6A48: 'U_TGLOST',0

004E6A54: 'U_ORANGE',0

004E6A60: 'U_TKFIRE',0

004E6A6C: 'U_CEASE',0

004E6A74: 'U_TGDEST',0

004E6A80: 'U_GATHER',0

004E6A8C: 'U_MINE',0

004E6A94: 'U_USELES',0

004E6AA0: 'U_OBJECT',0

004E6AAC: 'U_DESIST',0

004E6AB8: 'U_NMSIGH',0

004E6AC4: 'U_FIRE',0

004E6ACC: 'U_WATCHF',0

004E6AD8: 'U_STEADY',0

004E6AE4: 'U_SUBMIT',0

004E6AF0: 'U_ABOMIN',0

004E6AFC: 'U_RETREA',0

004E6B08: 'U_FINISH',0

004E6B14: 'U_CHRG',0

004E6B1C: 'A_UNATTA',0

004E6B28: 'A_WON',0

004E6B30: 'A_FAIL',0

004E6B38: 'A_NMDEST',0

004E6B44: 'A_HELPUS',0

004E6B50: 'A_THREAT',0

004E6B5C: 'A_COUNT',0

004E6B64: 'A_FLEE',0

004E6B6C: 'A_DEATH',0

004E6B74: 'A_NMLOST',0

004E6B80: 'A_TGREC',0

004E6B88: 'A_TGLOST',0

004E6B94: 'A_ORANGE',0

004E6BA0: 'A_UNFIRE',0

004E6BAC: 'A_HALT',0

004E6BB4: 'A_TGDEST',0

004E6BC0: 'A_RGROUP',0

004E6BCC: 'A_HAVEIT',0

004E6BD8: 'A_USELES',0

004E6BE4: 'A_PROTES',0

004E6BF0: 'A_HDFIRE',0

004E6BFC: 'A_NMSIGH',0

004E6C08: 'A_OPFIRE',0

004E6C14: 'A_WATCHF',0

004E6C20: 'A_NMERCY',0

004E6C2C: 'A_STAND',0

004E6C34: 'A_TERROR',0

004E6C40: 'A_FOUL',0

004E6C48: 'A_RETREA',0


004E6C54: 'A_CRUSH',0

004E6C5C: 'A_CHARGE',0

004E6C68: 'G_GETEM',0

004E6C70: 'G_KILLEM',0

004E6C7C: 'G_YEAH',0

004E6C84: 'G_YES',0

004E6C8C: 'G_LETSGO',0

004E6C98: 'G_AIEEE3',0

004E6CA4: 'G_AIEEE2',0

004E6CB0: 'G_AIEEE1',0

004E6CBC: 'G_ARRGH4',0

004E6CC8: 'G_ARRGH3',0

004E6CD4: 'G_ARRGH2',0

004E6CE0: 'G_ARRGH1',0

004E6CEC: 'U_ATTACK',0

004E6CF8: 'U_TAKEM',0

004E6D00: 'U_AYE',0


004E6D08: 'U_YES1',0

004E6D10: 'U_COMAND',0

004E6D1C: 'U_AIEEE3',0

004E6D28: 'U_AIEEE2',0

004E6D34: 'U_AIEEE1',0

004E6D40: 'U_ARRGH4',0

004E6D4C: 'U_ARRGH3',0

004E6D58: 'U_ARRGH2',0

004E6D64: 'U_ARRGH1',0

004E6D70: 'A_TOARMS',0

004E6D7C: 'A_ATTACK',0

004E6D88: 'A_ENGAGE',0

004E6D94: 'A_FORWRD',0

004E6DA0: 'A_YESMLD',0

004E6DAC: 'A_AYESIR',0

004E6DB8: 'A_AIEEE3',0

004E6DC4: 'A_AIEEE2',0

004E6DD0: 'A_AIEEE1',0

004E6DDC: 'A_AARGH4',0


004E6DE8: 'A_AARGH3',0

004E6DF4: 'A_AARGH2',0

004E6E00: 'A_AARGH1',0

004E6E0C: 'T_KZ073',0

004E6E14: 'T_KZ072',0

004E6E1C: 'T_KZ071',0

004E6E24: 'T_KZ070',0

004E6E2C: 'T_KZ069',0

004E6E34: 'T_KZ068',0

004E6E3C: 'T_KZ067',0


004E6E44: 'T_KZ066',0

004E6E4C: 'T_KZ065',0

004E6E54: 'T_KZ064',0

004E6E5C: 'T_KZ063',0

004E6E64: 'T_KZ062',0

004E6E6C: 'T_KZ061',0

004E6E74: 'T_KZ060',0

004E6E7C: 'T_KZ059',0

004E6E84: 'T_KZ058',0

004E6E8C: 'T_KZ057',0

004E6E94: 'T_KZ056',0

004E6E9C: 'T_KZ055',0

004E6EA4: 'T_KZ054',0

004E6EAC: 'T_KZ053',0

004E6EB4: 'T_KZ052',0

004E6EBC: 'T_KZ051',0


004E6EC4: 'T_KZ050',0

004E6ECC: 'T_KZ049',0

004E6ED4: 'T_KZ048',0

004E6EDC: 'T_KZ047',0

004E6EE4: 'T_KZ046B',0

004E6EF0: 'T_KZ046A',0

004E6EFC: 'T_KZ045',0

004E6F04: 'T_KZ044',0

004E6F0C: 'T_KZ043B',0

004E6F18: 'T_KZ043A',0

004E6F24: 'T_KZ042',0

004E6F2C: 'T_KZ041',0

004E6F34: 'T_KZ040B',0

004E6F40: 'T_KZ040A',0

004E6F4C: 'T_KZ039',0

004E6F54: 'T_KZ038',0

004E6F5C: 'T_KZ037',0

004E6F64: 'T_KZ036',0

004E6F6C: 'T_KZ035',0

004E6F74: 'T_KZ034',0

004E6F7C: 'T_KZ033',0

004E6F84: 'T_KZ032',0

004E6F8C: 'T_KZ031',0

004E6F94: 'T_KZ030',0

004E6F9C: 'T_KZ029',0

004E6FA4: 'T_KZ028',0

004E6FAC: 'T_KZ027',0

004E6FB4: 'T_KZ026B',0

004E6FC0: 'T_KZ026A',0

004E6FCC: 'T_KZ025',0

004E6FD4: 'T_KZ024',0

004E6FDC: 'T_KZ023B',0

004E6FE8: 'T_KZ023A',0

004E6FF4: 'T_KZ022',0

004E6FFC: 'T_KZ021',0

004E7004: 'T_KZ020',0

004E700C: 'T_KZ019',0

004E7014: 'T_KZ018',0

004E701C: 'T_KZ017',0

004E7024: 'T_KZ016',0

004E702C: 'T_KZ015',0

004E7034: 'T_KZ014',0

004E703C: 'T_KZ013',0

004E7044: 'T_KZ012',0

004E704C: 'T_KZ011',0

004E7054: 'T_KZ010',0

004E705C: 'T_KZ009',0

004E7064: 'T_KZ008',0

004E706C: 'T_KZ007',0

004E7074: 'T_KZ006',0

004E707C: 'T_KZ005',0

004E7084: 'T_KZ004',0

004E708C: 'T_KZ003',0

004E7094: 'T_KZ002',0

004E709C: 'S_U022',0

004E70A4: 'S_U021',0

004E70AC: 'S_U020',0

004E70B4: 'S_U019',0

004E70BC: 'S_U018',0

004E70C4: 'S_U017',0

004E70CC: 'S_U016',0

004E70D4: 'S_U015',0

004E70DC: 'S_U014',0

004E70E4: 'S_U012',0

004E70EC: 'S_U011',0

004E70F4: 'S_U010',0

004E70FC: 'S_U009',0

004E7104: 'S_U008',0

004E710C: 'S_U007',0

004E7114: 'S_U005',0

004E711C: 'S_U004',0

004E7124: 'S_U003',0

004E712C: 'S_U002',0

004E7134: 'S_U001',0

004E713C: 'S_G008',0

004E7144: 'S_G007',0

004E714C: 'S_G006',0

004E7154: 'S_G005',0

004E715C: 'S_G004',0

004E7164: 'S_G002',0

004E716C: 'S_G001',0

004E7174: 'S_A030',0

004E717C: 'S_A029',0

004E7184: 'S_A027',0

004E718C: 'S_A026',0

004E7194: 'S_A025',0

004E719C: 'S_A024',0

004E71A4: 'S_A022',0

004E71AC: 'S_A021',0

004E71B4: 'S_A020',0

004E71BC: 'S_A019',0

004E71C4: 'S_A018',0

004E71CC: 'S_A017',0

004E71D4: 'S_A016',0

004E71DC: 'S_A015',0

004E71E4: 'S_A014',0

004E71EC: 'S_A013',0

004E71F4: 'S_A011',0

004E71FC: 'S_A010',0

004E7204: 'S_A009',0

004E720C: 'S_A008',0

004E7214: 'S_A007',0

004E721C: 'S_A006',0

004E7224: 'S_A005',0

004E722C: 'S_A004',0

004E7234: 'S_A003',0

004E723C: 'S_A002',0

004E7244: 'S_A001',0

004F0CC4: 'FONT',0

004F18FC: 'GUI ',0

004F1904: 'SCRS',0

004F190C: 'BODY',0

004F1914: 'CMAP',0

004F191C: 'BMHD',0

004F1924: 'DEAD',0

004F1934: 'CPAL',0

004F193C: 'DRCT',0

004F1954: 'PROGRAM',0

004F263C: '[%s]',0

004F2644: '%s\Remote',0

004F2658: 'Testing Path : %s ',0Ah,0

004F266C: '%s\paths',0

004F2680: '\Intro.tgq',0

004F2690: 'OMEN',0

004F2698: 'Cancel',0

004F26A4: 'Dark Omen cannot locate the CDROM part of the current installation. If you have the CD place it in the drive. If your

CDROM drive letter has changed enter it in the text box below.',0

004F275C: 'Offending Path : %s ',0Ah,0

004F2774: 'Path is invalid',0Ah,0

004F2788: 'Duff Registry Entry',0


004F279C: 'j:\pc-cdrom\darkomen',0

004F27D4: 'SOFTWARE\%s\%s\%s',0

004F27E8: 'Electronic Arts',0

004F27F8: 'Dark Omen',0

004F2814: 'MCI Error : ',0

004F2824: 'cdaudio',0

004F2834: 'Error allocating a memory resource. Memory is either fragmented too much or there is not enough.',0

004F28A0: 'RGB15324546',0

004F28AC: 'Play uV/uV2 Version 1.50, Martin Griffiths, Electronic Arts UK 1997',0

004F5AF0: 'A Direct X internal error occurred.',0

004F5B14: 'The setup program could not find the working directory.',0

004F5B4C: 'The setup program ran out of disk space during installation.',0

004F5B8C: 'A required .INF file could not be found.',0

004F5BB8: 'A file',27h,'s version could not be verified or was incorrect.',0

004F5BF4: 'A file',27h,'s date and time could not be verified or was incorrect.',0

004F5C34: 'A file',27h,'s size could not be verified or was incorrect.',0

004F5C6C: 'The required source files could not be found.',0

004F5C9C: 'The Windows version on your system is not supported by DirectX.',0

004F5CDC: 'DDERR_UNSUPPORTEDMODE',0

004F5CF4: 'DDERR_NOTPALETTIZED',0

004F5D08: 'DDERR_IMPLICITLYCREATED',0

004F5D20: 'DDERR_WRONGMODE',0

004F5D30: 'DDERR_NODC',0

004F5D3C: 'DDERR_CANTCREATEDC',0

004F5D50: 'DDERR_NOTLOCKED',0

004F5D60: 'DDERR_CANTDUPLICATE',0

004F5D74: 'DDERR_NOTFLIPPABLE',0

004F5D88: 'DDERR_EXCLUSIVEMODEALREADYSET',0

004F5DA8: 'DDERR_NOTAOVERLAYSURFACE',0

004F5DC4: 'DDERR_INVALIDPOSITION',0

004F5DDC: 'DDERR_NOOVERLAYDEST',0

004F5DF0: 'DDERR_OVERLAYNOTVISIBLE',0

004F5E08: 'DDERR_NODDROPSHW',0

004F5E1C: 'DDERR_NOBLTHW',0

004F5E2C: 'DDERR_BLTFASTCANTCLIP',0

004F5E44: 'DDERR_NOPALETTEHW',0

004F5E58: 'DDERR_NOPALETTEATTACHED',0

004F5E70: 'DDERR_HWNDALREADYSET',0

004F5E88: 'DDERR_HWNDSUBCLASSED',0

004F5EA0: 'DDERR_NOHWND',0

004F5EB0: 'DDERR_NOCLIPPERATTACHED',0

004F5EC8: 'DDERR_CLIPPERISUSINGHWND',0

004F5EE4: 'DDERR_REGIONTOOSMALL',0

004F5EFC: 'DDERR_NOEMULATION',0

004F5F10: 'DDERR_PRIMARYSURFACEALREADYEXISTS',0

004F5F34: 'DDERR_NODIRECTDRAWHW',0

004F5F4C: 'DDERR_DIRECTDRAWALREADYCREATED',0

004F5F6C: 'DDERR_INVALIDDIRECTDRAWGUID',0

004F5F88: 'DDERR_XALIGN',0

004F5F98: 'DDERR_WASSTILLDRAWING',0

004F5FB0: 'DDERR_VERTICALBLANKINPROGRESS',0

004F5FD0: 'DDERR_UNSUPPORTEDMASK',0

004F5FE8: 'DDERR_UNSUPPORTEDFORMAT',0

004F6000: 'DDERR_UNSUPPORTED',0

004F6014: 'DDERR_TOOBIGWIDTH',0

004F6028: 'DDERR_TOOBIGSIZE',0

004F603C: 'DDERR_TOOBIGHEIGHT',0

004F6050: 'DDERR_SURFACENOTATTACHED',0

004F606C: 'DDERR_SURFACELOST',0

004F6080: 'DDERR_SURFACEISOBSCURED',0

004F6098: 'DDERR_SURFACEBUSY',0

004F60AC: 'DDERR_SURFACEALREADYDEPENDENT',0

004F60CC: 'DDERR_SURFACEALREADYATTACHED',0

004F60EC: 'DDERR_COLORKEYNOTSET',0

004F6104: 'DDERR_PALETTEBUSY',0

004F6118: 'DDERR_OVERLAYCOLORKEYONLYONEACTIVE',0

004F613C: 'DDERR_OVERLAYCANTCLIP',0

004F6154: 'DDERR_OUTOFVIDEOMEMORY',0

004F616C: 'DDERR_OUTOFMEMORY',0

004F6180: 'DDERR_OUTOFCAPS',0

004F6190: 'DDERR_NOZOVERLAYHW',0

004F61A4: 'DDERR_NOZBUFFERHW',0

004F61B8: 'DDERR_NOVSYNCHW',0

004F61C8: 'DDERR_NOTEXTUREHW',0

004F61DC: 'DDERR_NOT8BITCOLOR ',0

004F61F0: 'DDERR_NOT4BITCOLORINDEX',0

004F6208: 'DDERR_NOT4BITCOLOR',0


004F621C: 'DDERR_NOSTRETCHHW',0

004F6230: 'DDERR_NOROTATIONHW',0

004F6244: 'DDERR_NORASTEROPHW',0

004F6258: 'DDERR_NOOVERLAYHW',0


004F626C: 'DDERR_NOTFOUND',0

004F627C: 'DDERR_NOMIRRORHW',0

004F6290: 'DDERR_NOGDI',0

004F629C: 'DDERR_NOFLIPHW',0

004F62AC: 'DDERR_NOEXCLUSIVEMODE',0

004F62C4: 'DDERR_NODIRECTDRAWSUPPORT',0

004F62E0: 'DDERR_NOCOLORKEYHW',0


004F62F4: 'DDERR_NOCOLORKEY',0

004F6308: 'DDERR_NOCOOPERATIVELEVELSET',0

004F6324: 'DDERR_NOCOLORCONVHW',0

004F6338: 'DDERR_NOCLIPLIST',0

004F634C: 'DDERR_NOALPHAHW',0

004F635C: 'DDERR_NO3D',0


004F6368: 'DDERR_LOCKEDSURFACES',0

004F6380: 'DDERR_INVALIDRECT',0

004F6394: 'DDERR_INVALIDPIXELFORMAT',0

004F63B0: 'DDERR_INVALIDPARAMS',0

004F63C4: 'DDERR_INVALIDOBJECT',0

004F63D8: 'DDERR_INVALIDMODE',0

004F63EC: 'DDERR_INVALIDCLIPLIST',0

004F6404: 'DDERR_INVALIDCAPS',0


004F6418: 'DDERR_INCOMPATIBLEPRIMARY',0

004F6434: 'DDERR_HEIGHTALIGN',0

004F6448: 'DDERR_GENERIC',0

004F6458: 'DDERR_EXCEPTION',0

004F6468: 'DDERR_CURRENTLYNOTAVAIL',0


004F6480: 'DDERR_CANNOTDETACHSURFACE',0

004F649C: 'DDERR_CANNOTATTACHSURFACE',0

004F64B8: 'DDERR_ALREADYINITIALIZED',0

004F64D4: 'Uknown Error Code',0


004F73DC: '<NONE>',0

004F7660: 'enable',0

004F7678: 'playername',0

004F7684: 'service',0

004F769C: 'assert',0

004F76A4: '%s\Options\Multi',0


004F76B8: 'MorganB',0

004F76C0: 'IPX Connection For DirectPlay',0

004F76E0: '%s\Options\Multi',0

004F76F4: 'Service %s available',0Ah,0


004F770C: 'Service %s not listed: %s',0

004F7728: '(Nonsense)',0

004F7734: 'Server',0


004F773C: 'Not MTP',0

004F7744: 'Frame %06d (%d Blks) :',0

004F7760: ' NULL',0

004F7768: ' TEXT(%s)',0

004F7774: ' SEED(%08x,%08x)',0


004F7788: ' SETUP(PLAYER %d=%s)',0

004F77A0: ' SETUP(ARMY=%s)',0

004F77B0: ' SETUP(BATTLE=%s)',0

004F77D0: ' GAME(Frame %06d%s%s )',0

004F77E8: ' FILE(Pkt %03d)',0

004F7800: 'FAILED',0

004F7814: 'SUCCEEDED',0

004F782C: 'IN PROGRESS',0

004F7838: 'STARTINIT',0

004F7844: 'BTLINIT',0

004F784C: 'STARTGAME',0

004F7858: '%03d',0

004F7860: ' SYNC %s(%s)',0

004F7870: ' ???',0

004F787C: 'Session lost. ',0Ah,0Ah,'This usually means that the other player has left the game unexpectedly or the connection has

failed. See the manual for more information.',0

004F7918: 'Bizarre error. ',0Ah,0Ah,'Please check the immediate area for enemy fishfingers. See the manual for more information.',0

004F7988: 'Failed to load battle. ',0Ah,0Ah,'One of the computers could not load the selected battle. This is likely the result of

a disk error. You should check your drive for errors and reinstall the program. See the manual for more information.',0

004F7A6C: 'Failed to transfer army files. ',0Ah,0Ah,'This is probably the result of either a bad connection or corrupted disk

files. Try to improve your connection quality or check your drive for errors. See the manual for more information.',0

004F7B4C: 'Player cannot be synchronised. ',0Ah,0Ah,'One of the computers cannot keep up. The quality of your (or his) connection

is probably quite poor. See the manual for more information.',0

004F7BF8: 'Versions are incompatible. ',0Ah,0Ah,'You are attempting to play different program versions against each other. This is

not permitted. See the manual for more information.',0

004F7C9C: 'Internal error. ',0Ah,0Ah,'Could not list sessions.',0

004F7CC8: 'Could not connect. ',0Ah,0Ah,'The selected DirectPlay service failed to initialise.',0

004F7D14: 'Could not join the selected session. ',0Ah,0Ah,'It may be that another player has already joined. See the manual for

more information.',0

004F7D94: 'Could not create the session. ',0Ah,0Ah,'See the manual for more information.',0


004F7DDC: 'Failed to start lobby session. ',0Ah,0Ah,'The lobby initialised session could not be started successfully. See the

manual for more information.',0

004F7E64: 'Internal error. ',0Ah,0Ah,'Could not create server.',0

004F7E90: 'Internal error. ',0Ah,0Ah,'Could not create player.',0

004F7EBC: 'Cancel. ',0Ah,0Ah,'Connection cancelled by user.',0

004F7EE4: 'Player is unable to join game.',0Ah,' Please try again.',0

004F7F18: 'Session lost! ',0Ah,0Ah,'This usually means that the other player has left the game unexpectedly or the connection has

failed. See the manual for more information.',0

004F7FB4: 'Unknown error. ',0Ah,0Ah,'The reason for the failure is unknown. See the manual for more information.',0

004F8014: 'Session Lost!!',0Ah,0

004F8024: 'Session Closing!! Ignoring DPSYS_DESTROYPLAYERORGROUP ',0Ah,0

004F805C: 'Other Player',0

004F806C: 'Session Lost!!',0Ah,0

004F807C: 'Session Closing!! Ignoring DPSYS_SESSIONLOST ',0Ah,0

004F80AC: 'INVALID PLAYER',0

004F80BC: 'Requesting client cannot be sync',27h,'d. NO DATA!',0Ah,0

004F80EC: 'Assert on value %d on frame %06d failed',0Ah,0

004F8118: 'Player %d: %d {',0

004F8134: ' = {',0

004F8144: 'No Decode',0

004F8158: 'c:\test.rmy',0

004F8164: '[Process_MSG_SEND] Invalid Xfr data.',0Ah,0

004F818C: '[Process_MSG_SEND] Got START for already in progress xfr!.',0Ah,0

004F81C8: '[Process_MTP_SEND] Could not alloc an xfr slot!.',0Ah,0

004F81FC: '[Process_MTP_FILE] Invalid Xfr Data.',0Ah,0

004F8224: '[Process_MTP_FILE] Got START for already in progress xfr!.',0Ah,0

004F8260: '[Process_MTP_FILE] Could not alloc an xfr slot!.',0Ah,0

004F8294: 'Army File Recieve FAILED!!',0Ah,0

004F82B0: '<NONE>',0

004F82B8: '<NONE>',0

004F82C0: '[MU_MTPSendFile] Error. Previous Transfer not completed',0Ah,0

004F82FC: '[MU_MTPSendFile] Error. File not opened',0Ah,0

004F8328: '<NONE>',0

004F8330: '<NONE>',0

004F8338: '<NONE>',0

004F8340: '<NONE>',0

004F8348: 'Unknown',0

004F8440: 'File Bouncing (Server)',0

004F8498: 'File Recieving (Client)',0

004F84F0: 'File Sending (Client)',0

004F8544: 'Server',0

004F854C: ' Ticks Sent',0

004F8558: ' Ticks Resent',0

004F8568: ' Other Sent',0

004F8574: ' Other Resent',0

004F8588: 'Client',0

004F8590: ' Ticks Received',0

004F85A0: ' Ticks Requested',0

004F85B4: ' Other Received',0

004F85C4: ' Other Requested',0

004F85D8: ' Game Sent',0

004F85E8: 'Latency (ms)',0

004F85F8: ' Application',0

004F8608: ' Application Avg.',0

004F861C: ' Application Lo.',0

004F8630: ' Application Hi.',0

004F8644: ' Raw',0

004F864C: ' Raw Avg.',0

004F8658: ' Raw Lo.',0

004F8664: ' Raw Hi.',0

004F8680: 'MindNetStatWindow',0

004F8694: 'MindNetStatWindow',0

004F86A8: 'Statistics',0

004F86B4: 'MindNetStatWindow',0

004F86C8: '[InitDebug] Open NetStat Window Failed',0Ah,0

004F86FC: '%d/%d',0

004F8708: '%d/%d',0

004F8714: '%d/%d',0

004F8720: 'EllVee',0

004F8728: 'SysListView32',0

004F8738: 'Property',0

004F8744: 'Value',0

004F8764: '%d/%d',0

004F876C: '%d/%d',0

004F8774: '%d/%d',0

004F8B5C: 'Packet Log - %s',0

004F8B6C: 'MindPackLogWindow',0

004F8B80: '[OpenPackLogWindow] Open Packet Log Window Failed',0Ah,0

004F8BB4: 'MindPackLogWindow',0

004F8BC8: 'MindPackLogWindow',0

004F8BDC: 'Failed to open!',0

004F8BEC: 'Error',0


004F8BF4: '%06d',0

004F8BFC: '%06d',0

004F8C0C: '%c%c',0

004F8C14: 'P:%04d F:%06d',0

004F8C24: 'Crunch',0

004F8C2C: 'Expand',0

004F8C34: 'LV-426',0

004F8C3C: 'SysListView32',0

004F8C50: 'Frame',0

004F8C5C: 'Btn%02d',0

004F8C64: 'Button',0

004F92F4: 'DPERR_ACCESSDENIED',0

004F9308: 'The session is full or an incorrect password was supplied. ',0

004F9344: 'DPERR_ACTIVEPLAYERS',0

004F9358: 'The requested operation cannot be performed because there are existing active players. ',0

004F93B0: 'DPERR_ALREADYINITIALIZED',0

004F93CC: 'This object is already initialized. ',0

004F93F4: 'DPERR_APPNOTSTARTED',0

004F9408: 'The application has not been started yet. ',0

004F9434: 'DPERR_BUFFERTOOLARGE',0

004F944C: 'The data buffer is too large to store. ',0

004F9474: 'DPERR_BUSY',0

004F9480: 'A message cannot be sent because the transmission medium is busy. ',0

004F94C4: 'DPERR_BUFFERTOOSMALL',0

004F94DC: 'The supplied buffer is not large enough to contain the requested data. ',0

004F9524: 'DPERR_CANTADDPLAYER',0

004F9538: 'The player cannot be added to the session. ',0

004F9564: 'DPERR_CANTCREATEGROUP',0

004F957C: 'A new group cannot be created. ',0

004F959C: 'DPERR_CANTCREATEPLAYER',0

004F95B4: 'A new player cannot be created. ',0

004F95D8: 'DPERR_CANTCREATEPROCESS',0

004F95F0: 'Cannot start the application. ',0

004F9610: 'DPERR_CANTCREATESESSION',0

004F9628: 'A new session cannot be created. ',0

004F964C: 'DPERR_CAPSNOTAVAILABLEYET',0

004F9668: 'The capabilities of the DirectPlay object have not been determined yet. This error will occur if the DirectPlay object

is implemented on a connectivity solution that requires polling to determine available bandwidth and latency. ',0

004F9750: 'DPERR_EXCEPTION',0

004F9760: 'An exception occurred when processing the request. ',0

004F9794: 'DPERR_GENERIC',0

004F97A4: 'An undefined error condition occurred. ',0

004F97CC: 'DPERR_INVALIDFLAGS',0

004F97E0: 'The flags passed to this method are invalid. ',0

004F9810: 'DPERR_INVALIDINTERFACE',0

004F9828: 'The interface parameter is invalid. ',0

004F9850: 'DPERR_INVALIDOBJECT',0

004F9864: 'The DirectPlay object pointer is invalid. ',0

004F9890: 'DPERR_INVALIDPARAMS',0

004F98A4: 'One or more of the parameters passed to the method are invalid. ',0

004F98E8: 'DPERR_INVALIDPLAYER',0

004F98FC: 'The player ID is not recognized as a valid player ID for this game session. ',0

004F994C: 'DPERR_NOCAPS',0

004F995C: 'The communication link that DirectPlay is attempting to use is not capable of this function. ',0

004F99BC: 'DPERR_NOCONNECTION',0

004F99D0: 'No communication link was established. ',0

004F99F8: 'DPERR_NOINTERFACE',0

004F9A0C: 'The interface is not supported. ',0

004F9A30: 'DPERR_NOMESSAGES',0

004F9A44: 'There are no messages in the receive queue. ',0

004F9A74: 'DPERR_NONAMESERVERFOUND',0

004F9A8C: 'No name server (host) could be found or created. A host must exist to create a player. ',0

004F9AE4: 'DPERR_NOPLAYERS',0

004F9AF4: 'There are no active players in the session. ',0

004F9B24: 'DPERR_NOSESSIONS',0

004F9B38: 'There are no existing sessions for this game. ',0

004F9B68: 'DPERR_NOTLOBBIED',0

004F9B7C: 'Returned by the IDirectPlayLobby2::Connect method if the application was not started by using the

IDirectPlayLobby2::RunApplication method or if there is no DPLCONNECTION structure currently initialized for this DirectPlayLobby

object. ',0

004F9C6C: 'DPERR_OUTOFMEMORY',0

004F9C80: 'There is insufficient memory to perform the requested operation. ',0

004F9CC4: 'DPERR_PLAYERLOST',0

004F9CD8: 'A player has lost the connection to the session. ',0

004F9D0C: 'DPERR_SENDTOOBIG',0

004F9D20: 'The message being sent by the IDirectPlay3::Send method is too large. ',0

004F9D68: 'DPERR_SESSIONLOST',0

004F9D7C: 'The connection to the session has been lost. ',0

004F9DAC: 'DPERR_TIMEOUT',0

004F9DBC: 'The operation could not be completed in the specified time. ',0

004F9DFC: 'DPERR_UNAVAILABLE',0

004F9E10: 'The requested function is not available at this time. ',0

004F9E48: 'DPERR_UNKNOWNAPPLICATION',0

004F9E64: 'An unknown application was specified. ',0

004F9E8C: 'DPERR_UNSUPPORTED',0

004F9EA0: 'The function is not available in this implementation. Returned from IDirectPlay3::GetGroupConnectionSettings and

IDirectPlay3::SetGroupConnectionSettings if they are called from a session that is not a lobby session. ',0

004F9F7C: 'DPERR_USERCANCEL',0

004F9F90: 'Can be returned in two ways. 1) The user canceled the connection process during a call to the IDirectPlay3::Open


method. 2) The user clicked Cancel in one of the DirectPlay service provider dialog boxes during a call to IDirectPlay3::EnumSessions. ',0

004FA08C: 'DP_OK',0

004FA094: 'The request completed successfully. ',0

004FA0BC: 'DDERR_ALREADYINITIALIZED',0

004FA0D8: 'The object has already been initialized. ',0

004FA104: 'DDERR_BLTFASTCANTCLIP',0

004FA11C: 'A DirectDrawClipper object is attached to a source surface that has passed into a call to the

IDirectDrawSurface3::BltFast method. ',0

004FA1A0: 'DDERR_CANNOTATTACHSURFACE',0

004FA1BC: 'A surface cannot be attached to another requested surface. ',0

004FA1F8: 'DDERR_CANNOTDETACHSURFACE',0


004FA214: 'A surface cannot be detached from another requested surface. ',0

004FA254: 'DDERR_CANTCREATEDC',0

004FA268: 'Windows cannot create any more device contexts (DCs). ',0

004FA2A0: 'DDERR_CANTDUPLICATE',0

004FA2B4: 'Primary and 3-D surfaces, or surfaces that are implicitly created, cannot be duplicated. ',0

004FA310: 'DDERR_CANTLOCKSURFACE',0

004FA328: 'Access to this surface is refused because an attempt was made to lock the primary surface without DCI support. ',0

004FA398: 'DDERR_CANTPAGELOCK',0

004FA3AC: 'An attempt to page lock a surface failed. Page lock will not work on a display-memory surface or an emulated primary surface. ',0

004FA42C: 'DDERR_CANTPAGEUNLOCK',0

004FA444: 'An attempt to page unlock a surface failed. Page unlock will not work on a display-memory surface or an emulated primary surface. ',0

004FA4C8: 'DDERR_CLIPPERISUSINGHWND',0

004FA4E4: 'An attempt was made to set a clip list for a DirectDrawClipper object that is already monitoring a window handle. ',0

004FA558: 'DDERR_COLORKEYNOTSET',0

004FA570: 'No source color key is specified for this operation. ',0

004FA5A8: 'DDERR_CURRENTLYNOTAVAIL',0

004FA5C0: 'No support is currently available. ',0

004FA5E4: 'DDERR_DCALREADYCREATED',0

004FA5FC: 'A device context (DC) has already been returned for this surface. Only one DC can be retrieved for each surface. ',0

004FA670: 'DDERR_DIRECTDRAWALREADYCREATED',0

004FA690: 'A DirectDraw object representing this driver has already been created for this process. ',0

004FA6EC: 'DDERR_EXCEPTION',0

004FA6FC: 'An exception was encountered while performing the requested operation. ',0

004FA744: 'DDERR_EXCLUSIVEMODEALREADYSET',0

004FA764: 'An attempt was made to set the cooperative level when it was already set to exclusive. ',0

004FA7BC: 'DDERR_GENERIC',0

004FA7CC: 'There is an undefined error condition. ',0

004FA7F4: 'DDERR_HEIGHTALIGN',0

004FA808: 'The height of the provided rectangle is not a multiple of the required alignment. ',0

004FA85C: 'DDERR_HWNDALREADYSET',0

004FA874: 'The DirectDraw cooperative level window handle has already been set. It cannot be reset while the process has surfaces or palettes created. ',0

004FA904: 'DDERR_HWNDSUBCLASSED',0

004FA91C: 'DirectDraw is prevented from restoring state because the DirectDraw cooperative level window handle has been subclassed. ',0

004FA998: 'DDERR_IMPLICITLYCREATED',0

004FA9B0: 'The surface cannot be restored because it is an implicitly created surface. ',0

004FAA00: 'DDERR_INCOMPATIBLEPRIMARY',0

004FAA1C: 'The primary surface creation request does not match with the existing primary surface. ',0

004FAA74: 'DDERR_INVALIDCAPS',0

004FAA88: 'One or more of the capability bits passed to the callback function are incorrect. ',0

004FAADC: 'DDERR_INVALIDCLIPLIST',0

004FAAF4: 'DirectDraw does not support the provided clip list. ',0

004FAB2C: 'DDERR_INVALIDDIRECTDRAWGUID',0

004FAB48: 'The globally unique identifier (GUID) passed to the DirectDrawCreate function is not a valid DirectDraw driver identifier. ',0

004FABC4: 'DDERR_INVALIDMODE',0

004FABD8: 'DirectDraw does not support the requested mode. ',0

004FAC0C: 'DDERR_INVALIDOBJECT',0

004FAC20: 'DirectDraw received a pointer that was an invalid DirectDraw object. ',0

004FAC68: 'DDERR_INVALIDPARAMS',0

004FAC7C: 'One or more of the parameters passed to the method are incorrect. ',0

004FACC0: 'DDERR_INVALIDPIXELFORMAT',0

004FACDC: 'The pixel format was invalid as specified. ',0

004FAD08: 'DDERR_INVALIDPOSITION',0

004FAD20: 'The position of the overlay on the destination is no longer legal. ',0

004FAD64: 'DDERR_INVALIDRECT',0

004FAD78: 'The provided rectangle was invalid. ',0

004FADA0: 'DDERR_INVALIDSURFACETYPE',0

004FADBC: 'The requested operation could not be performed because the surface was of the wrong type. ',0

004FAE18: 'DDERR_LOCKEDSURFACES',0

004FAE30: 'One or more surfaces are locked, causing the failure of the requested operation. ',0

004FAE84: 'DDERR_NO3D',0

004FAE90: 'No 3-D hardware or emulation is present. ',0

004FAEBC: 'DDERR_NOALPHAHW',0

004FAECC: 'No alpha acceleration hardware is present or available, causing the failure of the requested operation. ',0

004FAF38: 'DDERR_NOBLTHW',0

004FAF48: 'No blitter hardware is present. ',0

004FAF6C: 'DDERR_NOCLIPLIST',0

004FAF80: 'No clip list is available. ',0

004FAF9C: 'DDERR_NOCLIPPERATTACHED',0

004FAFB4: 'No DirectDrawClipper object is attached to the surface object. ',0

004FAFF4: 'DDERR_NOCOLORCONVHW',0

004FB008: 'The operation cannot be carried out because no color-conversion hardware is present or available. ',0

004FB06C: 'DDERR_NOCOLORKEY',0

004FB080: 'The surface does not currently have a color key. ',0

004FB0B4: 'DDERR_NOCOLORKEYHW',0

004FB0C8: 'The operation cannot be carried out because there is no hardware support for the destination color key. ',0

004FB134: 'DDERR_NOCOOPERATIVELEVELSET',0

004FB150: 'A create function is called without the IDirectDraw2::SetCooperativeLevel method being called. ',0

004FB1B0: 'DDERR_NODC',0

004FB1BC: 'No DC has ever been created for this surface. ',0

004FB1EC: 'DDERR_NODDROPSHW',0

004FB200: 'No DirectDraw raster operation (ROP) hardware is available. ',0

004FB240: 'DDERR_NODIRECTDRAWHW',0

004FB258: 'Hardware-only DirectDraw object creation is not possible; the driver does not support any hardware. ',0

004FB2C0: 'DDERR_NODIRECTDRAWSUPPORT',0

004FB2DC: 'DirectDraw support is not possible with the current display driver. ',0

004FB324: 'DDERR_NOEMULATION',0

004FB338: 'Software emulation is not available. ',0

004FB360: 'DDERR_NOEXCLUSIVEMODE',0

004FB378: 'The operation requires the application to have exclusive mode, but the application does not have exclusive mode. ',0

004FB3EC: 'DDERR_NOFLIPHW',0

004FB3FC: 'Flipping visible surfaces is not supported. ',0

004FB42C: 'DDERR_NOGDI',0

004FB438: 'No GDI is present. ',0

004FB44C: 'DDERR_NOHWND',0

004FB45C: 'Clipper notification requires a window handle, or no window handle has been previously set as the cooperative level window handle. ',0

004FB4E0: 'DDERR_NOMIPMAPHW',0

004FB4F4: 'The operation cannot be carried out because no mipmap texture mapping hardware is present or available. ',0

004FB560: 'DDERR_NOMIRRORHW',0

004FB574: 'The operation cannot be carried out because no mirroring hardware is present or available. ',0

004FB5D0: 'DDERR_NOOVERLAYDEST',0

004FB5E4: 'The IDirectDrawSurface3::GetOverlayPosition method is called on an overlay that the IDirectDrawSurface3::UpdateOverlay method has not been called on to establish a destination. ',0

004FB698: 'DDERR_NOOVERLAYHW',0

004FB6AC: 'The operation cannot be carried out because no overlay hardware is present or available. ',0

004FB708: 'DDERR_NOPALETTEATTACHED',0

004FB720: 'No palette object is attached to this surface. ',0

004FB750: 'DDERR_NOPALETTEHW',0

004FB764: 'There is no hardware support for 16- or 256-color palettes. ',0

004FB7A4: 'DDERR_NORASTEROPHW',0

004FB7B8: 'The operation cannot be carried out because no appropriate raster operation hardware is present or available. ',0

004FB828: 'DDERR_NOROTATIONHW',0

004FB83C: 'The operation cannot be carried out because no rotation hardware is present or available. ',0

004FB898: 'DDERR_NOSTRETCHHW',0

004FB8AC: 'The operation cannot be carried out because there is no hardware support for stretching. ',0

004FB908: 'DDERR_NOT4BITCOLOR',0

004FB91C: 'The DirectDrawSurface object is not using a 4-bit color palette and the requested operation requires a 4-bit color palette. ',0

004FB99C: 'DDERR_NOT4BITCOLORINDEX',0

004FB9B4: 'The DirectDrawSurface object is not using a 4-bit color index palette and the requested operation requires a 4-bit color index palette. ',0

004FBA40: 'DDERR_NOT8BITCOLOR',0

004FBA54: 'The DirectDrawSurface object is not using an 8-bit color palette and the requested operation requires an 8-bit color palette. ',0

004FBAD4: 'DDERR_NOTAOVERLAYSURFACE',0

004FBAF0: 'An overlay component is called for a non-overlay surface. ',0

004FBB2C: 'DDERR_NOTEXTUREHW',0

004FBB40: 'The operation cannot be carried out because no texture-mapping hardware is present or available. ',0

004FBBA4: 'DDERR_NOTFLIPPABLE',0

004FBBB8: 'An attempt has been made to flip a surface that cannot be flipped. ',0

004FBBFC: 'DDERR_NOTFOUND',0

004FBC0C: 'The requested item was not found. ',0

004FBC30: 'DDERR_NOTINITIALIZED',0

004FBC48: 'An attempt was made to call an interface method of a DirectDraw object created by CoCreateInstance before the object was initialized. ',0

004FBCD0: 'DDERR_NOTLOCKED',0

004FBCE0: 'An attempt is made to unlock a surface that was not locked. ',0

004FBD20: 'DDERR_NOTPAGELOCKED',0

004FBD34: 'An attempt is made to page unlock a surface with no outstanding page locks. ',0

004FBD84: 'DDERR_NOTPALETTIZED',0

004FBD98: 'The surface being used is not a palette-based surface. ',0

004FBDD0: 'DDERR_NOVSYNCHW',0

004FBDE0: 'The operation cannot be carried out because there is no hardware support for vertical blank synchronized operations. ',0

004FBE58: 'DDERR_NOZBUFFERHW',0

004FBE6C: 'The operation to create a z-buffer in display memory or to perform a blit using a z-buffer cannot be carried out

because there is no hardware support for z-buffers. ',0

004FBF14: 'DDERR_NOZOVERLAYHW',0

004FBF28: 'The overlay surfaces cannot be z-layered based on the z-order because the hardware does not support z-ordering of overlays. ',0

004FBFA8: 'DDERR_OUTOFCAPS',0

004FBFB8: 'The hardware needed for the requested operation has already been allocated. ',0

004FC008: 'DDERR_OUTOFMEMORY',0

004FC01C: 'DirectDraw does not have enough memory to perform the operation. ',0

004FC060: 'DDERR_OUTOFVIDEOMEMORY',0

004FC078: 'DirectDraw does not have enough display memory to perform the operation. ',0

004FC0C4: 'DDERR_OVERLAYCANTCLIP',0

004FC0DC: 'The hardware does not support clipped overlays. ',0

004FC110: 'DDERR_OVERLAYCOLORKEYONLYONEACTIVE',0

004FC134: 'An attempt was made to have more than one color key active on an overlay. ',0

004FC180: 'DDERR_OVERLAYNOTVISIBLE',0

004FC198: 'The IDirectDrawSurface3::GetOverlayPosition method is called on a hidden overlay. ',0

004FC1EC: 'DDERR_PALETTEBUSY',0

004FC200: 'Access to this palette is refused because the palette is locked by another thread. ',0

004FC254: 'DDERR_PRIMARYSURFACEALREADYEXISTS',0

004FC278: 'This process has already created a primary surface. ',0

004FC2B0: 'DDERR_REGIONTOOSMALL',0

004FC2C8: 'The region passed to the IDirectDrawClipper::GetClipList method is too small. ',0

004FC318: 'DDERR_SURFACEALREADYATTACHED',0

004FC338: 'An attempt was made to attach a surface to another surface to which it is already attached. ',0

004FC398: 'DDERR_SURFACEALREADYDEPENDENT',0

004FC3B8: 'An attempt was made to make a surface a dependency of another surface to which it is already dependent. ',0

004FC424: 'DDERR_SURFACEBUSY',0

004FC438: 'Access to the surface is refused because the surface is locked by another thread. ',0

004FC48C: 'DDERR_SURFACEISOBSCURED',0

004FC4A4: 'Access to the surface is refused because the surface is obscured. ',0

004FC4E8: 'DDERR_SURFACELOST',0


004FC4FC: 'Access to the surface is refused because the surface memory is gone. The DirectDrawSurface object representing this

surface should have the IDirectDrawSurface3::Restore method called on it. ',0

004FC5BC: 'DDERR_SURFACENOTATTACHED',0

004FC5D8: 'The requested surface is not attached. ',0

004FC600: 'DDERR_TOOBIGHEIGHT',0

004FC614: 'The height requested by DirectDraw is too large. ',0

004FC648: 'DDERR_TOOBIGSIZE',0

004FC65C: 'The size requested by DirectDraw is too large. However, the individual height and width are OK. ',0

004FC6C0: 'DDERR_TOOBIGWIDTH',0

004FC6D4: 'The width requested by DirectDraw is too large. ',0

004FC708: 'DDERR_UNSUPPORTED',0

004FC71C: 'The operation is not supported. ',0

004FC740: 'DDERR_UNSUPPORTEDFORMAT',0

004FC758: 'The FourCC format requested is not supported by DirectDraw. ',0

004FC798: 'DDERR_UNSUPPORTEDMASK',0

004FC7B0: 'The bitmask in the pixel format requested is not supported by DirectDraw. ',0

004FC7FC: 'DDERR_UNSUPPORTEDMODE',0

004FC814: 'The display is currently in an unsupported mode. ',0

004FC848: 'DDERR_VERTICALBLANKINPROGRESS',0

004FC868: 'A vertical blank is in progress. ',0

004FC88C: 'DDERR_WASSTILLDRAWING',0

004FC8A4: 'The previous blit operation that is transferring information to or from this surface is incomplete. ',0

004FC90C: 'DDERR_WRONGMODE',0

004FC91C: 'This surface cannot be restored because it was created in a different mode. ',0

004FC96C: 'DDERR_XALIGN',0

004FC97C: 'The provided rectangle was not horizontally aligned on a required boundary. ',0

004FC9CC: 'DD_OK',0

004FC9D4: 'The request completed successfully. ',0

004FCA00: 'Error: (0x%08x) %s ',0Ah,'%s%c',0

004FCA1C: 'Error: (0x%08x) Unrecognised',0Ah,0

004FCA40: 'Error: (0x%08x) %s ',0Ah,'%s%c',0

004FCA5C: 'Error: (0x%08x) Unrecognised',0Ah,0

004FCA84: 'DsStartDSB: Failed to play dsb.',0Ah,0

004FCAA8: 'DsOpen: Created Primary DS Object.',0Ah,0

004FCACC: 'DsOpen: Couldn',27h,'t set primary DSB format.',0Ah,0

004FCAF8: 'DsOpen: Couldn',27h,'t create primary DSB.',0Ah,0

004FCB20: 'DsOpen: Couldn',27h,'t set cooperative level.',0Ah,0

004FCB4C: 'DsOpen: Couldn',27h,'t create DsObject.',0Ah,0

004FCB70: 'DsPlayDSB: Failed to play dsb.',0Ah,0

004FCB90: 'ThreeDeeCalcVolPan: Bogus params.',0Ah,0

004FCBB4: 'ASSS_SetEarPos: Bogus params.',0Ah,0

004FCBDC: 'ASSS_Open: System opened.',0Ah,0

004FCBF8: 'ASSS_Open: Channels: %d.',0Ah,0 004FCC14: 'ASSS_Open: Output rate: %d.',0Ah,0


004FCC34: 'ASSS_Open: System Parameters:',0Ah,0

004FCC54: 'ASSS_Open: Failed to create DirectSound object.',0Ah,0

004FCC88: 'ASSS_Open: System already open.',0Ah,0

004FCCAC: 'ASSS_Close: System closed.',0Ah,0

004FCCC8: 'ASSS_Close: System not open.',0Ah,0

004FCCE8: 'ASSS_SetParams: NULL parameter.',0Ah,0

004FCD0C: 'ASSS_SetSamplePath: Path now ',27h,'%s',27h,'.',0Ah,0

004FCD30: 'ASSS_SetSampleDirectory: NULL path passed.',0Ah,0

004FCD60: 'TrigGetSnd: Mismatched sfx index counts in packet %d.',0Ah,0

004FCD98: 'TrigGetSnd: Bogus Sfx index.',0Ah,0

004FCDB8: 'TrigGetSnd: Bogus packet index.',0Ah,0

004FCDDC: 'TrigGetSnd: Totally bogus sfx type!',0Ah,0

004FCE04: 'UpdateEnvelope: Bogus envelope state.',0Ah,0

004FCE2C: 'ASSS_PktLoad: Packet ',27h,'%s',27h,' loaded in %f seconds.',0Ah,0

004FCE60: 'ASSS_PktLoad: Unable to open file ',27h,'%s',27h,'.',0Ah,0

004FCE8C: 'ASSS_PktLoad: Out of packet space.',0Ah,0

004FCEB0: 'ASSS_PktLoad: File ',27h,'%s',27h,' not found.',0Ah,0

004FCED4: 'ASSS_PktLoad: Bogus filename ',27h,'%s',27h,'.',0Ah,0

004FCEF8: '//# NAME: ',0

004FCF04: '//# PACKET: ',0

004FCF14: '//# SNDS: ',0

004FCF20: '//# FLAGS: ',0

004FCF2C: '//# TYPE: ',0

004FCF38: '//# PRIORITY: ',0

004FCF48: '//# RELEASE: ',0

004FCF5C: '//# ATTACK: ',0

004FCF70: '//# LOOP: ',0

004FCF80: '//# VOLUME: ',0

004FCF94: '//# FREQDEV: ',0

004FCFA8: '//# FREQ: ',0

004FCFB8: '//# SAMPLE: ',0

004FCFCC: '//#-----',0

004FCFD8: 'Unused packet of condoms...',0

004FCFF4: 'ASSS__PktRename: Bogus PktId %d.',0Ah,0

004FD018: 'Unused packet of Rizlas...',0

004FD034: 'ASSS_PktDiscard: Packet %d [%s] released.',0Ah,0

004FD060: 'ASSS_PktDiscard: Mismatch between number of sfx and count in packet %d!',0Ah,0

004FD0AC: 'ASSS_PktDiscard: Unable to discard sfx %d in packet %d.',0Ah,0

004FD0E8: 'ASSS_PktDiscard: PktId %d already discarded.',0Ah,0

004FD118: 'ASSS_PktDiscard: Bogus PktId %d.',0Ah,0

004FD13C: 'ASSS__PktAddSfx: Bogus SfxParams.',0Ah,0

004FD160: 'ASSS__PktAddSfx: PktId %d already discarded.',0Ah,0

004FD190: 'ASSS__PktAddSfx: Bogus PktId %d.',0Ah,0

004FD1B4: 'ASSS__PktAddSnd: Bogus SfxIndex.',0Ah,0

004FD1D8: 'ASSS__PktAddSnd: Bogus SndParams.',0Ah,0

004FD1FC: 'ASSS__PktAddSnd: PktId %d discarded.',0Ah,0

004FD224: 'ASSS__PktAddSnd: Bogus PktId %d.',0Ah,0

004FD248: 'ASSS__PktDelSnd: Bogus SfxIndex.',0Ah,0

004FD26C: 'ASSS__PktDelSnd: Bogus SfxIndex %d.',0Ah,0

004FD294: 'ASSS__PktDelSnd: PktId %d already discarded.',0Ah,0

004FD2C4: 'ASSS__PktDelSnd: Bogus PktId %d.',0Ah,0

004FD2E8: 'PktGetSfx: Bogus SfxIndex.',0Ah,0

004FD304: 'PktGetSfx: Bogus SfxIndex %d.',0Ah,0

004FD324: 'PktGetSfx: PktId %d already discarded.',0Ah,0

004FD34C: 'PktGetSfx: Bogus PktId %d.',0Ah,0

004FD3B8: 'PhraseOpen: Failed to create PhraseDSB.',0Ah,0

004FD3E4: 'ASSS_PhraseSetBufferLength: Failed to resize buffer.',0Ah,0

004FD41C: 'ASSS_PhrasePrepare: Failed to open file ',27h,'%s',27h,'.',0Ah,0

004FD44C: 'ASSS_PhrasePrepare: File ',27h,'%s',27h,' found in cache.',0Ah,0

004FD47C: 'ASSS_PhrasePrepare: File ',27h,'%s',27h,' already prepared.',0Ah,0

004FD4B0: 'ASSS_PhrasePrepareFinished: Failed to unlock lpdsb.',0Ah,0

004FD4E8: 'ASSS_PhrasePrepareFinished: Failed to lock lpdsb.',0Ah,0

004FD51C: 'ASSS_PhrasePrepareFinished: No more room in buffer for sample!',0Ah,0

004FD55C: 'ASSS_PhrasePlaying: Failed to getpos on lpdsb.',0Ah,0

004FD598: 'StartThread: Thread could not be started!',0Ah,0

004FD5C4: 'OnTick: Failed to lock dsb.',0Ah,0

004FD5E4: 'OnTick: Failed to unlock dsb.',0Ah,0

004FD604: 'OnTick: Failed to lock dsb (%d|%d|%d|%d).',0Ah,0

004FD630: 'OnTick: Failed to get current position.',0Ah,0

004FD65C: 'OnTickVol: Bogus envelope state!',0Ah,0

004FD688: 'OpenChannels: Allocated %d fake channels.',0Ah,0


004FD6B4: 'OpenChannels: Failed to allocate fake channel number %d.',0Ah,0

004FD6F0: 'OpenChannels: Allocated %d real channels.',0Ah,0

004FD71C: 'OpenChannels: Failed to allocate dsb for channel %d.',0Ah,0

004FD754: 'OpenChannels: Failed to allocate real channel number %d.',0Ah,0

004FD790: 'CloseChannels: Freed %d fake channels.',0Ah,0

004FD7B8: 'CloseChannels: Freed %d real channels.',0Ah,0

004FD7E0: 'FindFreeChannel: No real/fake channels free.',0Ah,0

004FD810: 'FindFreeChannel: Interrupting ch%d (->fch%d).',0Ah,0

004FD840: 'FindFreeChannel: No real/fake channels spare!',0Ah,0

004FD874: 'LowLateOpen: Created %d low latency slots.',0Ah,0

004FD8A0: 'LowLoadSnd: Sample %s into low latency slot %d.',0Ah,0

004FD8D4: 'LowLoadSnd: Failed to load sample into low latency slot.',0Ah,0

004FD910: 'LowLoadSnd: Out of low latency slots!',0Ah,0

004FD938: 'LowStop: Bogus sfx index %d.',0Ah,0

004FD958: 'LowStart: Failed to play lpdsb.',0Ah,0

004FD97C: 'LowStart: Bogus low latency slot.',0Ah,0

004FD9A4: '!Null',0

004FD9AC: 'ASSS__SmpLoad: Out of sample storage space.',0Ah,0

004FD9DC: 'ASSS__SmpLoad: Failed to load sample ',27h,'%s',27h,'.',0Ah,0

004FDA08: 'ASSS__SmpLoad: Bad filename passed.',0Ah,0

004FDA30: 'ASSS_SmpUnLoad: Sample already discarded.',0Ah,0

004FDA5C: 'ASSS_SmpUnLoad: Sample ',27h,'%s',27h,' not loaded.',0Ah,0

004FDA88: 'ASSS_SmpUnLoad: Bogus filename passed.',0Ah,0

004FDAB0: '--',0Ah,'ASSS - Advanced Sound System (Sfx)',0Ah,'Release Build',0Ah,'Version 1.12 built: 09:20:51, Nov 14 1997',0Ah,'--

',0Ah,0

004FDB14: 'Untitled Sfx',0

004FDB24: 'ASSS__SfxCreate: Out of memory.',0Ah,0

004FDB48: 'ASSS__SfxDestroy: Number of ',27h,'snd',27h,'s destroyed doesn',27h,'t match internal count!',0Ah,0

004FDB94: 'ASSS__SfxDestroy: Bogus sfx.',0Ah,0

004FDBB4: 'ASSS__SfxSet: Bogus SfxParams.',0Ah,0

004FDBD4: 'ASSS__SfxSet: Bogus sfx.',0Ah,0

004FDBF0: 'ASSS__SndCreate: Out of memory.',0Ah,0

004FDC14: 'ASSS_SndDestroy: Bogus Snd.',0Ah,0

004FDC34: 'ASSS_SndSet: Bogus SndParams.',0Ah,0

004FDC54: 'ASSS_SndSet: Bogus Snd.',0Ah,0

004FDC70: 'MadDecode: Unknown Mad state!',0Ah,0

004FDC90: 'LoadWavIntoSample: Unable to close file.',0Ah,0

004FDCBC: 'LoadWavIntoSample: Unable to load all data.',0Ah,0

004FDCEC: 'LoadWavIntoSample: Can',27h,'t allocate memory for sample.',0Ah,0

004FDD24: 'LoadWavIntoSample: File ',27h,'%s',27h,', Bits %d, Rate %d, Chans %d, Bytes %d.',0Ah,0

004FDD6C: 'LoadWavIntoSample: File ',27h,'%s',27h,' has no ',27h,'data',27h,' chunk.',0Ah,0

004FDDA0: 'data',0

004FDDA8: 'LoadWavIntoSample: Unable to read ',27h,'fmt ',27h,' chunk.',0Ah,0

004FDDDC: 'LoadWavIntoSample: Unable to allocate memory for ',27h,'fmt ',27h,' chunk.',0Ah,0

004FDE1C: 'LoadWavIntoSample: File ',27h,'%s',27h,' has no ',27h,'fmt ',27h,' chunk.',0Ah,0

004FDE50: 'fmt ',0

004FDE58: 'LoadWavIntoSample: File ',27h,'%s',27h,' is not a WAV.',0Ah,0

004FDE84: 'WAVE',0

004FDE8C: '.wav',0

004FDE94: 'LoadWavIntoLowLate: Unable to close file.',0Ah,0

004FDEC0: 'LoadWavIntoLowLate: Failed to unlock lpdsb.',0Ah,0

004FDEF0: 'LoadWavIntoSample: Unable to load all data2.',0Ah,0

004FDF20: 'LoadWavIntoSample: Unable to load all data1.',0Ah,0

004FDF50: 'LoadWavIntoLowLate: Failed to lock lpdsb.',0Ah,0

004FDF7C: 'LoadWavIntoLowLate: Can',27h,'t allocate lpdsb.',0Ah,0

004FDFA8: 'LoadWavIntoLowLate: File ',27h,'%s',27h,', Bits %d, Rate %d, Chans %d, Bytes %d.',0Ah,0

004FDFF0: 'LoadWavIntoLowLate: File ',27h,'%s',27h,' has no ',27h,'data',27h,' chunk.',0Ah,0

004FE024: 'LoadWavIntoLowLate: Unable to read ',27h,'fmt ',27h,' chunk.',0Ah,0

004FE058: 'LoadWavIntoLowLate: Unable to allocate memory for ',27h,'fmt ',27h,' chunk.',0Ah,0

004FE09C: 'LoadWavIntoLowLate: File ',27h,'%s',27h,' has no ',27h,'fmt ',27h,' chunk.',0Ah,0

004FE0D0: 'LoadWavIntoLowLate: File ',27h,'%s',27h,' is not a WAV.',0Ah,0

004FE240: 'ASSM successfully initialised.',0Ah,0

004FE260: 'ASSM_Open: Couldn',27h,'t create music DSB.',0Ah,0

004FE288: 'ASSM_Open: Failed to create DirectSound object.',0Ah,0

004FE2BC: 'ASSM_Open: System already initialised.',0Ah,0

004FE2E4: 'ASSM successfully closed down.',0Ah,0

004FE304: 'ASSM_Close: System not initialised.',0Ah,0

004FE32C: 'ASSM_Play: DSB playing.',0Ah,0

004FE348: 'ASSM_Play: DSB failed to play.',0Ah,0

004FE368: 'ASSM_Play: System not initialised.',0Ah,0

004FE38C: 'ASSM_Pause: DSB paused.',0Ah,0

004FE3A8: 'ASSM_Pause: DSB failed to stop.',0Ah,0

004FE3CC: 'ASSM_Pause: System not initialised.',0Ah,0

004FE3F4: 'ASSM_Unpause: DSB playing.',0Ah,0

004FE410: 'ASSM_Unpause: DSB failed to play.',0Ah,0

004FE434: 'ASSM_Unpause: System not initialised.',0Ah,0

004FE45C: 'ASSM_Stop: FSM Reset.',0Ah,0


004FE474: 'ASSM_Stop: DSB failed to stop.',0Ah,0

004FE494: 'ASSM_Stop: System not initialised.',0Ah,0

004FE4B8: 'ASSM_ReadFSM: FSM loaded.',0Ah,0

004FE4D4: 'ASSM_ReadFSM: NULL returned from ReadFSMFile.',0Ah,0

004FE504: 'ASSM_ReadFSM: NULL filename.',0Ah,0

004FE524: 'ASSM_ReadFSM: System not initialised.',0Ah,0

004FE54C: 'ASSM_SetVolume: Volume set to %d.',0Ah,0

004FE570: 'ASSM_SetVolume: Failed to set buffer',27h,'s volume.',0Ah,0

004FE5A0: 'ASSM_GetStatus: Unable to get DSB status.',0Ah,0

004FE5CC: 'ASSM_GetStatus: System is frozen!',0Ah,0

004FE5F0: 'ASSM_GetStatus: System not initialised, or no LPDSB created.',0Ah,0

004FE630: 'ASSM_SetState: Bogus state index %d.',0Ah,0

004FE658: 'ASSM_SetState: Changing state to %d (internal index %d).',0Ah,0

004FE694: 'ASSM_SetState: System not initialised, or no FSM loaded.',0Ah,0

004FE6D0: 'ASSM_Init: Couldn',27h,'t set primary DSB format.',0Ah,0

004FE700: 'ASSM_Init: Failed to set music buffer',27h,'s volume.',0Ah,0

004FE734: 'Cannot find sample file: ',27h,'%s',27h,'.',0Ah,0

004FE754: '.sad',0

004FE760: 'TimerStart: Thread could not be started!',0Ah,0

004FE78C: 'TimerGetData: Error reading from file.',0Ah,0

004FE7B8: '--',0Ah,'ASSM - Advanced Sound System (Music)',0Ah,'Release Build',0Ah,'Version 1.5 built: 15:47:59, Oct 17

1997',0Ah,'--',0Ah,0

004FE81C: 'Starting state ',27h,'%s',27h,' is bogus!',0Ah,0

004FE83C: 'No starting state given!',0Ah,0

004FE858: 'Duplicate state names ',27h,'%s',27h,'!',0Ah,0

004FE878: 'State name cannot be ',27h,'default',27h,'!',0Ah,0

004FE89C: 'default',0

004FE8A4: 'State name is NULL!',0Ah,0

004FE8BC: 'Starting pattern ',27h,'%s',27h,' is bogus!',0Ah,0

004FE8E0: 'Duplicate pattern names ',27h,'%s',27h,'!',0Ah,0

004FE900: 'Pattern name can',27h,'t be ',27h,'end',27h,'!',0Ah,0

004FE924: 'Out of memory for building pattern name table!',0Ah,0

004FE954: 'Bogus pattern name ',27h,'%s',27h,' in state-table!',0Ah,0

004FE980: 'Unknown state ',27h,'%s',27h,' in state table!',0Ah,0

004FE9A4: 'Bogus default state ',27h,'%s',27h,'!',0Ah,0

004FE9C0: 'Undefined sample alias ',27h,'%s',27h,' used in pattern ',27h,'%s',27h,'!',0Ah,0

004FE9F4: 'Duplicate sample alias ',27h,'%s',27h,'!',0Ah,0

004FEA14: 'pattern',0

004FEA1C: 'sample',0

004FEA24: 'state',0

004FEA2C: 'start-state',0

004FEA38: 'start-pattern',0

004FEA70: 'State number-id is not present for state ',27h,'%s',27h,'!',0Ah,0

004FEAA0: 'State name is not present!',0Ah,0

004FEABC: 'Initialisation token ',27h,'%s',27h,' has no argument!',0Ah,0

004FEAE8: 'Sample filename ',27h,'%s',27h,' has no alias argument!',0Ah,0

004FEB18: 'Sample token has no filename following!',0Ah,0

004FEB44: 'state-table',0

004FEB50: 'sequence',0

004FEB5C: 'EOF inside pattern %s statement!',0Ah,0

004FEB80: 'Missing open brace after pattern name %s!',0Ah,0

004FEBAC: 'EOF when looking for pattern %s',27h,'s opening brace!',0Ah,0

004FEBE0: 'Unable to create FSMI pattern!',0Ah,0

004FEC00: 'Pattern token has no name argument!',0Ah,0

004FEC28: 'EOF inside sequence statement!',0Ah,0

004FEC48: 'Unable to add sequence to FSMI!',0Ah,0

004FEC6C: 'Missing open brace after sequence statement!',0Ah,0

004FEC9C: 'EOF when looking for opening brave after sequence!',0Ah,0

004FECD0: 'EOF inside state-table statement!',0Ah,0

004FECF4: 'Unable to add state table to FSMI!',0Ah,0

004FED18: 'EOF when looking for opening brace after tate-table token!',0Ah,0

004FED54: 'Failed to convert FSMI file ',27h,'%s',27h,' to FSMX',0Ah,0

004FED80: 'Failed to open FSM file ',27h,'%s',27h,0Ah,0

004FEDA0: 'Unrecognised token ',27h,'%s',27h,'!',0Ah,0

004FEDBC: 'Bad token ',27h,'%s',27h,'!',0Ah,0

004FEDD4: 'SadDecode: Bogus state %d!',0Ah,0

004FEDF0: 'Bogus step indices found; streaming.',0Ah,0

Personal tools
communication